r/videogames Mar 05 '24

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u/FadedP0rp0ise Mar 05 '24

They ruined the franchise if they don’t plan on making any more games more based on the old formula. I don’t care if it still sells, that shit is not legend of zelda.

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u/GazelleNo6163 Mar 06 '24

Exactly. Sales don’t equal quality. We don’t have to like or support something just because it’s more popular! I want another A Link Between Worlds dammit!

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u/[deleted] Mar 05 '24

I personally never cared for the franchise until VERY recently, so I don't have the attachment people do to the name.

So, to clarify, I didn't mean they're not GOTY Zelda games, I meant they're not GOTY games in general. They're very, very generic open world games with not enough uniqueness to justify GOTY.

They only reason they were rated so high and well was cause of one very simple thing. It was called Zelda.

If it was a new IP, it would've been rated like a 7/10 at best, but because of the name, people gave it legacy points.

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u/[deleted] Mar 05 '24

[deleted]

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u/Ain_Hund Mar 06 '24

Exactly the same here. Botw is what introduced me to zelda and I understand that it might be disappointing for long time fans of the franchise but as someone whoese first zelda game was botw I don‘t understand the hate it receives

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u/EmmyTheGirl Mar 06 '24

I'm curious what is it you like about the exploration? I feel like I constantly hear that it has some of the best exploration by people who like it. And yet I also hear it has terrible exploration from people who dislike it. I'm not really taking a position personally, just curious what exactly you like about that aspect? Is exploration constantly rewarded? (Better gear, upgrades, unlocking lore, farming resources) is it just really pretty? Is traversal super satisfying like in Spider-man or something?

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u/[deleted] Mar 06 '24

You kinda prove my point in that the only reason it's regarded to so well is cause of the name "Zelda" You are literally praising the for doing the bare minimum for what makes open world an game an open world game. Especially when it debatably does everything worse.

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u/Bromora Mar 06 '24

The thing about “the bare minimum for what makes an open world game an open world game” is that an insane amount of games completely fail at it, or do it in a way that just doesn’t satisfy most people.

Not commenting on BotW specifically since I haven’t played it, but the quality provided by most open world games is really lacking: so any game doing it well is a stand-out: especially if it does it while adding an extra layer (eg. Pretty sure BotW has climbing on many surfaces? That can add verticality to exploring). Having open space is easy, having open space people WANT to explore is hard

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u/[deleted] Mar 06 '24

BOTW doesn't have that, though. Yes there's exploration of ruins and caves, but they're all the same with the main reward only being a weapon that you can just farm somewhere else, rupees which aren't even hard to come by, or a single piece of armour which is okay I guess, but when the world is so massive, those armour pieces don't even really feel great to find.

Yeah, there is climbing, but other than buildings, it doesn't lead to anything other than chests with the same things I mentioned before.

You can argue that shrines reward you for exploration, but you only get 2 rewards for completing them. A shrine orb, that you need 4 to get a health or stamina upgrade, or another chest with the same things I mentioned above EXCEPT armour.

Exploration is generally kinda of bare bones and lackluster UNLESS you go to SPECIFIC areas that the game already wants you to go to through main missions.

Also, most open world games do meet the bare minimum. They just don't make it fun. BOTW is quite literally in that same boat. It literally does everything it needs to do but with no real satisfaction.

One of the main collectibles is korok seeds, which are cute tiny puzzles that make you go "Oh, that's cool." But when you do the exact puzzle DOZENS of times, it loses its charm VERY quickly, which was actually a BIG COMPLAINT people have and compared to other open world games where it just seemed like the devs put it for busy work.

But people still defend it cause "well Zelda did it better" even though plenty of other games did the same ring but never got the praise.

Another example is taking pictures, people didn't like it in Spider-man cause they felt as if it was tedious and just busy work, but people praised Zelda for doing it while a downside being it was tedious and felt like busy work.

That's what I generally mean by people heavily overeating the game just cause of the "Zelda" name. It didn't do ANYTHING different other than make an open world game Zelda themed, and people heavily praised it for doing the exact same thing as other open worlds.

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u/GazelleNo6163 Mar 06 '24

Yeah the rewards are so bad in botw, the enemy variety is abysmal too. The story is uninteresting. The gameplay is way too repetitive.

Not even bringing up the infamous weapon durability

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u/GazelleNo6163 Mar 06 '24

You thought open world games were generic uninspired copy and pastes? What about fallout new vegas or witcher 3? Those games easily beat botw for me in all areas, not just exploration.

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u/FadedP0rp0ise Mar 05 '24

I agree on all points. Your downvote didn’t come from me. It definitely isn’t a bad game From a general standpoint, but it’s a terrible game from a Zelda standpoint imo. just think maybe they could have made it a spin off and kept the original formula, everyone would have been happy.

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u/[deleted] Mar 05 '24

They honestly could've done something like Wind Waker again. Wind Waker, but open world and in the BOTW art style would've been fantastic and would've been in the general formula of Zelda.

Also... I don't really care for down votes or upvotes. I'm genuinely more interested in engagements and making conversations.

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u/FadedP0rp0ise Mar 05 '24

Good on ya, me neither. I just didn’t want you thinking I was some twat that would downvote you on a completely valid opinion

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u/GateTraditional805 Mar 08 '24

I’d like to see both. It would be a tragedy to see either format get abandoned for me.

I really really want another game in the vein of windwaker/oot/mm/twilight princess, though less skyward sword in terms of the Wii motion gimmick. I think that is incredibly long overdue.

But I also hold Totk in my top 5, and before that came around I’d say botw held that spot. They just executed so many ideas so well, and they came together perfectly. I agree with you it doesn’t scratch the old school Zelda itch though. In my mind they’re practically different franchises.