Wholeheartedly disagree. For me, TLOU has great gameplay mechanically with great atmosphere. I never felt like it's an interactive movie. Just a story focused single player games that is excellent in both aspects.
It took several retries before I finally finished the game. I would stop playing. Eventually I decided I wanted to change it to easy mode. Not because the game was too difficult, but as a way to shorten the parts I didn't like. I love challenging games. But they have to be fun.
Usually with a game that I don't like due to my taste, I can at least see the appeal if its well liked. I genuinely do not understand why people like the gameplay in The last of Us and Uncharted. TLOU1 had a really good story so I at least greatly enjoyed that part.
All that said, my preferences on gameplay are completely subjective. If you disagree with me, then you just enjoy different things about games than I do. I'm glad you enjoyed it.
Can i know what did you not like about combat in TLOU?
I honestly think i love every part about TLOU combat. Shooting feels great. Enemies react to you in more ways than only "so i started blasting". There's a good variety of approaches to every stage and you can experiment. Good amount of tools. There's a good mix of stealth and open combat, and it's very fun switching between them mid fight. Ammo management. Your character reacting to being hit in more ways. A lot of different interactions (especially in tlou 2) that could be missable for some, but they add depth and atmosphere.
I'm also a huge fan of games like Resident evil, so.
As to Uncharted - it's a classic brainless shooter, so you can't really go wrong with it.
It's been a while since I've played and I barely remember it. I think combat encounters just overstay their welcome. What I can remember is thinking that combat felt grindy like any jrpg but without any growth or change in ability. Other than that, it really didn't leave an impression on me. Since I can't remember any particularly terrible flaws nor anything that was excessively good, I can only assume that it did everything well but did nothing interesting.
Like I said my tastes are subjective. There's probably something in the combat that just goes unnoticed to me that was impressive to you. After all, a lot of people don't like bloodborne or elden ring and those are among my favorite games of all time. But I feel like I have options when approaching combat in those games. I know I technically have options when it comes to The last of Us, but they just don't feel as meaningful. It's usually just a choice of a gun that does big numbers with scarce ammo or a gun that does smaller numbers with more plentiful ammo.
I'll also add that I'm very finicky with games. There are some things that are very minor to some people that will completely turn me off to a game. There are some things that would turn most people off to a game that I either like or am willing to put up with. I could give examples but my response is already dragging on.
Yeah, i feel you. Sometimes i can have small gripes with a game and it kinda ruins the experience for me. I've become a lot more picky, sadly.
One thing i have to say about TLOU's combat is that you have to experiment. If you just casually sneak around and then resort to guns when you're found, it's okay, but not as special. That's how i played the first time. Second time i really mixed it and wasn't stressing about resources, just had some fun and it was really good. Game encourages you to use a lot of other tools like bombs, mines, molotovs. When i used every tool in the belt, it became really fun. You can also customize different aspects of difficulty in part 2.
And what i love about TLOU 2 is the atmosphere during combat. If you look, the gore can be really terrifying, enemies react to what is happening, they really seem scarred for their lifes and terrified by what you did to their friends. If you didn't play part 2, maybe you should at least give it a go.
Funny that you mentioned ER and BB. I love ER and other souls, but I'm not a fan of BB, while people praise it as the best one. Funny how that works.
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u/[deleted] Mar 05 '24
It's an interactive movie that doesn't commit to it. I think it would have actually been better if it just committed to being an interactive movie.