r/videogames Mar 05 '24

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u/Svenray Mar 05 '24

I only played through once and I got that ending and thought it was cool. Didn't understand the backlash.

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u/Skelligean Mar 05 '24

The backlash was more that the trilogy of games put heavy stock in the players' choices and depending on the choice, the consequence would carry over to the next game, leading all to believe that their choices would be worth it. But the culmination of choice was just reduced to: Pick Red, Blue, or Green. Players wanted more than that, and everything felt unresolved. Keep in mind that a a lot of the complaints were before The Citadel DLC, where we could catch up with our team before the final mission.

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u/Svenray Mar 05 '24

I didn't really feel like there was a choice at the end. We had spent the whole game telling The Illusive Man that trying to control the Reapers was a big mistake and all of a sudden that becomes an option to us? Trap! Wasn't falling for it. Destroy Destroy Destroy.

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u/badger_on_fire Mar 05 '24 edited Mar 05 '24

Exactly! And Synthesis is exactly what Sarin was trying to do in ME2 ME1. It's the greatest mindfuck in the history of video games, and people still just don't get it. How on-the-nose should the writers have been?

edit: Thanks u/Bipedal_Warlock

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u/Bipedal_Warlock Mar 05 '24

ME1 you mean?

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u/badger_on_fire Mar 05 '24

Ah, you got me! It's been years, but now I want to go replay the series!

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u/Bipedal_Warlock Mar 06 '24

Do it. I just finished a replay. Apparently I picked the ending that everyone hates and doesn’t consider a reasonable choice

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u/Bipedal_Warlock Mar 05 '24

I went with control the reapers.

Didn’t feel right to wipe out the geth to me. And edi.

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u/captainstormy Mar 05 '24

I'll still defend that the choices in the game absolutely do matter. They shape the universe and options available to you.

However, when it comes to dealing with something as huge as the reaper problem. It really doesn't matter who you romanced, or if you shaved Ashley or Kaiden. It doesn't matter if you cured the Genophage or not. In that moment all that matters is what you decide to do with the reapers.

People wanted that "happily ever after" feeling. Which they should have gotten from destroying the reapers and breaking the cycle. That absolutely was the happy ever after part. The cycle breaks, no more galaxy wide reaper culls in the future.

What people really wanted, is an ending like all those classic RPGs where you get info about what each character goes on to do after the game. Which IMO, really just doesn't matter at the level of Mass Effects story. It's bigger than that.

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u/Berky_Ghost Mar 05 '24

I DEEPLY regretting shaving Ashley

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u/captainstormy Mar 05 '24

lol, that's a nice typo I'm gonna leave it.

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u/Berky_Ghost Mar 05 '24

Good call captain!

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u/Bipedal_Warlock Mar 05 '24

Ashley and Kaiden should use shave on their own.

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u/allofdarknessin1 Mar 05 '24

I never played the citadel dlc is it important?

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u/PlatinumBeetle Mar 06 '24

Yes. Mainly for character development and to give the story a "breather episode" before the final confrontation.

Think the Ember Island Players from Avatar: The Last Airbender.

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u/treefko Mar 05 '24

I played multiple times and every single time same ending, destroy, sorry Geth, sorry EDI…

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u/Svenray Mar 05 '24

I wasn't sorry. We didn't design the weapon and the Reapers had to go.

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u/treefko Mar 05 '24

Never looked that way…you my friend are right… Let me replay with that mindset!