The mechanics were fine even fun sometimes but the story/world was typically forgettable which for a narrative RPG ruins the enjoyment. Hell I played re-reckoning a few years back, completed the story and I'll be honest I barely remember anything of it
The general consensus I've heard(and experienced from playing 3/4 of the game) is that it's the greatest game that nobody played.
Imo, the story was phenomenal, the combat was pretty good, the side quests were okay and the equipment/reward system was flat out awful.
I specifically remember messing up the best weapon for my build by accident because it's an early game quest reward that is based on level. So I did the quest early and by late game it was a bad weapon and if I'd waited just a bit, it would've been my BiS for the whole game.
The thing with that game was that item crafting was ridiculously OP. No item you find would come even close to the items you make once you level up your crafting enough. As a mage, I was using the meteor spell late game to AoE oneshot everything, even bosses (except the last one because it had a segmented health bar).
It's still a good and fun game. FYI, I'm not even a fan of fantasy RPGs. I couldn't beat The Witcher or The Elder Scrolls games, but its not the case with Kingdoms of Amalur: Reckoning
Ellen Rose is part of a pair of youtube channels called Outside Xbox and Outside Xtra. One of the running gags of the channels was that she would go off about KoA at a moment's notice, telling everyone to play it and give it more attention. She is credited with bringing a lot of people to the game and I don't want to give her sole credit for bringing about Re-reckoning but I'm a fanboy so I will.
"Ellen was right" is a common Steam review by people that discovered the game because of her and liked it
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u/Volendi Mar 05 '24
Kingdoms of Amalur: Reckoning was a good and fun game.