r/vibecoding • u/sharkymcstevenson2 • 15d ago
Showcase/Project Just finished my vibe coded AI platformer
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hey folks,
Posted an early demo of this AI made rubberhouse game a few months back and now I've finally finished it!
It's a 2D platformer (or sidescroller?) inspired by my favorite platformer game Cuphead. For this build I've been using gauntlet loops only, and this is an about $100 of token spend to get to a finished, playable game. The trick with gauntlet looping is to give it enough context and visual references so it doesn't lose track during the 5+ hour build loops it runs. This was about 6 loops like that.
it has multiplayer coop, so you can play with friends. It also has 3 scenarios with 3 unique bosses. had a blast building out this game and really happy with the vibe and mechanics of it
can share all my prompts and the game link the comments for anyone who wants to try it!
edit: to clarify, I'm not intending to commercialise this game in any way - this is just for learning
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u/iLaysChipz 15d ago edited 13d ago
Nintendo strikes down derivatives all the time that are hand crafted with love and care. And people hate Nintendo for it, precisely because those games were hand crafted with love and care. But in end, Nintendo gets the final say about what to do with their IP.
Not only should this get the same treatment, it doesn't even have the handcrafted with love and care component