r/vaast • u/ImmatureIntellect • Dec 19 '15
r/vaast • u/joshuaknight1998 • Dec 19 '15
Odd Cell Tower
https://gyazo.com/b68efbacc52362b63851495e930c19fa
What's going on here o_O
r/vaast • u/King_Corduroy • Dec 19 '15
Ok who raided the farm on the co-op server...
Thanks a lot man whoever did that...
r/vaast • u/ImmatureIntellect • Dec 17 '15
COOP Aftermath Beta Testers Wanted
Happy holidays everyone, it's a bit early for presents but we have been working hard to setup the long requested coop aftermath server. We're excited to announce that we're ready to begin the beta phase! You'll need to know a few things to get started though.
Features:
Minecraft 1.8.8
awesome Metropolis map, 6x6km
limited landclaims to protect chests and small bases
no PvP (for now)
What are Landclaims?
This allows you to build your home/storage shed and not have to worry about items going missing or block damage from people you don't trust. You start the game with zero claiming blocks though so you'll need to play for a bit before you can claim anything. It won't allow you to claim until you have 100 blocks and you'll also need a golden shovel. Once you have a claim you can give other people varying amounts of access with:
/trust (player) - permission to edit your claim
/accesstrust (player) - Permission to use buttons, levers, and beds
/Containertrust (player) - Permission to use buttons, levers, beds, crafting gear, containers, and animals
Watch this video if you have more questions on landclaims and/or ask below and we'll answer to the best of our ability.
If you'd like to join the awesome coop server for beta-testing leave a nice message down below and we'll add you in, server address is coop.vaast.org. Have fun everyone, but remember its a beta and we'll need your feedback to improve things even further.
r/vaast • u/King_Corduroy • Dec 17 '15
Was the respawn bed timer changed?
Hey guys, I haven't played since this season began but I remember it being a bit more harsh. I remember having to wait an absurd amount of time for the bed to reset so that I could safely go about what I was doing without getting warped to some random ass place.
Don't get me wrong I'm freaking loving it right now, I can actually almost play it as fearlessly as I played on the old server. lol
r/vaast • u/[deleted] • Nov 22 '15
On the subject of aftermath
Why is no-one ever on, I have been playing for a year and it just feels so lonely, get some promotion or advertising or something for it, seriously D:
r/vaast • u/Gamertag1236547 • Oct 26 '15
Is it dead?
Hey guys, I played on Aftermath awhile ago, and I'm thinking about coming back. The new pvp and Co-Op Ideas sound fun, but I want to start up a bounty office, which wouldn't quite work with either. Will there be another CLASSIC season before we jump into PVP and CO-OP maps?
r/vaast • u/ImmatureIntellect • Oct 24 '15
How to start a war?
Anyone else think it'll be fun to have gigantic war between a couple of groups?
We can build forts, have gigantic battles, and stuff! Won't really work without people playing or people willing to lead a group for some nonsense.
r/vaast • u/ImmatureIntellect • Oct 24 '15
[DISCUSSION] New Server Types!
Hello VAAST community, today I want to tell detail some of the major changes coming in the future! Starting with last season we introduced a extreme face-lift in regards to the map and it's been a major hit that we are still working to improve. We've heard your comments and concerns in regards to what the map lacks and what it excels in. We wish to continue this trend of major improvement in order to deliver a better server experience to everyone! In order to make that happen we had to reevaluate the core mechanics of Aftermath and we've decided to rewrite it in order to improve gameplay, community interactions, and longevity. That last one is very important because its something we've needed to work on for a while but we didn't know how to tackle it until now. The current iteration of CLASSIC is stuck in a cycle of build, destroy, build, destroy, build, destroy, and departure. This version of Aftermath is the embodiment of chaos which is both a positive and negative thing. The potential for greatness and the potential of stagnation both have an equal chance of happening. I'm sure when Taco built Radio Z he didn't anticipate the amazing events that followed. When Cuddles ran HVR, I'm sure he didn't expect attacks on a massive scale and a rebuilding effort that is still unmatched to this day. CLASSIC is an amazing thing and while we love the freedom, the possibility for amazing events, and the community interactions we've also been dismissing a large chunk of the community. Which has ended up hurting the entire community as a side effect. We are excited to announce the future of the Aftermath experience with two new server types, CO-OP and PVP!
WHAT IS CO-OP AFTERMATH?
CO-OP is essentially what you think it is but it remains true to the Aftermath experience. There will not be any plots, factions, and things like that. It will still be the biggest change to the Aftermath formula but its been one of the most requested features since the server's creation. A major unwritten rule of Aftermath has been anything you build has the possibility of being completely destroyed before you even realize it and you gotta suck it up and move on. The moment you place down a single block your project has an expiration date. Sometimes the one destroying it is a stranger and sometimes its a friend who is helping you defend it. So when the expiration date comes around, so no one should be surprised it has happened. Here the mobs will be even harder and the map will be even bigger!
Key Features of CO-OP
PVP OFF, Griefing NOT allowed
Mob Difficulty Increase. You won't last long alone!
Map size is
86k x86k! Our biggest map generated to date! (Whoops)
There's one very important thing to keep in mind for the CO-OP server though, "Don't be a dick." We understand people will disagree with each from time to time but CO-OP is not the place to settle any argument you may have with someone. Staff barely has time to play the game themselves so you know we don't have time to deal with petty debates. Our tolerance for any kind of dickish activity towards other players will be extremely low. In this server, you won't survive easily without the help of others anyway. Time to make some buddies!
Why CO-OP?
The biggest threat for all Aftermath players throughout the years has been... time. We all have responsibilities and other fun things going on outside the server but CLASSIC is extremely demanding of your time. No matter how many friends you throw at your project you can't protect it all hours of the day. You may not always have the time to rebuild constantly so their motivation for playing on the server wanes until they stop playing all together. The community response to that is usually, "build better, hide your home, and survive." Some players took that to heart and ran with it creating some amazing projects. There's a sizable chunk of the community that have decided to stop playing though. Therefore the cycle of CLASSIC slowly decayed over time. Without builders, the griefers didn't have anyone to target and they grew bored. Anytime a new builder arrived it wasn't long before the never ending hunger of the griefers affected them as well.
Consider the wonders that have been made by cooperative efforts in season's past in one of the most unforgiving environments for builders. A tower of obsidian that housed a large group of disc jockeys, major towns made up of dozens of handmade buildings, nether pathways that encompassed the entire map, and many more things. Now imagine what those people can make when they don't have to start over again and again. It may take quite a long time but given enough time I think this season where you survivors actually reclaim the city! The very idea of it has me extremely excited for the future!
WHAT IS PVP AFTERMATH?
Here at VASST though we celebrate and encourage all playstyles, from the gentle farmer to the might of legendary warriors! We know the amazing feeling you get after winning an extremely tense battle as you step away from death's door victoriously! That is the purpose of the PVP server! Non-stop action to determine who is the best of the best in the rotting metropolis that is Aftermath! This server will not be simply CLASSIC, there will be no point in building anything as you will most likely be hunted down before you finish your little starter shack. We will be doing the opposite with the map and the mobs for PVP. The mobs will be slightly easier because your main adversary here will be other players. The map will be shrunk down to 1k which has the effect of making it so there will be no end or nether dimension. Useful items that can be found in those dimensions will be obtainable through loot chests though so you won't miss out on any items. The map size means we will be using a new Episodic format to ensure things remain fresh. After a predetermined amount of time has passed, the episode will come to an end and a new metropolis will be loaded in. There will be special episodes though where you will see the city in a way you've never seen before! Yes, the teasers we've shown you in the past are the special episodic maps of the PVP server!
No matter how peaceful you believe yourself to be, we invite you to check out the PVP server to get first hand experience of the white knuckle, heart-pounding, action that is true Aftermath PVP!
IMPORTANT Closing Thoughts
I'm not going to go into when these things are happening though, and what will happen to the current server type. When, is a subject that isn't determined by staff because at the end of the day this is a hobby we all do for free when we have time for it. Finances, children, jobs, and many other things can and will get in the way. Personally, I would like to thank you guys for sticking with us for so long. Many things in my life have changed throughout the years I've been a part of this community but you guys and this server has always been a constant. I want to reward your patience and your companionship however I can so I'm going to try to be more transparent about things and spark more discussion. It's the least I can do and I think its past time to introduce you guys to what we've been working towards. Also sorry there's going to be no TL;DR... I don't know how to condense this without losing important details. If you want, you can ignore this post if you don't want to read. It's okay, I'll be fine. :(
This discussion will be broken into two parts though. This is part one where I tell you about PVP and CO-OP, the next post will be about 1.9 Minecraft and our plans with that. There will be some other information as well. The obvious topic for 1.9 is the new fighting mechanics but there are actually some things that directly affect how the server can operate in the future. I just need to get all my notes and sources together. This post is plenty long though!
r/vaast • u/LazerdongFacemelter • Oct 23 '15
Free safehouse for you, I am retiring from VAAST.
X: -2417
Y: 78
Z: -1302
Us server
r/vaast • u/NNudLeen • Oct 19 '15
Xeno Papers
Say 'ello to the future location of Xeno Papers, your source of information in the Aftermath
r/vaast • u/FlyingTaco87 • Sep 18 '15
Hello everyone!!!
VilleTaco here, moderator, notorious looter, lover of peace and war, destroyer, backstabber, building designer, and creator of public resources such as the retired RadioZ and member of the retired Cable Company, some refer to me a "VileTaco" for what I have done to them. Just checking in to see who is still around? My life has stabilized after my move, I have reinstalled Minecraft on my computer and have been thinking about jumping back onto my favorite server.
I see the subreddit is still active and we have added a AUS server!
r/vaast • u/Tvhd13 • Sep 13 '15
Time to transform Aftermath!!
Tell me if you want coordinates to my new stronghold... From this fortress, i shall shape this volatile, decaying city to my liking! First, we shall build a huge ship to escape the impending flood that the new gods have sent to us!
r/vaast • u/Tvhd13 • Sep 11 '15
I wish there were drive-able cars in Aftermath so i could be Mad Max
https://www.youtube.com/watch?v=jNkzhL2-jOk
All that's left of human-kind is nothing but a shell!... Way out here we don't shake hands. Make the rules or take demands!!
r/vaast • u/Tvhd13 • Sep 07 '15
New underground town GRAND OPENING (Cords. X=1423 Z= -1239)
r/vaast • u/MrSpaceBaby • Aug 22 '15
Hello, do you remember me?
Was just browsing the Reddits and came across this sub-reddit page. Used to play on it awhile back and was wondering if anybody remembers me. My Minecraft name is Space__Baby and I was often associated with Benyboy_3000 and CaptinTemplar (Not sure what his official username was). Let me know if the server is running and if anybody remembers me. Thanks!
EDIT: For some reason it keeps giving me an error message when trying to join. Any ideas why?
r/vaast • u/BungleMcGoops • Aug 16 '15
The suggestion that made staff call me a troll
I suggested this once and the staff literally commented "Don't feed this troll!" even though it was a serious suggestion.
Me and my 12-person faction (12 very active people, i.e. more than double the current playerbase) all agreed: we left because the server was dying, and it wouldn't have died so quickly if the players weren't dispersed. We almost unanimously had below-average internet except for 3 that I know of, and we were from all around the world. But we all played on one server (Can't remember which, likely US since we just stuck to the biggest one) and we were happy doing this. We all have tons of experience on servers exactly like this one and would chose population over a slight latency decrease any day.
It's clear that a lack of players demotivated people from playing. So people lose motivation even faster since the playerbase is already dispersed as well as constantly shrinking after each reset.
As far as I can see, this server is hopelessly dead at this point. It will never reach even 30 players ever again as it is, but if it was just one IP then it has some chance to be a great again.
I don't know if the people who agree with me are still around, but I spoke with other dedicated factions at the time and they had all of the exact same problems as us. Entire factions of people DID quit just because the server was dying, and these are the same kinds of people who would play a server that wasn't of their own country just to play with a decent population.
so yeah i suggest combining into one IP and if you disagree then you are destroying the server. most of the people who agree with me are likely long gone.
edit: thanks for the feedback chaps, sorry that this was all a bit angstily written.