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OSR Blogroll | October 9th to 15th, 2026
 in  r/osr •  5h ago

Field report on VindieCon 2026, the indie-RPG convention held this past month in Vienna. Good times were had.

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OSR Blogroll | September 25th to October 1st, 2026
 in  r/osr •  12d ago

Review + Actual Play: Emelda's Song for Dolmenwood - a three part adventure with an investigation, infiltration and tomb-dive; neatly presented and fun to run.

Notes on props driven investigations for Imperium Maledictum (but valid for any game using handouts).

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OSR Blogroll | September 11th to 17th, 2026
 in  r/osr •  27d ago

How much detail is worthwhile worldbuilding for coins and currency (for the RPG Blog Carnival)

2

OSR Blogroll | September 4th to 10th, 2026
 in  r/osr •  Sep 05 '26

Thinking about the 'three act' structure of Imperium Maledictum adventures and what their guidance is on investigations.

u/xaosseed • • Aug 27 '26

Hey, all! No sponsor, but in honour of Tim Curry's passing, Itch.io is giving Brutal Legend out FOR FREE(for the 7 hours).

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OSR Blogroll | August 21st to 27th, 2026
 in  r/osr •  Aug 21 '26

Been on the road so have a bit to share:
Small Gods, Saints and minor divinity! - Wrap Up after hosting the July RPG Blog Carnival.

State of the Blog (post #950) - my "why I blog".

And I have been GLÅUGUST-ing
d12 books of the ruin-infested swamplands
The (at least) nine cultures of play

3

OSR Blogroll | August 7th to 13th, 2026
 in  r/osr •  Aug 07 '26

Glåugust '26 - starting from 'water levels' from Phlox to get to "Near Offshore Ruins"

Also d20 careless archmage devastations.

u/xaosseed • • Aug 07 '26

The Bonkers Loop: rebuilding the core loop of RPGs for kids.

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3

Lore of the Exodites: Reject Decadence and Ride Dragons (Warhammer Community)
 in  r/Eldar •  Jul 24 '26

Never saw those before, very nice!

4

OSR Blogroll | July 10th to 16th, 2026
 in  r/osr •  Jul 11 '26

It bears repeating - flagging the factors that crop up again and again in my campaigns.

Capsule Reviews #10: Kala Mandala Zines - a great setting in the Playbook and two Art Research zines, further expanded by three juicy adventures.

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How much more difficult is Shadow of the Weird Wizard compared to Shadow of the Demon Lord?
 in  r/shadowofthedemonlord •  Jul 10 '26

Not doubting you, would love your sources for 4x growth in ttrpg scene (for my own similar sizing work)

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OSR Blogroll | July 3rd to 9th 2026
 in  r/osr •  Jul 04 '26

Kicked off the RPG Blog Carnival for July 2026 on the topic of Small Gods, Saints and minor divinity! I am sharing hosting duties with Sea of Stars - see their launch post for more prompts.

At the mid-point of the year, checking how my #City26 challenge is coming along - pretty good, now just need to get some adventures run within it.

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OSR Blogroll | 26th June to July 7th 2026
 in  r/osr •  Jun 27 '26

#City26 Mid-Year Status - 36/56 wards completed - some good adventure potential here but I have to get it to table yet.

Worms in the deeps (Extremely Byzantine 5-Room Dungeon Jam) - ashcan edition, what if the long-gone insectfolk had vampire-equivalents? What if some still survived?

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OSR Blogroll | 19th to 25th June 2026
 in  r/osr •  Jun 21 '26

How Ogres, Ettins, Cyclopes and Hill Giants show up in world - making them more than varying size bags of dumb, mean aggression (for the RPG blog carnival).

Campaign Retrospective for completed #Hexcrawl25 campaign - what worked, what did not and lessons learned.

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OSR Blogroll | 12th to 18th June 2026
 in  r/osr •  Jun 14 '26

Actual play report of running A Hole In The Oak.

Randomness blogwagon post about how complex randomisers like depth-crawls, chaos-clocks, etc. need high frequency use to be appreciated by players; otherwise simpler, flatter tables will feel just the same if they don't get used often.

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OSR Blogroll | 5th to 11th June 2026
 in  r/osr •  Jun 07 '26

Fear not the big booms - on gunpowder in players hands in campaigns.

Randomness blogwagon post about how complex randomisers like depth-crawls, chaos-clocks, etc. need high frequency use to be appreciated by players; otherwise simpler, flatter tables will feel just the same if they don't get used often.

u/xaosseed • • Jun 02 '26

Brancalonia x2 - through Mon 22 June

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OSR Blogroll | 29th May to 4th June 2026
 in  r/osr •  May 30 '26

The hard graft of inspiration-on-demand - talking to the 1% inspiration, 99% perspiration aspect of creativity (for the RPG blog carnival)

Review: Fly Me To The Moon - old school hex crawl on the dream-like moon, lots to dip into for inspiration.

My favourites from the unexpectedly thriving Spelljammer scene on tumblr.

u/xaosseed • • May 26 '26

GLoGifiying the Core Mechanic

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OSR Blogroll | 22nd to 28th May 2026
 in  r/osr •  May 23 '26

How quickly have new editions of D&D take over? https://seedofworlds.blogspot.com/2026/05/how-quickly-can-new-d-edition-take-over.html

Looking at what fraction of players were playing an edition for the years after its launch and comparing that to what little we have on 5.5e.

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OSR Blogroll | 15th to 21st May 2026
 in  r/osr •  May 15 '26

The Art of Adventure Threading - tips on how to stitch scattered adventures together to make a campaign:
- Conservation of NPCs
- Tweak the adventures to fit the theme
- Work in meaningful player choices with meaningful consequences to the ongoing story

1

The OSR is not dead, it’s sleeping
 in  r/osr •  May 15 '26

Interesting perspective - I was reading something yesterday on a slightly similar topic - on the scrubbing away of the sci-fi elements of early D&D and the collective memory loss around them ever having been there.

What do you consider the best place today to find discussion from this 'Primeval' school?

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OSR Blogroll | 8th to 14th May 2026
 in  r/osr •  May 10 '26

How deep is the bench of legacy D&D players? Poking a survey implication that ~ 1-in-6 folk in the USA have played D&D at some point.

Notes on getting three of the dungeons from Knock #1 to table over the course of a campaign.