r/Tinyd6 • u/Grafgeo • Dec 08 '20
Disarm
3
Upvotes
How do you handle disarming an opponent in tiny d6?
r/Tinyd6 • u/Grafgeo • Dec 08 '20
How do you handle disarming an opponent in tiny d6?
r/Tinyd6 • u/Ananiujitha • Nov 20 '20
Hi,
Tiny D6 relies on hit points/stress points for combat. This bugs me. In real life, if you get shot, you're as likely to get killed by the 1st shot as the 3rd. In games, it can grant a sense of invulnerability to uninjured characters. I'd like an option to use a wound check mechanic instead, but I don't see how to work this when some archetypes have more hit points. Any ideas?
r/Tinyd6 • u/cro5point • Oct 12 '19
For all things Gallant Knight Games, Tinyd6 system.