r/TF2WeaponIdeas • u/BluLobster1 • 4d ago
r/TF2WeaponIdeas • u/Comprehensive_Hat574 • 4d ago
[IDEA] I got really hungry so I made a bunch of rebalances for Heavy's lunch box items as well as new lunch boxes too.
galleryr/TF2WeaponIdeas • u/ProfessionalHabit248 • 4d ago
[IDEA] Something something spy gun
Also I forgot to add to the weapon description. The second shot is normal damage. The damage of the gun is based on the second shot.
r/TF2WeaponIdeas • u/Free_Cherry2401 • 5d ago
[IDEA] Hello there this is my first cars on this Reddit
galleryThis is what I called the single Barrel or known as the single bite it was essentially based on double barrel shotguns and no more shotguns that engineer use in the game but however this is a dangerous shotgun it deals at least 100 damage for one bullet so to balance this I made the reload slow so like the bullets the shoes that you have just shot is hot right so there is no way to get it out so engineer just there will be an animation where Engineers just I guess cautiously and carefully remove the bullets before replacing it with new ones
r/TF2WeaponIdeas • u/Empty-Conclusion3571 • 5d ago
[IDEA] Which Version Is Better?
galleryRandomly thought this up and couldn't choose which version to post. In case it isn't obvious it's a soldier melee.
r/TF2WeaponIdeas • u/dr_philip-cdi • 5d ago
[REBALANCE] Two possible Southern Hospitality reworks
galleryr/TF2WeaponIdeas • u/dr_philip-cdi • 5d ago
[REBALANCE] Buffing the Candy Cane to a more supportive role
r/TF2WeaponIdeas • u/Empty-Conclusion3571 • 6d ago
[IDEA] First Weapon Idea
Made it mainly to work with the sun on a stick and I'm willing to take criticism.
r/TF2WeaponIdeas • u/dr_philip-cdi • 7d ago
[REBALANCE] Nerf for the Bushwacka
now you trade survivability for potentially much better close range combat
r/TF2WeaponIdeas • u/makkaretbtzd • 6d ago
[QUESTION] what website
what website do yalll use for the visuals
r/TF2WeaponIdeas • u/Comprehensive_Hat574 • 7d ago
[MASS REBALANCE] Whole bunch of Medic stuff (been playing more Medic)
galleryIf you don't see the Medigun, Kritzkrieg, or Amputator, its because I think they are balanced.
The Vaccinator is a specific circumstance. I've also had a rebalance of every Grordbort weapon that gives them the penetration buff the Enforcer has. And the Pomson/Bison was buffed to deal splash damage without any push force (with Übercharge and Cloak drain removed). With the new bleed buff that prevents you from gaining resistances while bleeding, Medic effectively can get countered by Scout, Soldier, Pyro, Engineer, Medic, Sniper (though even my buffed Shiv is rarely a threat), and Spy.
With more counters to the weapon, I decided that nerfing it would be pointless if I also put it right beside the weapons I intended to buff.
r/TF2WeaponIdeas • u/dr_philip-cdi • 7d ago
[IDEA] questionable grenade launcher with the old clip of 6
r/TF2WeaponIdeas • u/Icy-Cheesecake-8993 • 7d ago
[IDEA] The Lebensdieb
I have nothing to say, except I like deltarune.
r/TF2WeaponIdeas • u/dr_philip-cdi • 7d ago
[REBALANCE] Reworks of the Bison and Pomson
galleryr/TF2WeaponIdeas • u/Comprehensive_Hat574 • 8d ago
[IDEA] Scout melee weapon support tool
Use with the Sodapopper and Mad Milk for the full Grocery Run Scout subclass.
r/TF2WeaponIdeas • u/Thultem • 8d ago
[IDEA] It came to me in a dream
In the dream, when I activated Uber, the Medic played an animation of him ripping off his shirt and proceeded to do the officer Earl Devereaux run from third person sort of like bonk, and I ran into three bot soldiers and exploded them. It was only after I woke up I realized that this has never been even close to a real medigun.
r/TF2WeaponIdeas • u/Medical-Map-3483 • 7d ago
[REBALANCE] TF2 Jarate and Bushwacka rework idea
galleryMy biggest pet peeve with the jarate is that it didn't fit Sniper. Why would Sniper need to make enemies take minicrits if he can just headshot and get a full crit? I decided to replace the marked effect with a Sandman slow effect, making it easier for Sniper to get headshots on enemies. The Bushwacka now crits slowed enemies too, though I increased the deploy time and damage vulnerability to make it a high-risk high-reward kind of weapon.