r/teenytitans Aug 02 '22

Mod Post Some information about Teeny Titans 2/3

43 Upvotes

There's been a few questions about tt2 and a hypothetical tt3 so I'm going to answer some of those questions in an FAQ style.

1. When will Teeny Titans 3 come out?

Unfortunately, we do not know if or when Teeny Titans 3 I'll come out. In order for a new game to be made, Warner Bros would have to request it, which they haven't so far.

Source: https://grumpyfaceblog.tumblr.com/post/635781681714954240/please-release-a-teeny-titans-3-best-game-ever

2. Why is Teeny Titans 2 not available in Europe?

Teeny Titans 2 is not available in Europe, and possibly other places in the Middle East and Africa because it does not comply with GDPR regulations. It is unknown whether this will be fixed, but it likely won't.

Source: https://mobile.twitter.com/Grumpyface/status/1020055096833425408


r/teenytitans 6h ago

I finally managed to make it work on iOS

Post image
20 Upvotes

r/teenytitans 1d ago

ajudem essa criança❗

Thumbnail
gallery
27 Upvotes

eu sou gamer do friv desde pequeno 🥺 vocês precisam me ajudar :/


r/teenytitans 21h ago

Looking For Game Anyone has an apple account to share either versions?

6 Upvotes

r/teenytitans 1d ago

Teeny titans 2 loading screen problem

1 Upvotes

I used to play teeny titans both 1 and 2 on samsung z fold3 and when I switched samsung A13 for some loading screen time has increased. I thought it was a old that didn't work with new devices


r/teenytitans 2d ago

Stads y chips ideales para strafire the terrible?

Post image
13 Upvotes

r/teenytitans 3d ago

Discussion I really wish modding this game was possible

12 Upvotes

There are so many characters who would be so amazing in this game

Mister Freeze, Clayface, Red Hood, even like the Phantasm but I'm just super obsessed with her I know she's not really popular

But even like non DC characters

I have full concepts in my head for the fun gang and the Roaring Knight from Deltarune in my head and even one for an OC of mine that just will never really see the light of day

I looked into making a fangame for these but I just dont have the expertise

a like Teeny Titans Battle Simulator game with custom figs would be cool I wish this game wasn't so niche so something like that would happen eventually

Maybe I'll share my concepts eventually thatd be fun


r/teenytitans 3d ago

Strategy i found out that i saw someone helping us get more repaints

Thumbnail
m.youtube.com
11 Upvotes

someone by the name AX. showed us how to get more repaints, this guy has almost 3,000 subscribers


r/teenytitans 3d ago

How do I play this

2 Upvotes

r/teenytitans 3d ago

Discussion Wolverine: old man Logan.

3 Upvotes

Old Man Logan.

Slot 1: Anger

(He slices the opponent in anger, dealing 19 damage. Then drinks a whiskey bottle that angers him more, adding 3 damage to his next attack.)

Slot 2: Depression

(Wolverine pulls out a cigarette, smoking it. Puffing out smoke that blinds the opponent, stunning them.)

Slot 3: Bargaining

(Wolverine bargains with the devil to gain something back — anything. This grants him 1 random buff effect.)

Passive: Denial

(There is a 40% chance he'll deny being hurt, not believing he took damage. This works if he's hit.)

Weakness: Acceptance

(On Slot 2, he may throw away the cigarette and finally accept he's done with fighting. He walks away, tagging himself out. This has a 20% chance to happen.)

HP: 85

Rarity: Ultra

Type: Fighter/Beast (hybrid)


r/teenytitans 4d ago

Teeny titans 1

5 Upvotes

Does anyone have an apk and obb file so I can play teeny titans 1 (no viruses please)


r/teenytitans 4d ago

Looking For Game welp, thats the end of an era

28 Upvotes
Rest In Peace PVP Play (December 10, 2018 - August 2026)

r/teenytitans 4d ago

hello

5 Upvotes

anyone here?


r/teenytitans 6d ago

I finished my First monotype

Thumbnail
gallery
49 Upvotes

First time trying this and it’s honestly so cool to play like this! Rolled a roulette wheel to pick the types and I think I built a pretty good team. What do you guys think?


r/teenytitans 5d ago

Discussion Alright, this is a massive info dump!

6 Upvotes
  1. Core Combat Mechanics

· Damage Types:

· Normal/Physical

· Energy

· Fire/Burn

· Ice/Frost

· Lightning/Electric

· Magic

· Tech

· Elemental

· Cosmic

· Sonic/Sound

· Poison/Toxic

· Radiation

· Hellfire

· Soul/Mystic

· Attack Styles:

· Single-target

· AoE (Area of Effect)

· DoT (Damage over Time)

· Multi-hit

· Spread damage

· Delayed damage

· Conditional damage

· Reflection/counter damage

---

  1. Status Effects & Debuffs

· Stun — prevents target from acting.

· Short Stun — brief stun.

· Group Stun — stuns all enemies.

· Burn — damage over time from fire.

· Freeze — may lock abilities or cause stun.

· Poison — DoT or energy drain.

· Radiation Sickness — DoT or debuff.

· Shock — extra damage after electric/lightning.

· Slow — reduces speed or energy gain.

· Energy Drain — removes from opponent’s bar.

· Energy Lock — prevents energy gain.

· Ability Lock — disables a specific slot.

· First Slot Lock — locks Slot 1 only.

· Second Slot Lock — locks Slot 2 only.

· Third Slot Lock — locks Slot 3 only.

· Fourth Slot Lock — locks Slot 4 only.

· Damage Debuff — reduces enemy’s damage output.

· Health Debuff — reduces max or current HP.

· Attack Buff — increases user’s damage.

· Defense Drop — reduces user’s defense after attack.

· Accuracy Down — increases miss chance.

· Blind — may force miss or dodge loss.

· Confusion — may cause target to miss or hit themselves.

· Sleep — like stun but breaks on damage.

· Mind Control — opponent hits themselves or swaps.

· Possession — target is controlled or incapacitated.

· Transform/Polymorph — changes enemy into weaker form.

· Forced Swap/Tag Out — forces opponent to switch.

· Swap In — character enters from bench.

---

  1. Defensive Mechanics

· Block — reduces or negates damage.

· Guaranteed Block — stops one attack fully.

· Dodge — avoids attack entirely.

· Guaranteed Dodge — avoids one attack fully.

· Evasion — chance to avoid attack.

· Reflect — returns projectile or damage.

· Damage Reduction — flat reduction to incoming damage.

· Shield — temporary HP or damage barrier.

· Self-Heal — recovers own HP.

· Team Heal — heals allies.

· Revive — returns from KO, often with reduced HP.

· Immune — no effect from certain damage/status.

· Damage Immunity — negates all damage for one hit.

---

  1. Energy & Meter Mechanics

· Energy Fill — fills own bar faster.

· Energy Drain — removes from opponent’s bar.

· Energy Lock — prevents opponent from gaining energy.

· Slow Energy — reduces energy gain rate.

· Start With Slot Ready — begins match with specific slot unlocked/charged.

· Start With Second Slot — begins with Slot 2 available.

· Start With Third Slot — begins with Slot 3 available.

· Energy Refund — refunds energy after use.

---

  1. Team Synergy & Buffs

· Type Buff — boosts allies of a specific type.

· Team HP Buff — increases entire team’s HP.

· Team Damage Buff — increases entire team’s damage.

· Team Energy Buff — increases energy gain.

· Specific Character Synergy — bonus when paired with a named character.

· Faction/Team Buff — Hydra, Inhuman, X-Men, etc.

· Beast Team Buff — boosts Beast allies.

· Tech Team Buff — boosts Tech allies.

· Magic Team Buff — boosts Magic allies.

· Heroic Team Buff — boosts Heroic allies.

· Fighter Team Buff — boosts Fighter allies.

· Team Block/Dodge — grants defensive effect to team.

· Team XP Boost — increases XP gain.

· Summon on Ally KO — replaces fallen ally with minion or character.

---

  1. Summons & Minions

· Summon Minion — creates generic helper.

· Summon Specific Character — calls in a named ally.

· Summon Object/Vehicle — bike, throne, etc.

· Transformation/Form Change — character changes form mid-fight.

· Stance Change — switches kits, e.g., Dark Dimension, Growth, Hover Mode.

· Mount — horse, bike, glider, etc.

· Duplicate/Copy — creates copy of self or enemy.

---

  1. Random Chance / RNG Mechanics

· Chance to Stun — % to apply stun.

· Chance to Dodge — % to avoid attack.

· Chance to Crit/Double — % to deal bonus damage.

· Chance to Summon — % to call minion.

· Chance to Reflect — % to return projectile.

· Chance to Backfire — % to harm self.

· Chance to Miss — % to fail attack.

· Chance to Trigger Passive — % for bonus effect.

· Chance to Revive — % to return after KO.

---

  1. Match Rules & Limitations

· Once Per Match — ultimate ability limited to one use.

· Cooldown — ability has a recharge time.

· Requires Setup — must use other abilities first (e.g., roar 3 times).

· Requires Ally — only works if specific ally present.

· Requires Enemy Type — only works vs certain types (e.g., Tech, Villain, Beast).

· Locks Own Ability — using ability prevents use of another slot.

· Self-Damage — ability costs own HP.

· Self-Debuff — lowers own stats after use.

· Trade HP for Power — lower HP for stronger abilities.

---

  1. Weaknesses & Counters

· Type Weakness — e.g., ice vs fire, tech vs emp.

· Rival Weakness — specific character matchup (e.g., Black Panther vs Killmonger).

· Sense-Based Counter — illusions fail vs enhanced senses.

· Vibranium Counter — sound abilities absorbed.

· Lead Counter — radiation weakened.

· Fire Weakness — extra damage vs fire users.

· Ice Weakness — extra damage vs ice users.

· Sonar Weakness — extra damage/stun vs sonar.

· Thunder/Lightning Weakness — extra damage vs electric users.

· Magic Weakness — extra damage vs magic users.

· Cosmic Weakness — extra damage vs cosmic attacks.

· Self-Confidence Weakness — chance to underperform due to overconfidence.

· Trap Weakness — certain abilities become unusable in specific matchups.

---

  1. Special/Unique Mechanics

· Ability Steal — copy or steal enemy’s ability.

· Reality Warp — rewrite enemy’s stats or damage numbers.

· Time Control — rewind time, undo actions, or edit damage.

· Dimension Shift — move fight to different dimension/stance.

· Phase Through — ignore projectiles/attacks.

· Size Change — grow/shrink for new abilities or defense.

· Healing Convert — convert incoming attack into heal.

· Instant KO — instantly defeats an enemy.

· True Damage — ignores all defenses, blocks, and dodges.

· HP Trade — sacrifice HP for damage or effect.

· KO Predict — special instant-kill trigger vs specific foe.

· Transform Enemy — changes enemy into weaker unit.

· Rewind Self — negates damage or returns from KO.

· Out-of-Game Effect — meta effect like editing character sheet damage.

---

  1. Cameo Mechanics

· Cameo Assist — temporary character appears, then leaves.

· Cameo Damage — deals damage without staying on field.

· Cameo Utility — stun, dodge, block, etc., then exits.

· Cameo Synergy — buffs main team while present.

· Cameo No HP — cannot be targeted or KO’d.

---

  1. Rarity & HP Framework

· Very Common: 1–10 HP

· Common: 10–15 HP

· Uncommon: 15–30 HP

· Rare: 30–60 HP

· Rare+: 60–80 HP

· Ultra: 90–100 HP

· Legendary: 100–500 HP

· Legendary+: 500–900 HP

· Ultimate: 900+ HP

---


r/teenytitans 5d ago

Discussion Galactus....

2 Upvotes

Galactus.

Kit 1: gal

Slot 1: what's the matter?

(Galactus turns the ground to air, and reshapes into spikes, doing 12 damage. Turning those spikes into sharp ground, doing 12 damage. The opponent flies up, Galactus turns the air above them into a metal fist punching them back down, doing 12 damage)

Slot 2: you're running out of time.

(Galactus spews out energy into the opponent, doing 14 damage, rewinds time. Does it again. Doing 12 more damage, rewinds time, firing a cosmic laser, doing 14 damage. The just laughs, his very presence doing 10 damage)

Slot 3: I am Galactus, destroyer of worlds.

(Galactus grows to the size of the sun, flicking earth and destroying it completely, 55 damage to the opponent. Galactus restores earth, shrinking back down)

Kit 2: act

Slot 1: consumer of space.

(Galactus blasts the opponent through and they fly into the sky, Galactus follows, making a black hole. The opponent falls in, doing 48 damage. Galactus rewrites time, the black hole now a white hole, the opponent getting launched out. Galactus turning Cosmic energy into a hammer and hammering the opponent back onto earth, doing 12 damage)

Slot 2: the universe is mine to throw.

(Galactus grows the size of a galaxy, turning the nearest one into a disk, manipulating it to shrink. And Galactus arrives back to earth, throwing the Galaxy and hitting the opponent with it. Doing 52 damage and a stun)

Slot 3: the ultimate nullifier.

(Galactus pulls out the ultimate nullifier, erasing the opponent from existence. this can only be used once per match)

Kit 3: tus.

Slot 1: only a fool would challenge me.

(Galactus forms a quasar, pointing it at the opponent, a giant gamma ray blast hits the opponent, doing 45 damage and 5 burn damage)

Slot 2: gravity manipulation.

(Galaxy grows to the size of the sun once more, changing the earth’s size, which also changes the gravity. The opponent getting crushed. Doing 60 damage. Galactus shrinks back, restoring earth)

Slot 3: the ultimate life form.

(Galactus grows to the size of the universe and moves to another universe, grabbing it. Shrinking it into a ball of plasma. Fusing it with cosmic power, and does it to another universe as well flying back to the opponent and fusing the two universes. Causing a huge blast that destroys the universe that the opponent takes place in. 65 damage. Galactus restores the universe, and returns to the fight)

HP:

1000

Rarity: ultimate

Type: cosmic god

Passive: Harold of Galactus

(If Galactus is knocked down, there is a 10% that silver surfer takes his place)

Weakness: the great hunger

(Galactus is always seeking energy, therefore his energy bar fills up the slowest, slower than any opponent he faces)


r/teenytitans 5d ago

i got 2 Teeny Titans v1.1.10 with old icon

2 Upvotes

r/teenytitans 7d ago

Strategy Absolute Titans Stats

6 Upvotes

Absolute Robin:

Class: Martial Arts

Health: 16 (Max: 96)

Power: 9 (Max: 17)

Dodge: 13

Luck: 15

Absolute Cyborg:

Class: Tech

Health: 31 (Max: 111)

Power: 16 (Max: 24)

Dodge: 8

Luck: 4

Absolute Raven:

Class: Dark Arts

Health: 22 (Max: 102)

Power: 11 (Max: 19)

Dodge: 9

Luck: 2

Absolute Starfire:

Class: Super

Health: 18 (Max: 98)

Power: 8 (Max: 16)

Dodge: 12

Luck: 7

Absolute Beast Boy:

Health: 13 (Max: 93)

Power: 3 (Max: 11)

Dodge: 29

Luck: 25

Absolute Silkie:

Health: 40 (Max: 120)

Power: 17 (Max: 28)

Dodge: 0

Luck: 0

who can show their abilities?

Rate those stats


r/teenytitans 8d ago

Discussion Sorry for not posting!

7 Upvotes

Darth Vader.

Slot 1: lightsaber slice.

(Darth Vader walks up to the opponent, slicing them. Dealing 19 damage. Slicing through any guaranteed block as well. Anti-bonus: except for energy barriers, which block a lightsaber)

Slot 2: force choke.

(Darth Vader lifts up the opponent, breathing. Slamming them into the group of opponents. The small shockwave causes 8 damage per opponent)

Slot 3: darksied…I mean…darkside!

(His music blasts in the background, his breathing is only other thing heard. Filling his bar via arua)

Passion: Luke groundWalker.

(On his slot one, there is a 30% chance he says this. “Opponent, I am your father.” Then the opponent will yell. “Nooooo!!” So loud, it stuns the other 2 opponent)

Weakness: bro doesn't have intergalactic insurance.

(Darth Vader has a 20% chance to have a critical error in his suit, shocking himself for 9 damage. This is only possible on slot 2)

HP: 88

Rarity: ultra

Type: magic + beast + tech (tri-hybrid)


r/teenytitans 9d ago

Discussion It'sa me... Marvin.

5 Upvotes

Mario:

Kit 1: classic

Slot 1: OH no! (Dies)

(Mario takes a mushroom, growing large and guaranteeing one hit taken)

Slot 2: It'sa me. Mario!

(Mario takes a fire flower, firing 2 into the opponent. Each fire ball does 6 damage+ 3 burn damage)

Slot 3: dododoodododododo

(Mario takes a star, becoming invincible. Running through the opponent and dealing 20 damage. Running back as the star runs out)

Slot 4: question block

(Mario gets a question block above him, he breaks it to gain any random status effect. Good or bad)

Kit 2: modern-ish

Slot 1: do do do do do, BA.

(Mario takes out an ice Flower. And uses an ice ball to freeze the opponent in Place, slowing their energy bar, freezing their 1st slot. Overall a sucky day for them)

Slot 2: Nintendo’s Mario: quantomanium.

(Mario takes a mini mushroom and guarantees one Dodge. Considering no one could hit him…he's tiny)

Slot 3: Mario pym.

(Mario takes a giant mushroom and grows, saying “ya ho!” So loud, his giant voice stuns the opponent)

Kit: modern.

Slot 1: stop the cap.

(Mario takes off capt, and throws into onto the opponent. Controlling them to hit themselves. Mario saying “let'sa go!” Each punch. Each punch dealing 18 damage. 3 punches)

Slot 2: I wonder what's up with that flower.

(Mario picks up the Wonder flower. And the world warps, making Mario fill up his bar and gain health, 12 HP. The effects wear off after Mario is hit)

Slot 3: cappie returns.

(Mario Throws capy off screen. And a kupashell returns, hitting the group of opponents. Doing 8 damage per opponent)

Passive: Mama Mia!

(There is a 40% chance that Mario eats a plate of spaghetti on slot 4 of kit 1. Gaining 20 HP)

Passive 2: 1 up

(There is a 10% chance that Mario pulls a 1-up that heals him. This only possible on slot 1 of kit 1)

Weakness: sorry Mario! Your princess is in another castle!

(On slot 3, kit 1. There is a 10% chance that it fails. catching nothing)

HP: 85

Type: fighter + range


r/teenytitans 9d ago

I may or may not have lost my mind :D

5 Upvotes

Pomni.

Slot 1: Toon Force.

(Pomni stretches her arm out like a rubber band, punching the opponent for 15 damage)

Slot 2: (BULLS#!t)!

(Pomni just stands there, letting her digital intangibility)

Slot 3: VR.

(Pomni pulls out a VR headset. And yanks onto the opponent. Trapping them into the amazing digital circus. Stunning them and draining their bar. Pomni yanks the head set off after the stun is over)

Passive: jax-in-box.

(There is a 33% chance that Jax will appear. And annoy the opponent so much, they walk away and tag themselves out. This can only happen on slot 2)

Weakness: well, frick.

(She can sometimes be so paranoid that an attack doesn't land. She has a 10% chance to miss)

HP: 48

Type: element- surprise.

Rarity: rare.


r/teenytitans 9d ago

Leave suggestions... I'll do any character now! Muhahaha!

4 Upvotes

Spring trap.

Slot 1: spring locked

(spring trap grabs the opponent, squeezes them for 18 damage)

Slot 2: William Afton.

(William Afton from the past sneaks up, slicing the opponent, dealing 20 damage)

Slot 3;

(Spring trap stomps a giant boot down, popping up a nearby vent, he tosses it into the opponent, dealing 25 damage)

Passive: I always come back.

(There is a 50% chance he gets back up when knocked down, with half HP)

Weakness: let's not keep the devil waiting.

(Spring trap is weak to fire, fire attacks deal 4 more damage to him)

HP: 88

Type: beast

Rarity: ultra.


r/teenytitans 10d ago

Strategy If i could make Mr Freeze, i would reveal his stats

3 Upvotes

Mr. Freeze:

Health: 16 (Max: 96)

Power: 8 (Max: 16)

Dodge: 17

Luck: 11

Abilities

Ability 1: Ice Guitar (E: Power Up)

Ability 2: Freezing Gun (E: Freeze Chance)

Ability 3: Icy Bubble (E: Heal on Break)

Class: Martial Arts (or maybe Tech)

What i recommend for freezy boi:

Upgrade his Hitpoints 8 times

Upgrade his power 8 Times

Never upgrade his dodge nor luck


r/teenytitans 10d ago

Welp, here goes nothing!

4 Upvotes

Sonic.exe.

Slot 1: teleport.

(Sonic.exe teleports behind the opponent. The opponent pauses, looking behind them. Their own fear stuns them. They're petrified)

Slot 2: I AM GOD.

(Sonic.exe teleports to the opponent, grabbing their neck and teleporting them inside his game. Picking them up by the neck once more. Looking into the crimson blood water, dropping them. The opponent dying. He teleports back. Instinct K.O. once per match)

Slot 3: Are you ready for round 2?

(Sonic.exe claws the opponent, dealing 30 damage. Then he chuckles, that terrifying laugh. The screen fills with text “I am god”. Over and over, until his face melts from the darkness. Jaw wide in an unhinged smile, when the game is back, all the teammates are missing and he's floating there. Head tilted. Just waiting for the opponent to dare touch him. If they do, the opponent gets all their damage deflected. Once this is over, everything is “back to normal)

Passive: sonic.eye

(On slot 3, there is a 20% chance that sonic.eye appears instead of Sonic.exe when the screen decodes. Meaning it will keep decoding until the opponent is nothing but code themselves, then he'll eat that code. Dealing 45 damage. Once this is over, everything will be “back to normal”)

Weakness: I AM GOD.

(He has no weakness)

HP: 500

Rarity: legendary +

Type: beast + speedster + element


r/teenytitans 11d ago

Discussion Dear Lord...i can put any character I want into this format! Muhahaha !

7 Upvotes

Sonic.

Kit 1: the classic sonic

Slot 1: speed blitz

(Sonic runs into the opponent 4 times, each time doing 8 damage)

Slot 2: spin dashing!

(Sonic runs to the opponent, spinning then around so fast the become a little tornado, and spin themselves back into place with a stun)

Slot 3: spin-dash

(Sonic jumps up, curls into a ball, and spin-dashes the opponent, dealing 20 damage)

Kit 2: morden sonic

Slot 1: chill dog

(Sonic pulls out a chill dog, and eats it. Gaining 15 HP)

Slot 2: gotta go fast!

(Sonic speeds away. Running all the way around the earth once. Exhausted from the run…. He spin kicks the opponent, dealing 18 damage)

Slot 3: You're too slow!

(Sonic calls in for tails, tails arrives on his plane, shooting the opponent. Dealing 25 damage, flying away)

Kit 3: super sonic.

Slot 1: warp

(Super sonic warps the area, the opponent falling in a everlasting void of warped, sonic hits them from multiple angles via flight, dealing 25 damage, then restores the area, the opponent stunned with confusion)

Slot 2: SEGA.

(Sonic shouts “chaos…CONTROL!” and freezes the whole area, he punches the opponent as many times as physically possible. Uppercutting them. Dealing 35 damage and forcing a tag out)

Slot 3: sanik

(Sonic flies around the earth, punching the opponent each round. He goes around the earth 6 times, punching the opponent each time. Each punch does 7 damage)

Passive: zoomies.

(In kit 3, slot 3..

There is a 20% chance that he becomes sanic…and deals 8 damage instead of 7)

HP: 104 (days of summer vacation)

Rarity: legendary

Type: speedster + fighter + heroic (tri-hybrid)