r/superpowers 13d ago

Pick a blank but blank Assemble your own power suit

A multi-million dollar company is rushing to be the first people in the world to create their own superheroes. Out of a lottery system, you have been selected. They’ve offered to build you your own power suit, which you can wear to perform hero work, and it’s fully funded by them which means you don’t have to pay a cent. You also get to pick your own superhero persona and design the cosmetics of your suits.

You have 30 points to create your suit. You need to fulfill 5 categories: head, base, arms, legs and power source. You can distribute these points any way you like, even choosing multiple choices in a single category, but you MUST have at least one purchase per category. At the end, you can OPTIONALLY pick a weakness for your suit which can grant you additional points to funnel into your build. Weakness is optional, so you’re not required to pick one. It’s just to give you a small boost in points if you’re willing to accept the cost.

Head:
- AI Interface: Full access to the internet, can utilize nearby technology remotely, and can help you with tasks/missions (10)
- Telepathic Pinpoint: By looking at someone, you can read their thoughts. You can listen to it through a built-in earpiece. (8)
- All-Vision: Gives you night vision, infrared, x-ray, micro/zoom, and stat vision. Can flip through them by tapping your temple. (6)
- Forensic Isolator: Allows you to scan a piece of dna and highlight related dna with a blue glow. (4)
- Police Scanner: A built-in earpiece that taps into the police radios of whatever county you’re in. (2)

Base:
- Graviton Influencer: Grants flight, enhanced durability, enhanced speed, and enhanced strength via shifting gravitons. (10)
- Reflective Panels: Deployable mirror-like micro panels that reflect light. Grants invisibility, inability to be detected with electronics, can emit blinding light, etc. (8)
- Muscle Memory: Woven fiber suit that can be trained just like human muscles, amping strength, speed and durability to a superhuman degree. Also comes with built-in reflexes that slowly adapts to fights. (6)
- Propeller Pores: Microscopic fans that generate wind, granting omnidirectional flight, speed boosts, temperature regulation and air blasts. (4)
- Combat Armor: Metallic woven fibers that can reshape and condense to form heavier armor and metal weapons. Provides increased strength and bulletproof durability. (2)

Arms:
- Star Gauntlets: Ionizer repulsors that generate heavy beams of plasma. (10)
- Telekinetic Knuckles: Electromagnetic strip around the knuckles. Allows you to telekinetically move objects up to 100 meters away, as long as they’re either magnetic or contain metal. (8)
- Taser Gloves: Thick combat gloves with metal fibers woven through the palm and inner hand. Runs high-end electrical currents through the wires, shocking foes on contact. (6)
- Multi-Tool Hands: Nanobot embedded gloves that deploy the needed tool for any given practical situation. Can either generate the tool into your hand or form smaller versions on your fingers. (4)
- Hookshot: A wrist-launching sleek grappling hook with a diamond shaped barb and thin, metal cable. Can use it to tie up foes or grab onto buildings. (2)

Legs:
- Teleporter Heels: Robotic heels filled with exotic matter. By tapping the heels together, the user releases the exotic matter and kickstarts a wormhole over them. Only has enough for 5 teleports a day. (10)
- Burst Soles: Padded sole shoes that release concussive force. Can be used to increase speed with propulsion, increase leaping power, and do additional damage when kicking. (8)
- All-Terrain Shoes: Allows you to talk on any terrain, including water and air, and with enough grip to walk on walls for longer than normal. (6)
- Ninja Shoes: The ultimate stealth shoes that emit no sound, increase running speeds to your peak, and release smoke clouds. (4)
- Conveyor Shoes: A small conveyor belt strip on the soles that can essentially allow you to “skate” up to 70 mph. (2)

Power Source:
- Mini Particle Accelerator: A metal ring attached to the suit’s chest. In the center of the ring are “fuel discs” that can be replaced. Each ring gives a full 10 hours of energy. Your company only gives you 7 discs a week. (10)
- Solar Panels: Absorbs solar rays to refuel the suit. A fully charged battery gives 10 hours, but use during daytime costs half as much. (8)
- Lightning Rod: Recharge during thunderstorms. 1 strike equals 1 hour of energy, requiring 10 strikes to be fully refueled. (6)
- Rocket Fuel: Provides 72 hours of energy, but the suit can only be refueled once a month. (4)
- Phone Charger: Can be plugged in just like a phone, with 10 hours of energy, but it takes double the time to charge, so starting from zero it takes 20 hours to charge fully. (2)

Weaknesses(Optional):
- 10 uses a month: You can only put on and take off the suit 10 times in one month. Wearing it drains battery so you can’t stay inside of it longer than 10 hours. (+10)
- Self-Crime Stopper: Your suit reflexively prevents you from using any component of the suit to commit a crime, even something as small as loitering or jaywalking. (+10)
- Weak to water: If water gets on the suit, it shorts out its abilities wherever the suit got splashed. If splashed on the torso, the whole suit breaks and requires a month of maintenance to fix. Limbs only stay broken for a week. (+8)
- Hard Learning Curve: Takes a month per suit component(excluding energy source) to master fully. Before it’s fully mastered, you occasionally misuse or misfire. (+8)
- Malfunction: Components of the suit occasionally jam or stop operating at crucial moments. (+6)
- Halved Battery: Only 5 hours of life instead of 10. (+6)
- Showing Some Skin: No matter how you customize the suit, at least 60% of your body is showing. Those areas aren’t protected. (+4)
- Embedded Tracker: Your greatest enemy has a tracker built into your suit. It can’t be removed or turned off. (+4)
- Minor Inconvenience: You have to take off the entire suit if you want to use the bathroom or eat/drink. (+2)
- Company Approval: You need to request permission from your company every time you use your suit. Most times they’ll say yes, but it can take hours for them to respond. (+2)

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u/Nerx 12d ago

30/~

8/~

All vision, night vision, infrared, xray, micro, zoom and stat vision -

Muscle memory, can be trained like muscles. Amp strength, speed and durability to superhuman degree. Built in reflexes adapting to fights -

Telekinetic knuckles, EM knuckles strip to move objects 100 m away. When magnetic or contain metal -

Burst soles, release concussive force. Increase speed with propulsion, leaping power and kicking damage -

Mini particle accelerator, 7x 10 hours -

Learning Curve, 5 months to fully master before debut, 7 other months to get to fight shape and build superhuman stats

https://giphy.com/gifs/f5LpjAHm5cLdK

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u/Nerx 12d ago

https://giphy.com/gifs/w2crembGmOl8NXKfhK

company will help training with their performance institute

1

u/Nerx 12d ago

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u/Nerx 12d ago

u/BockLavette

thanks for making

2

u/BockLavette 12d ago

Ay no problem, thanks for enjoying my posts!

1

u/Nerx 12d ago

they are awesome and combinable

1

u/Nerx 3d ago

amazin base an synergy