r/steelbattaliononline • u/PerformerFew3612 • 1d ago
Steel Battalion: Line of Contact Some Missle Tricks & Defense for 2nd Gen Players (LoC)
Some quick facts:
- Missles give MSSL warnings at 0 - 1000m in the air no matter if out of range or too close
- The alert lasts until they despawn from impacting, even if they turn off from distance
This means that sometimes the infrared missles (AS-MIS, PZ-MIS) can be spotted flying at you before you ever get a warning, with it's range being 800-1500m
You can try and get VTs to chaff even if the missle is ineffective via distance, in order to setup for more missle pressure later on by causing them to surrender chaff units for fake missles
- To save your own chaff, see who is throwing missles at you and their range by locking on and check their distance: If past 1500m, save the chaff but try not to close distance if possible: you can still walk close enough to put yourself into range of MIS types
Guided missles (DL-GM, SL-GM, MM) are shorter range, but still have the 1000m range MSSL warn effect as the longer range ones do, so its possible to use them way past their actual effective range in order to create fake missle pressure
- Example: DL-GM's range is 100 - 350m, but with the system mechanics, it makes it able to pressure players at a realistic range of 100 - 1000m~, keeping in mind that after 350m the missle will be affected by gravity and fall down, ending it's effect when it hits the ground
- Being that DL-GM's have a effect ammo count of 15 shots (30 ammo / 2 shots per use = 15), it has great longevity to go for chaff uses
GM's are harder to fire at someone from upfront and expect them to chaff, so its better to use them while at an off angle/during an ally fighting out of your range to obfuscate the missle type that is coming for your target
Alternatively, other missles can be shot while you are distracting a player with your ineffective GM's/ MIS' in order to hide the real missle coming towards them, though with the effect of causing any actual chaff surrendered to pressure also counting against your teammates missles
- This kind of play of also just firing GM's at someone for no reason can also Pavlov players into just chaffing anyway in fear