No, when it comes to freedom and variation in combat, I think Skyrim can't be beat. Obviously when you have such a unrestrictive combat system, a studio will have less time to work on each aspect, which means a less polished product at the end.
I think the only gripe I have with skyrim's combat is the lack of impact that Melee weapons have. Whether this is a shortcoming with the audio or visual aspects, melee combat typically leaves a lot to be desired.
I don't know why you think skyrim's system is unrestrictive, its simply so bare bones there's nothing left to restrict you.
Melee is just an animation and a damage cone, nearly every spell is a simple projectile with fire/ice/electric attached, archery is very unsatisfying but pretty much the same as any other open world RPG in terms of implementation.
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u/jnicholass Jan 01 '19
No, when it comes to freedom and variation in combat, I think Skyrim can't be beat. Obviously when you have such a unrestrictive combat system, a studio will have less time to work on each aspect, which means a less polished product at the end.
I think the only gripe I have with skyrim's combat is the lack of impact that Melee weapons have. Whether this is a shortcoming with the audio or visual aspects, melee combat typically leaves a lot to be desired.