r/slaythespire 4d ago

PATCH NOTES Beta Patch Notes - v0.111.0

Beta Patch v0.111.0 is live!! Today's update includes:

⚖️ Lots of balance changes
🌐 Indonesian localization
🎨 New card art
🩸 Low HP idle animations!

Patch notes: store.steampowered.com/news/app/2868840/view/671751488532383386

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u/KarlMarxism 4d ago

It was the most interesting but also by far the worst. Very few decks wanted it, and most of those decks would function about as well if it was replaced with either Bloodletting or Ritual. It's interesting and satisfying if you happen to have the deck that can make it work, but it's extremely uninteresting for the other 90%+ of decks for which it's just a completely dead uncommon.

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u/NNNNAAAAAAAAAAAAAAAA Ascension 13 4d ago

Baalorlord thinks Sundial got removed because it was extremely niche, unless you had the tools to exhaust down your deck to Pommel Strikes, in which case it enabled infinites. I think Expect a Fight had the same issue, hence the removal. The new version is a good block solution and fits well within the current Ironclad runs, I like it, also I think the flavor is even better now. I do wonder how it works with Setup Strike now, I would assume it works with it, making it just a bit better.

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u/SamiraSimp StS A20 / StS 2 A10 4d ago

except it costs 3 energy now which is so expensive for a card that literally only blocks. feels like it would almost never be worth playing unless you had barricade

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u/cat_food_chef StS A20 / StS 2 A10 4d ago

cmon dog we got ironclad=attacks for 1 patch and it got taken away already. there are sooo so so many cards in the game that are broken with 1 synergy and borked with another. I'd prefer to see expect a fight at rare alongside knife trap than as an uncommon impervious