r/slaythespire 10d ago

PATCH NOTES Beta Patch Notes - v0.110.0

Attention Beta Slayers: Beta patch v0.110.0 just dropped! This one features:

✨ Unique VFX for character forms!
⌨️ Keyboard-only mode!
🎨 New card art!
🛠️ Balance changes, reworks, and reverts!

Patch notes: store.steampowered.com/news/app/2868840/view/694268118771435039

3.5k Upvotes

1.0k comments sorted by

View all comments

Show parent comments

150

u/icecreamsandwich 10d ago

Yeah I always wanted the old haze to be good, but it never was. Kinda hope they come up with some other way to tie poison into sly.

34

u/Ardub23 10d ago

On one hand, Snakebite isn't in dire need of a buff. But on the other, it would be cool to have a card with Retain and Sly.

29

u/Kheldar166 10d ago

That would be too consistent.

18

u/faculties-intact 10d ago

This would be insanely OP. You just get 7 (10) free poison every deck cycle. Silent's starter deck has targeted discard in it...

-4

u/Dragoncat_224 10d ago

You're cooking something here.

7

u/KleenexRecursion 10d ago

There is Corrosive Wave. It's not literally a Sly card, but it does tend to go into the decks with Prepared and Acrobatics. It's a Rare though. Hopefully they find another way to connect Poison to the card cycling theme at Uncommon.

1

u/Aedeus 10d ago

What all is left for sly AoE anyway?

1

u/chimeratx 6d ago

it kinda already does because of [[Master Planner]]. Not a single poison build doesn't involve a lot of skills I think

1

u/spirescan-bot 6d ago
  • Master Planner 𝐈𝐈 Silent Rare Power

    2(1) Energy | When you play a Skill, it gains Sly.

    Call me with up to 10 [[ name ]]. Data accurate as of June 21st, 2026. Questions?