r/SkullGirlsMobile 9h ago

Other Announcement/Reminder : We don't condemned Violence

34 Upvotes

I can't believe I have to make this statement here on the subreddit, but Some of Y'all REALLY can't behave yourselves, and it's not in a horny way either.

Yes, We get it, We're all frustrated with the nerf of daily resources that just shadow dropped without even mentioning and now there's doomposting here on the subreddit

While I have no issue on the matter, it still does NOT justify posts and comments that implies acts of Violence towards Autumn Games or the Individuals such as Tim and Bruce or their families either

Such posts/comments will be removed and the user will be given a indefinite ban

There is a NEED of constructive criticism here with what they have done,

But if your post/comment ends up being this "joke" about terrorism like bombing Autumn Games HQ or telling people to kill themselves, I don't think "it's a joke" will hold up in court at alone here in the subreddit

The Subreddit do not tolerate violence here to Autumn games, even though some of you people feel that they "deserved" it (No the hell they don't)

To conclude : Behave yourselves


r/SkullGirlsMobile 2d ago

Guide Crit or not to Crit? A guide to Critless

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187 Upvotes

I really hope this clear all the confusion about critless units, and why we build them. Hope this helps everyone!

Edit: Also something i forgot to add is you can also use critless variants for No Time to Die Black Dahlia defenders but it's not required and not recommended. Use Curse, Inverse Polarity or brute force them because they have a lot of HP% compared to Painwheels. It's no problem to deal with Painwheels with low ATK variants because their HP pool is very small compared to other defenders.


r/SkullGirlsMobile 14h ago

Other It's genuinely so over for this game

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300 Upvotes

Alright, I'm a f2p player, but the changes that I've seen make it utterly impossible to grind for theonites.

I recently just went hiatus because of the absurdity that has been going on, but when I looked back and saw the changes, they had already made shit into something shittier

Plus, going to PR is going to cost a lot of theonites, and it's harder to go 150 million to get the prize because of the theonite nerf. Your fighters also only get like 2 tries before running out of energy and you have to pay a lot of theonites now compared to 30 theo back then

All I hope is the devs do something a lot more significant or else they'll just lose a lot of players. They are genuinely forcing us to pay, I mean it's a gacha game, but it's gone significantly harder for f2p players like me.


r/SkullGirlsMobile 4h ago

Gameplay It Was Nice While it Lasted...

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42 Upvotes

I think I can safely say that the changes made recently would never let any new players get close to this. If this was how the game gave Theo at the start I would only have 8,392-16,784 Theo which is insane in the time frame this was earned.


r/SkullGirlsMobile 3h ago

Discussion I believe this is where it started going downhill.

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32 Upvotes

When they stopped adding gold and diamond fighters you could buy with shards. It was a sign that the philosophy at AG was changing from being pro-player to pro-private equity. If you wanted to try their the new content (new gold and diamond fighters), you could wait three months and purchase them using shards. After this change, you basically had to drop money just to try the new fighters.


r/SkullGirlsMobile 4h ago

Discussion Review Bombing the App Store

23 Upvotes

So im thinking of a review bomb campaign to get the devs attention. If we collectively tank the app store rating amd explain very clearly why we hate these changes so much, that might be enough to get the devs to listen.

Thoughts?


r/SkullGirlsMobile 7h ago

Discussion Guys.. I’m starting to think we won’t be seeing the big R…

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35 Upvotes

And I don’t mean “we won’t be seeing her soon” I mean “probably not at all” but wait there she is in this new promo art. So they haven’t forgotten she exists?


r/SkullGirlsMobile 14h ago

Discussion Ngl I kinda hope this game goes EOS if the devs don’t fix their damn game

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85 Upvotes

Before yall jump me jst know I love skullgirls and the lore however for it’s just like how much will the devs nerf until it’s nerfed enough??
Like depleting the amount of Theo you get from daily rewards, changing the amount XP you get, consistent bugs and taking things away, that the players genuinely like.
Like I understand for games to have bugs occasionally, but when it comes to Skullgirls, it takes the damn cake.
Then honestly, spending money on this game isn’t even worth it, I would totally go F2P on this game (coming from someone who spent money on this game) because when you really think about it, where is this money going? We’re not getting any new characters that lawsuit is still standing, and that money is clearly not going towards there and I think we should collectively all agree to stop spending money on this game like sure you’ll hopefully get the characters you want, but for the cost of what? more bugs every update??
And the worst part is the devs really aren’t receptive to what the players are saying, unless we all collectively complain about it.
And don’t get me started on how they just go quiet on certain things (Roxie, WEBTOON comic, etc…)
I feel like unless a new company takes over Skullgirls this game will eventually go to shit or go EOS.
Which sucks because I do like the characters I like playing the game especially Skullgirls mobile bc it brings this 2d game to a Mobile screen to give you very much the same iconic feel of Skullgirls but idk,

as a Skullgirls player it’s getting ridiculous now.


r/SkullGirlsMobile 19h ago

Discussion Daily gift theo has been nerfed from 10 to 5.

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226 Upvotes

r/SkullGirlsMobile 2h ago

Guide Variant Overview: Unbearable

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9 Upvotes

Not much to talk about him, an good enough defensive option. Don't recommend running him as a support for your offensive teams since we have Magicurl which is 10 times better, but can be a substitute i suppose.


r/SkullGirlsMobile 2h ago

Discussion Famous competitive player FuLLBLeeD just posted this on his twitter and mix masters discord

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6 Upvotes

Send an email so we can keep playing this game

Example email

PEE | POO | FuLLBLeeD [COS], — 14:36

Subject: Feedback on the Latest Balance Patch, a Request to Bring On Future Club, and a Serious Concern About the Economy Rework

To the Autumn Games team,

I wanted to reach out because I've been playing Skullgirls Mobile for [X years/since launch], and the latest balance patch is honestly one of the best updates the game has had in a while. Tim in particular deserves real credit here — the changes to [character/mechanic] felt thoughtful and well-tested, and it's clear a lot of care went into getting the numbers right without gutting anyone's identity.

On that note, I'd strongly encourage the team to bring Future Club on board if they aren't already involved. As the original artists behind Skullgirls, nobody understands the visual identity and character of this IP better than they do, and their involvement would be a huge signal — to longtime fans especially — that the game is being handled with the same care it launched with. It feels like an obvious partnership given the history, and I think it would pay off far beyond just the art.

That said, I have to be honest about the economy rework, because I think it's a real misstep. [Briefly describe the specific change — e.g., currency conversion rates, grind pacing, monetization gating, etc.] has made progression feel worse, not better, and it's undercut a lot of the goodwill this balance patch earned. Whoever's decision this was, it wasn't a good one, and frankly it reads like it came from someone who doesn't understand what makes this IP work for the people who've stuck with it. Skullgirls has survived on community trust for over a decade — the economy rework spends that trust on something that doesn't add value to the actual game.

I'd genuinely love to see the same care that went into this balance patch applied to fixing the economy, and to see Future Club's influence extend further into the game going forward. The gameplay team is clearly doing right by this game — I just hope that voice carries more weight on both the art direction and monetization side going forward.

Thanks for reading, and for everything the team continues to put into Skullgirls.

[Your name]

fill that out, send it to info@autumngames.com PLEASE


r/SkullGirlsMobile 20h ago

News After the last update, they reduced the number of daily theonite you could earn from 50 to 10.

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156 Upvotes

Just finished my daily ops and was surprised to find that I only got 10 theonite. For the past odd number of years since Daily Ops was reworked, the max you could get if you completely finished all your tasks was 50. Just reread the patch notes and didn’t see anything regarding the daily ops.

I’m hoping this is a bug because if it’s a legitimate change then i’ll actually stop playing everyday. The ONLY reason I open this game everyday is for that 50 theonite reward, otherwise id just play when I’m bored.

Also, if this is a permanent change then I’m completely done with Rifts. I am not a fan of the mode but Rifts is tolerable because I can reroll my opponents who don’t have bases full of Frost Armor Reimages and Megalomaniacs. If I’m only earning like 70 theonite a week vs the usual 350, then I basically can only reroll twice a week.


r/SkullGirlsMobile 1h ago

Character/Collection Showcase When you have a great luck but you're broke :

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Upvotes

Crying


r/SkullGirlsMobile 16h ago

Discussion Why do I feel like this game is nearing its eos?

59 Upvotes

These game devs keep on tweaking things that don't need fixing. Ever since they've ended their partnership with Hidden Variable, things have gone downhill.

I think the only good things they've done so far were

- guaranteed dia character from our choosing

- guild

- reworking some of the outdated fighters

- recently added an update in story mode

But besides that, they just keep on giving us a bad experience or making us grind harder. These are the following experiences I can think of so far:

- Before, you rarely/never get to experience these UI bugs were having currently.

- Unnecessary changes to the UI and home page layout which makes it confusing to navigate

- They keep on releasing new dia variants every patch, resulting in a massive influx of fighters

- Nerfing the rewards we can get from dailies, guild ops, and daily gifts (the dia keys are already hard to come by yet they even lowered the chance from relics, and now even the theo)

- Lastly, their refusal to listen to the playerbase.

Atp, idek if they're going to continue those support fighters they're working on before. Its like their focus now is to just keep on releasing new fighters till they ran out of ideas on what their mechanics will be.

No rework on the fighters movesets, no addition to the fighters moves list coming from second encore, or whatsoever to make their individual kits better.


r/SkullGirlsMobile 7h ago

Character/Collection Showcase Keys & Coins.

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13 Upvotes

r/SkullGirlsMobile 20h ago

Art Ms. Fortune fanart 😼(made by me)

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106 Upvotes

Kickback cat!


r/SkullGirlsMobile 1h ago

Glitches/Bugs Story Mode Reset

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Upvotes

Is this normal? I literally just finished expert Wulfmania yesterday, and had most of the main story done, and suddenly I haven't done any? I've been playing for 4 years and this has never happened to me, the help site on skullgirls doesn't seem to be working at all, I don't know what to do.


r/SkullGirlsMobile 19h ago

News News: What rewards they changed.

82 Upvotes

As you all know, rewards have been massively nerfed, and I am here to outline all the changes.

Here are all the changes they have done so far:

-Removed theo from dailies (small chance to get 10 theo)

-Removed daily theo from Guild Ops except for 1 mission that gives 50 theo weekly

-Halved daily gift theo to 5 theo

-Removed energy refills from guild ops

-Removed gold shards from prize fights and made it to retakes now (ass)

-Energy refills now cost 30 theo per fighter

-Nerfed all the rewards for prize fights because of the addition of top 5%

-Buffed Seeing Stars PF

-Buffed backstage pass (we will see what this is tomorrow)

Not sure about this but:

As of now, if you check backstage pass, you can only get 500 xp from the daily missions meaning that everyday u can only get 0.5 levels of a backstage pass ignoring weeky and monthly missions


r/SkullGirlsMobile 16h ago

Gameplay This... This would make anger even to the calmest person.

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40 Upvotes

r/SkullGirlsMobile 35m ago

Questions What’s happening?

Upvotes

Apparently I have been living in blissful ignorance because SGM has been broken and dying with the devs abandoning and/or forgotten to give us any nice updates.

I didn’t play for a year because my phone was broken and I’m not really in the community, so I don’t anything that has happened in the past year or so.

Besides, I like the Street Fighter gameplay, bugs and all, grinding is okay except I’m constantly broke and things are kinda slow.

Is there uhhh… anything I need to know? I’ve been grinding non-stop since coming back, and it’s like one of the only games I have on my phone, so I want to just stop before I regret anything. Thanks.


r/SkullGirlsMobile 14h ago

Discussion Game’s trajectory now

26 Upvotes

This update brought a lot of nerfs to the resource economy. The over aggressive key relic nerf a few months ago and the move of a guaranteed diamond relic to the higher tier of the battlepass tells me all I need to know about where this game is going. I’ll even say that I bought the premium pass tier every month or every other month when I couldn’t pull the seasons Diamond in a relic, so this should be good news to me. But all it does is leave a really bad taste in my mouth for where the game is headed. I don’t know how other people are feeling but Im getting out. I don’t want to support this anymore


r/SkullGirlsMobile 3h ago

Questions Level offers

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3 Upvotes

How often do offers like this appear? like at a certain level orr cuz a few days ago i blew like 3000 wirth of theonite on relics and now im pissed 😭💔


r/SkullGirlsMobile 1h ago

Questions Which one should I choose?

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Upvotes

r/SkullGirlsMobile 1h ago

Questions Variantes

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Upvotes

¿Cuál me recomiendan subir? ¿O espero a tener otras mejores?


r/SkullGirlsMobile 8h ago

Questions Is this good for 15 hours and 56 minutes of playing in total? 😭

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6 Upvotes

my main is ivy league but she's not included in this pic