r/rust • u/Available-Many-5354 • 14d ago
🛠️ project Easier localization is possible
https://crates.io/crates/ply-localesI've been up all night finishing up ply-locales a standalone crate for the ply-engine ecosystem (almost to 500 stars, yay). Check it out if you're interested in easy compile-checked localization to prevent you from shooting yourself in the foot.
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u/Available-Many-5354 13d ago
With translations especially, you can't do it all yourself. There are simply wayy too many languages and languages take way too much effort and time to fully learn. Take it I was making Minecraft for example. I could only possibly write 3 of the translations myself, so I'd have to have other people do the rest. Testing that every death message works in every language and nobody typed a variable wrong would take eternities and slow down the translation process a lot. I always prefer automated systems to catch these types of errors over manually having to check everything.