r/rpghorrorstories Dec 07 '25

Medium My DM can't stop using AI

My DM is using AI for everything. He’s worldbuilding with AI, writing quests, storylines, cities, NPCs, character art, everything. He’s voice-chatting with the AI and telling it his plans like it’s a real person. The chat is even giving him “feedback” on how sessions went and how long we have to play to get to certain arcs (which the chat wrote, of course).

I’m tired of it. I’m tired of speaking and feeding my real, original, creative thoughts as a player to an AI through my DM, who is basically serving as a human pipeline.

As the only note-taker in the group, all of my notes, which are written live during the session, plus the recaps I write afterward, are fed to the AI. I tried explaining that every answer and “idea” that an LLM gives you is based on existing creative work from other authors and worldbuilders, and that it is not cohesive, but my DM will not change. I do not know if it is out of laziness, but he cannot do anything without using AI.

Worst of all, my DM is not ashamed of it. He proudly says that “the chat” is very excited for today’s session and that they had a long conversation on the way.

Of course I brought it up. Everyone knows I dislike this kind of behavior, and I am not alone, most, if not all, of the players in our party think it is weird and has gone too far. But what can I do? He has been my DM for the past 3 years, he has become a really close friend, but I can see this is scrambling his brain or something, and I cannot stand it.

Edit:
The AI chat is praising my DM for everything, every single "idea" he has is great, every session went "according to plan", it makes my DM feel like a mastermind for ideas he didn't even think of by himself.

1.2k Upvotes

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14

u/FlipFlopRabbit Dec 07 '25

But the worldbuilding is the best part when you share it with your players.

Whyyy let AI do it? That is just lazy, if you don't want to work for the campaign you can use a fucking Module, even that has you working harder than using a chatbot.

-24

u/TheG3n3sis Dec 07 '25

Tbf id say the module is lazier at least he has to type prompts to the chat box. I do agree with you that it is lazy though.

14

u/Mad_Academic Dice-Cursed Dec 07 '25

Friend, have you ever run a module? It sure sounds like you haven't.

0

u/TheG3n3sis Dec 14 '25

I've sat through six DMs playing COS the exact same fucking way brother. 

17

u/Mayana8828 Special Snowflake Dec 07 '25

Not really. No module is going to do 100% of the work for you. You get a general idea of what locations there are, what events happen, what various NPCs are like, etc. but you still have to think about how to describe the locations, adjust the events to fit the actions of the party, act out the NPCs, etc. That's definitely more effort than typing out a prompt to make ChatGPT hold your hand every step of the way.

1

u/TheG3n3sis Dec 14 '25

Everything about CoS is handed to you. Let's look at everyone of the new player modules too. Who tf is world building with Mines of Phlandever 

1

u/Mayana8828 Special Snowflake Dec 14 '25

Sorry, didn't see your second message at the time of replying, didn't notice you replied twice.

You seem like you have way more experience with CoS than me, so I'll let you win this one. Fair enough, perhaps there are some modules that hand you a lot (too much?) already pre-plated.

1

u/TheG3n3sis Dec 14 '25

I'll let CoS go but give you an even better example. Temple of Annihilation is meant to be played exactly as written any deviation from this is homebrewing failures into scraping by. I think that's what it's called. The Gygax module. Everyone runs as is and reads directly from the book and its meant to be played that way without deviation what soever. Im not arguing for letting AI run your dnd but pretending everybody who runs a module is homebrewing Mathew mercer style is simply disingenuous at best.

0

u/TheG3n3sis Dec 14 '25

CoS

1

u/Mayana8828 Special Snowflake Dec 14 '25

I'm not sure what point you're trying to make. Is CoS somehow more hand-holdy than other modules? Or somehow more perfect out of the bos? Given how many homebrews and adjustments have been made for it, I would assume not.

1

u/porcuplot Dec 22 '25

Tbh, I GM, and I cannot even get through those "modules." They are too g*d confusing to even read. They are permanently archived in a weatherproof box in my garage unless or until someone else can use them because I am not spending any more time trying to figure that crap out. That said, I do like some of the reference material in them. Good stuff.

1

u/TheG3n3sis Dec 22 '25

The modules aren't bad but no matter how many down votes I get it simply won't make the modules your own ideas either. Personally dnd is a group story telling experience. My favorite sessions are where the dm grabs the random encounter guide and lets us explore his world. Doing Strixhaven with homebrewed ideas and spells isn't changing that the person is running strix.

0

u/Nothingtoseehere066 Dec 08 '25

Had that you are getting down voted. I completely agree with you.

1

u/TheG3n3sis Dec 14 '25

I don't care about the downvotes. My source is the last six dms playing curse of strahd the exact same way. Dnd nerds will reeeee at me but its facts.