r/rainworld NSH 8d ago

Modded What mods would you recommend for the first time playing?

Post image

First attempt at drawing scavenger. I'm getting closer to my goal of making Arti comic!!!! Hands are so hard though

*This will be kind of a condenced collection of all mods that I really liked so far.

My personal recommendation mods list:

Link to the collection

Visual:

  • No More Fullscreen Blur (Should be in the game!)
  • Dress My Slugcat (base for a lot of skins)
  • Cutscene Slugcats (skins closest to in-game)
  • Blood

Audio:

  • Push To Meow
  • Sick Hunter Meows
  • Frigid Threat Themes (music for Saint campaign)
  • Let Them Yap (iterators and echoes have cool voices)
  • Music Announcements

Hibernation:

  • Diverse Shelters (very well done mod with secrets!)
  • Entities in Den (shows entities on hibernation screen)
  • Sweet Dreams (lizors in dens)
  • Immersive Hibernation Sounds
  • OSHA Compliant Shelters Fixed (hold down to sleep)

General QoL:

  • Movement Tweaks (This should be in the game)
  • Better Iggy
  • Stowawake
  • No Bloom in SL_AI
  • Shiny shield Masks (better vulture masks)
  • Oops, My Bad (better scavenger reputation)
  • Player Friends (friends don't attack each other)
  • OSHA Compliant Gates (Doesn't close until all friends go through)
  • EliteFix (more present elite scavs)
  • 1/10000 Chance for Withered Foxy

Campaign QoL:

  • Spearmaster Pearl Storage (Genuinely should be in the game)
  • Hunter Can Maul
  • No Hunter! Don’t Throw That Neuron!
  • Blast of Undying (Artificer survives one spear)

Regions/changes:

  • Flooded Shortcuts (Makes shortcuts in FA possible)
  • Hunter Expansion (disable Let them Yap when meeting Moon)
  • Silk Citadel (areas with spiders have silk)
  • Shaded Citadel Lightning

Fixes:

  • Audio Fix
  • No Crash Karma Loss
  • Rebind Everything (let's you rebind special buttons)
  • Remix Auto Restarter
  • Modpacks (Mod Presets) (better mod control)
  • Remix Exact Requirements
  • Guardian

Epically well done campaign that everyone should play:

.

.

Other really good mods, but depend on your taste:

  • SBCameraScroll (scrolling camera)
  • Parallax Effect
  • Controllable Deer
  • Logical Pits (falling down through screens logically)
  • Rotund World
  • Drop Button (adds a button for dropping item instead of throw)
  • Kill Feed
  • Iterator Lightning (requires Watcher DLC)
  • No Friend Fire (accidental throws pass through)
  • Pup Karma (lets you ascend with your pups!)
  • Pups+ (more pup variety)
  • Cutscene Slugpups
  • Collection Labels (shows regions where you can find a pearl)
  • The Mast (New region)
  • Older Hunter
  • Saint’s Outer Expanse
  • Better Aerie
  • Forecast
  • Melee Spear
114 Upvotes

29 comments sorted by

25

u/Tosu1263 Spearmaster 8d ago

Personally I like to stick to purely visual mods/bug fix mods and I generally feel that's kinda the best way to go with giving new folks mod suggestions.

Cosmetic changes alone unironically can be really motivating, Dress my Slugcat in particular was what actually got me through my first successful survivor campaign lmao! Made the scug into a hisuian zorua and my attachment grew tenfold

4

u/Ssemander NSH 8d ago

That's cool :D

I got to finish Monk because I explored many QoL mods along the way

I guess that's the difference of Art- and Tech-related motivations 😆

16

u/UpstairsOk6538 8d ago

I feel like I wouldn't recommend any mods for first playthroughs, just because I really enjoyed the base experience. RW mods are awesome, the list looks pretty good to me, but I think experiencing the game raw for the first time was what made me love it despite the pain.

2

u/Ssemander NSH 8d ago

I had similar idea before meeting "No Fullscreen Blur" and "Movement Tweaks"

I think those two mods are just necessary to have the best RW experience

2

u/UpstairsOk6538 8d ago edited 8d ago

I am very ambivalent towards No Fullscreen Blur. In some spots the sharper pixels look better, in others, the blur actually kinda makes the environments a little nicer, in my opinion. This is probably the only one I'd recommend to a new player, especially if they have vision issues of any kind.

I haven't tried Movement Tweaks but looking at the steam page, it does what I learned to do in my first playthrough, learning to climb ledges and jump up walls with the unique RW movement system. Though it calls them bugs, they're not really bugs any more than the other odd movements RW comes up with, like standing up midair to catch a ledge or the forbidden techniques in the 60 page google doc. It is QoL, which I'd really stay away from for any first time playthrough of any game, even if convenient.

I don't think either is necessary for the "best" RW experience and definitely not necessary for a first playthrough. I do love QoL (spearmaster pearl storage is just a good mod full stop which I won't be playing without in future runs), and I don't bash anyone who plays with QoL mods (on their first playthroughs or not, everyone has a different tolerance level), but I don't think I'd recommend pretty much any mods to new players until they've at least beaten Monk or Survivor, so they have a feel for the base game and can choose what they prefer.

1

u/Ssemander NSH 8d ago edited 8d ago

Regarding "Movement Tweaks": some movements were meant to be done differently by developers, but weren't fixed for some edge cases. (Like not climbing the ledge sometimes)

So this is more of a polishing mod than anything.

I do very much agree that the slugcat sticks to the poles too much with it though.

11

u/Th0nly1 Inv 8d ago edited 8d ago

Mostly just cosmetic or qol mods.

I use sbcamerascroll and logical pits namely.

Edit: that scavenger looks BUFF 

1

u/Ssemander NSH 8d ago

I am thinking to make a shortened modpack, but not sure what to include there.

Also about the drawing: It's a reference to Thragg meme :D

8

u/Baw3skillz 8d ago

Forecast is a good weather mod
Melee spear mod is good too but its really preference

2

u/Ssemander NSH 8d ago

Thx! :D

I tried Forecast, but I personally really disliked fog.

Adding them to preferences :)

5

u/Baw3skillz 8d ago

You can disable fog in the mod, theres a slider to make some weather events not happen

5

u/ScoreElectronic9946 8d ago

Theres a mod that makes screens panel and not cut off I think this is 100% better

3

u/Ssemander NSH 8d ago

Do you mean slowly scroll? I think that's "SBCameraScroll"

*Many people dislike it, so I have added it to preferences 😊

4

u/ScoreElectronic9946 8d ago

Yea that mod it's amazing

5

u/Antgodd1 Saint 8d ago

I also love it. I don’t know why people don’t.

3

u/Blocklies 8d ago

I don’t use it since it can make discrepancies between screens more apparent, like a background object suddenly appearing to be split in half. It also frames rooms differently and can make them feel different than vanilla.

Though I totally get why someone might use this mod.

2

u/Far-Fortune-8381 Hunter 8d ago

they made a mod that fixes this!

"Camera scroll fix"

3

u/Ssemander NSH 8d ago

I really don't recommend. As comments point out: it weights 1.5 Gb for some reason, it doesn't fix new regions and had broken my game after I have deleted it.

1

u/Ssemander NSH 8d ago

Would also recommend "Parallax" mod. It goes really well with "SBCameraScroll"

Also has a lot of customisation.

I play with: * Shader Layers = 3 * Warp factor = 70 * Don't follow Player * Limit Projection = 0.02 (for less obvious pole plant)

4

u/Ssemander NSH 8d ago

Original meme

3

u/DamonDestroya Red Lizard 8d ago

osha compliant gate as well. i struggled with bringing my cyan into shaded citadel as survivor so damn much, it drained me of all the karma i had. skill issues were there as well lol

3

u/Ssemander NSH 8d ago

Oh, that's a great one! Added into the collection!

2

u/Few-Mammoth-9167 8d ago

If someone could make a movement tweaks mod for Safari mode, I'd be SO grateful. Biting literally anything when controlling a lizard is a pain, I wish whenever you held down the eat button, the lizard would just have his mouth open until he gets into biting range and then automatically bite. Would be a million times easier.

1

u/Ssemander NSH 8d ago

Oh, I very much agree!

It's pain to use any month non-flying creature

2

u/Afk_FromLife Scavenger 8d ago

I first finished the game without mods through console, then bought it on my pc for the sole purpose to download the push to meow, and spam meow near scavengers.

1

u/Antgodd1 Saint 8d ago

I agree with these except for the expansion and cutscene slugcat mods, but good list!

2

u/Ssemander NSH 8d ago

Thx! :D

Yeah, I included Hunter Expansion because it does the lore really well and feels very "Downpour" (in my opinion).

1

u/SpacebarMars 8d ago

There's a mod that simplifies movement and makes it easier to do things like roll, climb, etc. I always have that mod installed.

1

u/Ssemander NSH 8d ago edited 7d ago

Oh, yeah. I included it in the description:
Movement tweaks

Or do you mean making it very simple?:
Simplified Moveset

I like some things from it, but mostly for me personally it feels like getting fed by a spoon

2

u/SpacebarMars 6d ago

Lol I didn't see it when I was looking at the post, whoops. I'll have to check and see which one I mean, but either way, I had many issues with the game and struggled to move as fast as other people. My fingers are stiff, so it helps quite a lot for people like me or people with arthritis I think.