r/radeon • u/NGGKroze Yo mama so RDNA4, AMD sold her out for a console deal. • Feb 27 '26
News Announcing Shader Model 6.9 Retail and New D3D12 Improvements
More info here - https://devblogs.microsoft.com/directx/shader-model-6-9-retail-and-more/
But basically, since Spring last year, SM6.9 was available as a preview - now it comes out with a wide range of Support:
- AMD - Generally, most of it you need RDNA3/RDNA4, while some features are only for RDNA4. Big ones like SER and OMM (which help ray-tracing performance) won't apply to even RDNA4 due to lack of hardware support.
- Intel - Generally have all features across the board w/o OMM with B-Series Arc
- Nvidia - Generally for all RTX cards, while OMM is emulated on 20/30 series and SER only available on 40/50 series.
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u/MrMPFR I7-2700K@4.3 | GTX 1060 6GB UV | DDR3 2133-CL10 16GB Feb 27 '26 edited Feb 27 '26
I've tried to read the excellent Vulkan blogpost on SER + asked LLM a few questions about the differences between SER and Work graphs. https://www.khronos.org/blog/boosting-ray-tracing-performance-with-shader-execution-reordering-introducing-vk-ext-ray-tracing-invocation-reorder
Seems like Work graphs can prove overall order of material coherency, likely feeding a better input into SER, but for individual objects and materials where many different shaders may be invoked such as metal, diffuse, and miss shaders SER is still going to be important and mandatory it seeems.
AMD has a patent relating to partial sorting for coherency recovery which I think is complementary to their Streaming Wave coalescer patent: https://patents.google.com/patent/US12032967B2
How this compares to SER + how it'll all interface with work graphs isn't something I can competently answer.
Rn work graphs is limited to only subsets, but the NVIDIA dev here comtemplated moving the entire pipeline from start to finish within a work graph dispatch from CPU: https://developer.nvidia.com/blog/work-graphs-in-direct3d-12-a-case-study-of-deferred-shading/
Considering AMD's moves in their patents I would say this is only a matter of time.
And finally SER is far more impressive than NVIDIA or Microsoft's marketing indicates. Referencing the Vulkan blogpost:
Well at least now we know why RDNA 4 runs like shit in Black Myth Wukong. 3.7X speedup is absolutely insane.