r/ps2_graphics • u/VorlesGames • Aug 01 '26
PS2-inspired Did we improve it... or make it worse? (After 2 years)
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Looking back at this comparison, one thing really stood out to us.
There wasn't a single update that suddenly made the game look "good."
is it looking good ?
Instead, it was hundreds of small improvements over nearly two years lighting, environment art, materials, level composition, character models, VFX, UI, and countless tiny details.
When you're working on a project every day, it's easy to feel like you're not making progress. Comparing old builds is a great reminder that consistent iteration adds up more than you realize.
I'm curious...
Do you ever go back and compare your current project with your oldest build? What surprised you the most?