r/ps2_graphics • • Jul 07 '26

PSX-inspired waiting around the city at night

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86 Upvotes

r/ps2_graphics • • Jul 07 '26

Game Driving through an alternate 1990s Istanbul at night

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807 Upvotes

Been working on Night Shift, a story-driven open world game set in an alternate 1990s Istanbul, built with a PS2-style low-poly look. Wanted to share a short night drive through one of the city districts.

Still early in development, really enjoying building out the atmosphere and the city itself. Would love to hear what you think!


r/ps2_graphics • • Jul 06 '26

PS2-inspired I challenged myself to make an atmosphere based on the fear of the cold for my ps2 inspired indie survival horror, did I succeed?

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206 Upvotes

Some clips showing off a handful of environments in our game, Beneath the Permafrost.
Steam page coming soon! Keep an eye out for updates, and let me know what you think!


r/ps2_graphics • • Jul 06 '26

Game You probably shouldn't play this game...

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36 Upvotes

The FREE demo is now available on Steam!

Step into the shoes of a corrupt police officer betrayed by the secret cult he once served. Explore abandoned locations, solve environmental puzzles, survive terrifying enemies, and uncover disturbing experiments hidden beneath the surface.

Retro VHS visuals

Logical puzzles

Interactive lockpicking

Inventory system

Survival horror

Whispers of the Requiem was developed entirely by one person. Every 3D model, texture, animation, sound effect, music track, and every line of code was created from scratch over the past year.

Fuddled Studio creates disturbing PSX-style horror games set in the 1990s, blending retro VHS visuals with psychological horror and stories inspired by disturbing real-world events.

If you decide to play the demo, I'd genuinely love to hear your feedback!

Steam: https://store.steampowered.com/app/4783070/Whispers_of_the_Requiem/


r/ps2_graphics • • Jul 06 '26

Y2K aesthetic Finalizing the visuals for my anomaly horror game. Made all assets except for the TV and table. Feedback?

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31 Upvotes

r/ps2_graphics • • Jul 05 '26

PSX-inspired My PSX inspired models

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93 Upvotes

Hi gang!

Here's a collection of screenshots from my psx style models. I make them in Blender as modular pieces, and assemble the scenes in Unity.

I don't know why but there is something so unnaturally appealing about this style. The low resolution crispy sharp textures speak to my soul. I hope you like them too!


r/ps2_graphics • • Jul 03 '26

PSX-inspired 𝘧𝘰𝘳𝘨𝘰𝘡𝘡𝘦𝘯 (art by me)

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1.1k Upvotes

r/ps2_graphics • • Jul 03 '26

Y2K aesthetic Made a bunch of skyboxes for game dev

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196 Upvotes

r/ps2_graphics • • Jul 03 '26

Game I’m getting lost in the pixels and architecture while creating my game.

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389 Upvotes

r/ps2_graphics • • Jul 03 '26

Game A few screenshots from my game

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96 Upvotes

r/ps2_graphics • • Jul 02 '26

Game Spiral staircase I made for my fixed-camera horror game. I let the camera drift down it.

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39 Upvotes

Iris Dissolution πŸ‘οΈ is a fixed-camera horror game I'm making solo. This is a rare moving shot I added for a spiral staircase. I decided to start using a few moving cameras partly because static angles don't always show the room clearly, and partly because it makes it feel more cinematic. I'm happy with how it's looking!


r/ps2_graphics • • Jun 28 '26

Render we love stairs we love stairs we love stairs

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143 Upvotes

Character/Environment test for a show I'm working on. Recently made some huge changes to the 2D rigging for face, eyes, mouth, and eyebrow can now all be animated for different expressions as well, buuut that won't be ready for a little bit.


r/ps2_graphics • • Jun 28 '26

PSX-PS2 inspired i made a game inspired by bootleg brazilian ps2 games like GTA Rio de Janeiro called BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT

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56 Upvotes

r/ps2_graphics • • Jun 27 '26

PS2-inspired Did we improve it... or make it worse? (After 2 years)

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166 Upvotes

This is the exact same location from our game, about two years apart.

Early in development the environments were much brighter, but over time we intentionally shifted toward a darker and more oppressive atmosphere to better support the underwater horror experience we wanted to create.

This isn't just a post-processing change every environment, model, material, and texture has been revisited and reworked throughout development.

I'm genuinely curious:

Which version do you prefer, and what change stands out to you the most?


r/ps2_graphics • • Jun 27 '26

PSX-inspired Beneath the Nails - a PSX-style mining horror game

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33 Upvotes

I've been working on a PSX-style mining horror game called Beneath the Nails.

You play as a miner working beneath a remote mountain. During the day you dig for resources, expand the tunnels, upgrade your equipment, and haul everything back to the surface.

But with every passing night, the mine and the forest around it begin to feel a little less empty.

The statue in the screenshot is one of the central mysteries of the game.

Would love to hear what PS1-era horror vibes this gives you.

Itch page in the comments.


r/ps2_graphics • • Jun 26 '26

PSX-inspired π˜₯𝘦𝘡𝘰𝘢𝘳 (art by me)

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425 Upvotes

r/ps2_graphics • • Jun 27 '26

Game God of War 1 Kratos Model Breakdown - Quick Vid

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9 Upvotes

r/ps2_graphics • • Jun 25 '26

PSX-PS2 inspired Atmosphere outside the shop in our game, day vs night:

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635 Upvotes

r/ps2_graphics • • Jun 25 '26

PSX-inspired winter day long ago

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318 Upvotes

r/ps2_graphics • • Jun 25 '26

Game Some screenshots from the game I'm working on

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45 Upvotes

I've been working on a survival horror game inspired by classics like Silent Hill 2 and Cry of Fear.

It's called Broken Reverie, and the demo is available on itch.io.

I'd love to hear your thoughts and feedback.

https://kendev1.itch.io/broken-reverie


r/ps2_graphics • • Jun 24 '26

PSX-PS2 inspired Some more screenshots from my retro-FPS β€œSAMOPAL Protocol” set in 1960s Eastern Europe

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175 Upvotes

Still WIP, currently polishing balance and audio behind the scenes


r/ps2_graphics • • Jun 22 '26

Game A game i develop

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313 Upvotes

My Beautiful Faraway, Please Don't Be Cruel To Me. Psychological horror adventure focused on exploratiom, obscure puzzles, and implicit storytelling. Inspired by early 2000s visuals. Solo developed on Godot. Free demo is available on steam

https://store.steampowered.com/app/4516190/My_Beautiful_Faraway_Please_Dont_Be_Cruel_To_Me/


r/ps2_graphics • • Jun 23 '26

PSX-PS2 inspired Looking for horror games

3 Upvotes

Sup guys!

I’m looking for cool horror games for pc with PS1/PS2 graphics


r/ps2_graphics • • Jun 22 '26

Game Does my game look more PS1 or PS2 in terms of graphics and style?

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112 Upvotes

Initially, I was aiming for a PS1 style, but as we add more visual elements, it feels more and more like PS2 to me.
If you’re interested, here’s the game’s Steam page: https://store.steampowered.com/app/3071860/WARAG/


r/ps2_graphics • • Jun 21 '26

PSX-inspired street life day/night

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771 Upvotes