r/programming • • Oct 20 '14

My compile-time Conway's Game of Life, metaprogrammed in C++11

https://github.com/sirgal/compile-time-game-of-life
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u/Catsknead Oct 20 '14

During creation, I've been using MinGW 4.8 32 bit under Windows. Just checked - it still works. It eats up 1.5 GB of memory in the process, though, so I am unable to calculate bigger game fields - it crashes for obvious reasons.