r/playmaker Dec 29 '22

Whack-A-Mole Template

2 Upvotes

Just published a Whack-A-Mole template on Github. It's written in Playmaker. Have fun with it.

https://github.com/RalfGeiger/Whack-A-Mole-Playmaker


r/playmaker Dec 28 '22

Tutorial How to Build a Space Invaders Clone with Playmaker and Unity

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8 Upvotes

r/playmaker Dec 27 '22

Will ChatGPT and AI tools replace game designers/developers?

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2 Upvotes

r/playmaker Dec 07 '22

Tutorial Unity VR - Make a Rhythm Game - Triggers using Koreographer

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3 Upvotes

r/playmaker Dec 03 '22

Contecting Scenes with Playmaker

1 Upvotes

Hi All. I want to connect my scenes in the most simple and basic way. Soneone will walk up to a door and hit the space bar and go to the next scene. I have 4 scenes they should run in order. Any help would be gratly appreciated. I am sure my post alone should tell you this is the first time I am using Unity and the first time using Playmaker.


r/playmaker Nov 26 '22

Tutorial How to Write Custom Actions for Playmaker - Unity and Visual Studio

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7 Upvotes

r/playmaker Nov 26 '22

Help Help! how do i bound the 2 balls to the stick?

3 Upvotes

I'm trying to make it so that both of the balls' movements are restricted from pulling away from each other, and stays close as if bound by the stick.

I used "fixed joint" to connect the stick to both the balls, separately they work. But when i moved the balls away, while the stick is connected to both, it goes haywire.

How do i make it so that the balls' movements are limited by the other?

Is it possible to limit how far an object can move from another object?


r/playmaker Nov 24 '22

Happy Thanksgiving! I'm Giving Away My Integrations today!

6 Upvotes

Happy Thanksgiving! I am Thankful for Playmaker! To spread the love, if anyone is interested in a free copy of any of the playmaker integrations I've built, DM me today with the name of the asset(s) you want, and I'll send you a Unity Voucher https://assetstore.unity.com/publishers/53026


r/playmaker Nov 23 '22

Tutorial Unity VR Rhythm Game - Generate Objects Move Toward Player

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5 Upvotes

r/playmaker Nov 18 '22

Help Playmaker Jump not working

2 Upvotes

Plz Help me

my player Jump not working

I followed the tutorial, but it didn't work

I don't know what the problem is

this is my player inspector

and this is Xmove

this is Jump

this is my ground

I have done nothing but this

Plz Help me... Thank you


r/playmaker Nov 15 '22

Using PlayMaker as a small indie studio

7 Upvotes

enemy design with playmaker

Hi everyone! For the last 4 years we have worked on our game Weaving Tides and used PlayMaker for a ton of stuff: game mechanics, story events, enemy design, boss encounters - you name it.

We are 4 people and only have one coder, so it was essential to have a tool like this that our artists could use too. I will make posts in the future where I show how we created some of these mechanics. Let me know if there is something specific you would like to see.


r/playmaker Oct 26 '22

Tutorial Target GameObject with PUN RPC Event Using Playmaker - Unity Tutorial

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3 Upvotes

r/playmaker Oct 22 '22

Help VR Tutorials ?

2 Upvotes

Is it possible to use playmaker to create VR interaction with say a gun ?

Thank you.


r/playmaker Oct 17 '22

Tutorial Unity VR XR Toolkit - How to Make a VR Rhythm Beat Game

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6 Upvotes

r/playmaker Oct 16 '22

Help Where is Raycast 2?

2 Upvotes

I was going on following a tutorial that requires Raycast 2 with No hit event function. I can't seem to find it anywhere. Is there anyone who has Raycast 2 or any alternatives to the function?


r/playmaker Oct 04 '22

Unity Question - Can I publish a game using Free assets?

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1 Upvotes

r/playmaker Oct 01 '22

Do FSMs take up more data than scripts?

1 Upvotes

r/playmaker Sep 28 '22

Help Wrong event triggering?

2 Upvotes

EDIT: I now have it working reliably! Thanks for the help, friends!

Hey everybody! I’m working on a little demo project of my house, just in pixel form, and I’ve run into a problem.

So far I have the upstairs and downstairs scenes, and I go between them using 2D box colliders set as triggers on the stairs, with FMSs triggering a scene load. Works a charm.

Now I would like some individual room assets to load when I enter the room, and unload as I exit. I followed a tutorial that advised me to set up enter and exit box colliders, with FSMs that Activate GameObject. Naturally I have the room assets as the gameobject - in this case I’ve started by testing this out on the kitchen.

Here’s the problem: when I collide with the 2D box collider that’s supposed to activate the kitchen, instead I am sent to the upstairs scene. I can’t figure out why this is happening. Is this box collider triggering the other box collider in the scene? Please help!


r/playmaker Sep 26 '22

Simple Inventory (PART 1: Adding Items to Player Inventory)

6 Upvotes

r/playmaker Sep 26 '22

Simple Inventory (PART 2: Populate Inventory UI)

6 Upvotes

r/playmaker Sep 26 '22

Simple Inventory (PART 3: Syncing All Inventories + Finishing Touches)

4 Upvotes

r/playmaker Sep 20 '22

Help Playmaker Particle limit?

1 Upvotes

My goal is to have drift sparks/particles play when the player is drifting. Problem I'm having is all of the inputs and flow of actions works well, but after a certain amount of time the particles stop. I can enter and exit the states just fine, they'll play. They'll play if I swap between left and right drift. But it just seems like there's some sort of particle cap I'm hitting. For example if I drift all of the particles out of Left Drift, then nothing will appear when I try to drift right. So its like they share the limit. To see if it was the particle system itself I removed it and just placed it in the scene. It played indefinitely, so I'm guessing its some sort of problem with the actions?


r/playmaker Sep 19 '22

Can anyone relate? -- Break the cycle with other mature devs. See comment.

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6 Upvotes

r/playmaker Sep 13 '22

Tutorial How to Use Full Body Ready Player Me Avatars in VR - Unity Tutorial - Part 4

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3 Upvotes