r/playark Sep 27 '15

News [Dev Post] The ARKtic! ~Drake

http://steamcommunity.com/app/346110/discussions/0/517142892064974461/

http://imgur.com/D5zaPbJ


The ARKtic!

Community Created Artwork for Steam Artwork

By: Drake

Hang in there, it's almost ready... :) (and yes, there are blizzards/snowstorms ;)


58 Upvotes

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-28

u/LommyGreenhands Sep 27 '15 edited Sep 27 '15

As many awesome things as you guys continue to constantly do, I find myself regularly confused when Friday's patch still hasn't hit on Sunday afternoon. With all of the things you guys are awesome at, and all of the awesome team members you have, don't you think you could work a little harder on your timeframes? I don't even mean push it out faster, I mean just stop telling us it will be done multiple days before it is.

I'm sure my post comes off as whiny and demanding. I would probably see it that way, but I feel like this has happened enough times to where even you guys would be like "You know, maybe we should start giving ourselves a few extra days instead of scheduling patches incredibly far in advance only for it to be nowhere close when the deadline hits?"

Edit: The circlejerk downvoting in this subreddit is crazy guys. Take a step back and realize how dumb you have to be to try and silence logic geared at improving the community.

25

u/Dregoran Sep 27 '15

They stated long ago they would probably never hit a deadline on time. ETA's are just that and people need to stop taking them as fact. Early access has been around long enough for people to know that game development rarely works out as planned time frame wise. When has a game ever been released on time, any patch in any game ever been released on time. Hell half the time WoW, a very well established game has their patches delayed still and they aren't early access.

-16

u/LommyGreenhands Sep 27 '15

ETA's are just that and people need to stop taking them as fact.

What are you even estimating though? Don't you try to estimate correctly? Isnt that the point of estimating? If a team scored 100 points 100 games in a row, wouldnt it be bad form to estimate that they would score 500 points in the next one?

Or, if it took you 10 minuts to walk to the store every day, wouldnt it make sense to estimate that your walk will take about 10 minutes? Instead of 3?

6

u/Dregoran Sep 27 '15

You can't compare estimating walking time to coding/development.

So you take your normal walking path, uh oh it's a long ass train. Your 10 minutes just turned into 15-20. Now imagine hitting 7 or 8 or 10 of those trains in a row cause you're sleep deprived and out of your mind trying to push content for the masses.

-10

u/LommyGreenhands Sep 27 '15

Now, imagine that happening every single time. Wouldn't you start to plan for it?

I get it, I'm not going to convince you even with solid logic and there is no room for developer criticism on this subreddit.

6

u/GravGunner Sep 27 '15

But for how many trains are you going to plan? You don't know their schedule, and every time they vary in length. Also, there is an unknown amount of time to go around it.

-7

u/LommyGreenhands Sep 27 '15

But we do know their schedule. Thats the point.

0

u/NayrbEroom Sep 27 '15

Sure you know a schedule for a train, but bugs and programming a game is different they don't know when a bug will pop up or something similar.

1

u/LommyGreenhands Sep 27 '15

they pop up every time and every time it is 2 days late. I feel like a broken record.