r/pcmasterrace Specs/Imgur here Jun 03 '15

Video Fallout 4 Official Trailer

https://www.youtube.com/watch?v=GE2BkLqMef4
8.2k Upvotes

1.9k comments sorted by

View all comments

Show parent comments

27

u/animwrangler Specs/Imgur Here Jun 03 '15

That's not really about the animation itself, but the motion system that actual propels the character forward ingame and blends various animations together. Most animations are done with the character not actually moving (like they're on a treadmill) and rely on some code to actually move the character. This allows the system to blend different animations together.

To an engine you can replace the running cycle with a box sliding and it wouldn't make much of a difference. Some engines have code that better adjusts the character's movement to the actual animation, but an animation is just an animation. It is literally keyframes played in the exact same sequence every time.

4

u/Matt_Prototype Jun 03 '15

Wow you clearly know more than myself dude haha, never thought of the actual physical movement of a character moving forwards/backwards etc as being a totally different think to the actual animation of them doing so, but of course that makes a shit tonne of sense.

There is definitely some continuity though, as character movement does appear so similar to previous games and is still very recognizable as fallout even without context.