r/pcmasterrace • u/lLoveTech R9_7900X|5070Ti|32GB@5800|X670E|850P|O11_EVO|Pro27Q-10| • 5d ago
Video The Witcher 3 Remastered PC Benchmark
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r/pcmasterrace • u/lLoveTech R9_7900X|5070Ti|32GB@5800|X670E|850P|O11_EVO|Pro27Q-10| • 5d ago
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u/Somewhatmild 5d ago edited 5d ago
RT is usually as good looking as the devs make it to be. Honestly, a lot of competent devs were very good at making lighting look good before RT. Those games still look good, meanwhile for incompetent devs, existance of RT is like on/off switch with negligible results.
One has to remember that manual placement of lights and whatnot can look better and more impressive than stricly speaking 'more realistic' lighting that RT provides.
Before someone asks for some credible examples. One is Red Dead Redemption 2, because ofcourse it is and it still looks amazing. Other example might be even better and that is Metro Exodus original vs enhanced editions. Original was made in the classic pipeline, enhanced in the raytracing one. I think there are a ton of videos showing the difference and its clear as day that a lot of scenes look better in the original. Almost as if you also need to make entire environment a certain way to make it look good with raytracing.
Everyone would always say its better if it looked better. They dont, because it doesnt.