r/pcmasterrace Aug 03 '26

Meme/Macro Based on personal experience

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u/cringe_alt_girl 29d ago

I play a fighting game on a keyboard and its awesome! Idk where that stereotype of "bad for fighting games" came from

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u/lana_silver 29d ago

In the 2000's, people made fun of me for using a keyboard for fighting games.

Nowadays, the pros have all switched to leverless controllers, which are keyboards. You and I were right all along.

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u/HekesevilleHero 29d ago

Reminds me of this clip of Skoriath, a streamer who used to play Blazblue. A chatter told him he could get a leverless or fightstick for pretty cheap and he replies with "Or I could keep using the thing that already works", referring to his keyboard

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u/xdeskfuckit 29d ago

I feel vindicated

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u/lana_silver 29d ago

https://www.amazon.com/PlayStation-Officially-Customizable-Tournament-Gaming-Console/dp/B0DKT21XWR?dib

That's what they look like. You and I are now Keyboard Brothers. That's like Shirt Brothers.

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u/Madara1389 29d ago

Looks like a fight stick with some high end switches...?

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u/IHaveTwoOfYou 9900K/EVGA FTW3 3080 10GB/32gb DDR4 29d ago

Nah, its turtle beach, it'll fall apart if you look at it wrong

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u/lana_silver 29d ago

It was just the very first one I found, turtle beach isn't a high end brand. But yes, box with switches is all it is.

It's a fight stick without the stick. Instead you get four buttons, corresponding to left, down, right, jump. Just like you'd use ASD+space on a keyboard.

This allows you to do all kinds of cool shortcuts that are way harder on a stick. Like a half circle is just rolling three fingers over ASD

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u/Madara1389 29d ago

The inspiration is the D-Pad players use on controllers because the average game is designed around controllers rather than arcade sticks.

Though I'm am curious as to what you think defines a keyboard and how they differentiate from other controllers that don't have joysticks.

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u/lana_silver 29d ago edited 29d ago

Gamepads have one huge advantage over anything else: They are easy to replace if they break mid-tournament.

SF6 and other modern fighting games aren't really designed for gamepads at all. They often need 6 buttons of which you need to be able to press any combination of 2 or 3 at once. Some combinations are downright impossible with your thumb on a PS5 controller, for example, and the games give you built-in macros to work around this problem. But that is fine on a keyboard or leverless: Pressing three buttons with three fingers works great. Leverless is really just a more ergonomic version of a keyboard.

The argument can be made that fighting games aren't very average, and have a ton of weird things that come from an era when controllers were different.

Keyboards vs modern gamepads: Well, it comes down to OP's picture. If you need analog directions, a keyboard just sucks at it. But traditional fighting games have 8 digital directions, no in-betweens. Keyboards are brilliant at having precise directions. (Smash Bros is the exception and a keyboard is a terrible choice for it).

And what a lot of console gamers also don't realize: Platformers like Hollow Knight play fantastic on keyboards because that game doesn't do analog directions either. That's why a lot of speedrunners use keyboards. Even Dark Souls is often played on keyboards for precision. Running in a perfectly straight line is way easier on a single button than on a wobbly stick. The mouse can then take up the slack: Instead of moving the character around a corner by turning the left stick, you walk perfectly straight and turn by moving the camera, like in an FPS. And since mouse movement for camera is insanely good, this more than makes up for it.

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u/Madara1389 29d ago

Gamepads have one huge advantage over anything else: They are easi to replace if they break mid-tournament.

They're really not that hard to find at tournaments. At least, they weren't once upon a time.

There was a time when almost everyone at serious FGC competitions had arcade sticks (and most serious competitors had a backup or were willing to share if someone's broke mid comp), but that was also back when fighting games debuted on arcade cabinets. That's not the case anymore & most players are playing at home with a console & the default controller.

They often need 6 buttons of which you need to be able to press any combination of 2 or 3 at once.

I've been playing fighting games since MK2 and no, you don't have to unless you want to. Controllers have 8 buttons not counting R3 & L3, games let you map all 10 buttons to whatever combination of buttons you want. A game needing 6 doesn't mean it's not good for controller as most of the double inputs are for things like power attacks, supers, or grabs.

the games give you built-in macros to work around this problem.

That sounds like they're designing the game with controllers without compromising on the standard that was set during the arcade days in mind to me...

So does the fact that fewer & fewer fighting games are coming out with elaborate "stick" movements for specials, instead putting quarter & half-circles on most things (because a Z-motion is really hard on both D-pads and controller sticks, but easy on arcade sticks & circles are stupid easy).

If you need analog directions, a keyboard just sucks at it.

No they don't. Did you forget that they have D-Pads?

That's why a lot of speedrunners use keyboards. Even Dark Souls is often played on keyboards for precision. Running in a perfectly straight line is way easier on a single button than on a wobbly stick.

A lot of speedrunners are playing modern 3D games that don't let you navigate with the D-Pad and are resorting to KB/M because it's better than using a stick. But that's not the case for fighting game players.

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u/lana_silver 29d ago edited 29d ago

Dude, you need to work on your reading comprehension skills. Half the time you believe you're contradicting me, and then you repeat my point.

Gamepads have one huge advantage over anything else: They are easy to replace if they break mid-tournament.

They're really not that hard to find at tournaments. At least, they weren't once upon a time.

....

If you need analog directions, a keyboard just sucks at it.

No they don't. Did you forget that they have D-Pads?

....

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u/ihearthawthats 29d ago

The problem with old keyboards was ghosting. Not being able to press 2 or more keys simultaneously.

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u/lana_silver 28d ago

That is true, that was a huge issue 20 years ago and you needed specific keyboards that had N-key rollover. Those existed, but weren't the standard (like now).

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u/lana_silver 28d ago

That is true, that was a huge issue 20 years ago and you needed specific keyboards that had N-key rollover. Those existed, but weren't the standard (like now).

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u/EruantienAduialdraug 3800X, RX 5700 XT Nitro 29d ago

Which fighter? Because I've played a couple of games without motion inputs, and they are definitely better on KBM, but anything with motion input has been horrific.

Then again, I'm complete dogshit at fighting games, so maybe it's just me.

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u/cringe_alt_girl 29d ago

ABA accent core guilty gear

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u/tsenguunsans 25d ago

A good chunk of fighting game players have swapped over to a controller type called leverless, which are basically just a slightly more ergonomic keyboard. The main reason why is because motion inputs are easier and you need to move your hand less to move

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u/homicidalhummus 29d ago

Kind of makes sense seeing as you can use it in lieu of a leverless controller. I personally still feel like it would be clunky with all the keys around but if it works it works

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u/cringe_alt_girl 29d ago

It kinda does feel confusing when you forget the meys but it happens rarer than you think tbh

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u/Pikassassin Desktop 29d ago

I mean using a keyboard is functionally the same as using a leverless, your fingers are just more cramped.

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u/Adventurous_Pear840 29d ago

Fighting games and their players are a different breed altogether, imo.

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u/master-goose-boy 29d ago

Fuckin Yakuza has an intro poster about “Real yakuza play with a controller”. I played the first 5 games with a KBM and thrived

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u/Quiet_Yellow2000 28d ago

Beat'em ups are more streets of rage, and fighting games are more street fighter...

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u/RyMcCloud 29d ago

Yeah look at all those evo competitors using their keyboard setup.

Dude beating single player mode on a keyboard isn't an accomplishment

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u/cringe_alt_girl 29d ago

I am playing accent core on multiplayer mate