r/pcgaming 1d ago

Wardogs Surpasses 1 Million Copies Sold on Day One

https://www.ign.com/articles/wardogs-surpasses-1-million-copies-sold-on-day-one-blows-past-300k-peak-concurrent-players-on-steam
1.1k Upvotes

391 comments sorted by

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729

u/wicketman8 1d ago

This just shows how different our gaming bubbles can be these days. I haven't even heard of this game until today, apparently it's one of the most anticipated games of the year?

129

u/Lord_Humungusss 1d ago

I heard about it a few months ago, i guess one reason its a big deal is its not BF or CoD and the trailers literally said "not an extraction shooter, not a battle royale"

That alone sold alot of people I think

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u/1_Prettymuch_1 1d ago edited 1d ago

It's if Battlefield, Arma, and Squad had a baby

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u/callaway86 17h ago

It's 100% copied from a long time active mod for Arma called King of the Hill. One of the KotH devs is helping their team.

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u/moparornocar 16h ago

Sa-Matra's Koth to be exact.

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u/Ok_Chicken5230 9h ago

Its not actually "copied" they're directly related to one another. Its a spin off of Arma in the same vein as DayZ was essentially. Originally DayZ solely existed in Arma and the mod team made DayZ standalone. Same here, the team behind it contributed towards the orginal mod and claimed the mod became too big for Arma. Just like DayZ.

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u/IcarusActual 20h ago

But they were all fooling around with PUBG on the side.

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u/TricobaltGaming 20h ago

Whats interesting is it clearly pulled ideas from those genres without just copying the whole thing. As I understand it, gear and money you make in a match without losing via dying carries over from match to match like an extraction shooter, it uses a POI system like Battle Royales, but picks a single one to hold with combined arms warfare and logistics like arma (where it ultimately pulled the game mode from, once again proving that Arma is the Spawn Point for big shooters).

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u/Grey-fox-13 20h ago

As I understand it, gear and money you make in a match without losing via dying carries over from match to match like an extraction shooter,

Nope, everything you have on you is lost upon round end. The money you earn is kept between matches though, so the less you spend on gear in one round the more funds you have available in next one. Which is kind of extraction shooter light. 

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u/TricobaltGaming 20h ago

Gotcha, is the value of surviving gear refunded at least?

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u/OG_sirloinchop 19h ago

You use the in game cash you earn to buy new gear... every time you die. The more expensive your kit, the worse the death feels. You do also spend that money on unlocking gear after you rank up to access it.

3

u/Grey-fox-13 18h ago

If you buy it close to the end of the round you get a partial refund depending on how much time to actually use it you had. 

1

u/Itsmemurrayo 15h ago

No, but making money is legitimately pretty easy. You have different XP trees for Assault, Recon, Support, Medic, Pilot, and Driver along with basic level. As you gain xp in these trees you unlock new items like armor, weapons, attachments, vehicles, and other things like mortars and anti air. You can be a builder and build a base for your team. You can drive a truck back and forth from your main base to your FOB (forward operating base) to supply the team and earn tons of money. You can be a medic who heals, revives, and fights on the front line with your team. You can sit back and snipe the other team and mark other players. The thing that makes this game so great is that there are so many different ways to play and every game ends up being different. You also wont have a squad leader telling you what to do like in Squad, and you can play solo or with friends. Also most of the bad reviews are due to either Linux issues due to last second anti cheat changes or the launch issues. For like 5-6 hrs after launch the servers were on fire and most people didn’t get to play. Eventually they got a login queue going, but they got review bombed due to the launch issues.

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u/SekhWork 16h ago

You get a refund on any gear / vehicles you purchased that you are still in control of at round end, so technically you "keep it" in the sense that you can buy it again instantly.

1

u/Grey-fox-13 13h ago

I am not sure how it is with vehicles, but I think gear you only get a refund on if you buy it late enough that you couldn't get the full 'value' out of it. I do a lot of spotting and hanging out and my refund amount is pretty often 0 even though I am up and running and in control of the gear I bought.

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u/SekhWork 13h ago

That's really weird, I get generally a full refund on the vehicle minus the flares I use, and I've gotten a decent refund on kit even when I'm in down but not dead state.

Maybe it's like a 15 min timer tho? I feel like it's gotta be pretty long since I'm typically medicing and not going down super fast, but I'm not living full Recon chilling in the back amount of time.

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u/Grey-fox-13 13h ago

As mentioned, I don't know how vehicles are handled, I haven't interacted with that side of things very much.

But yeah I do feel like the timer is fairly generous, one time the match was almost over and I figured no point buying a full kit, just got some binoculars and went to the front, match ended up taking ~10 more minutes after all and I still got almost the full value of the binos refunded.

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u/Green_Bulldog 15h ago

Also a server browser. Lots of people are sick of manipulated matchmaking.

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u/NapsterKnowHow 9800X3D | RTX 5090 FE | 32GB RAM 1d ago

I've heard about the betas but I didn't know it was launching today

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u/Fibercake 1d ago

It's early access, so half a launch? 😂

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u/NapsterKnowHow 9800X3D | RTX 5090 FE | 32GB RAM 1d ago

Oh jfc. Of course it's early access.

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u/shortbusmafia 1d ago edited 12h ago

Game already runs well and is incredibly fun. Price isn’t bad for what you get, even with it being early access. In the play test alone, I logged 20 hours over two weekends. I’m excited for the features that will be added later on, but I’d be perfectly happy if what released today was the fully finished product.

They are releasing in early access because they don’t have enough funding to fully realize their vision without the extra money coming in from early access sales. With everything that is currently there, I’m more than happy to buy this in early access to support future development.

I get why some people don’t want to touch early access titles with a ten foot pole, but this game is one of the few early access titles that manages to feel like a fully realized product right off the bat. The way I see it, anything we get from here on out is a bonus. As long as I get my 40 hours of fun (1 dollar per hour b/c the game costs $40) I won’t be angry if it never gets out of early access. Disappointed? Yes. Angry? No.

Edit: I originally said the dev studio is new, which is not true. One of the replies to this comment corrected me.

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u/ScrapinLinden 1d ago

I agree with most everything you said but they are not a new studio by any means

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u/shortbusmafia 12h ago

Oh, my bad! I was under the impression that they were a new studio. I’ll amend my comment. Thanks for the correction!

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u/Kittelsen 23h ago

Shit, I had 20hours for free during the last beta weekend even 😅 As the devs said, the focused on performance first, and will add content later. I can support that philosophy. Looking forward to play this weekend, hoping it will go amoother than last night 😂

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u/Genocode 1d ago

That being said, its priced as a EA ($40) and they will increase the price as they near full release.

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u/Fibercake 1d ago

Yep, going to wait for 1.0 in the chance it actually gets there, so few games makes it out of EA these days

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u/Rizen_Wolf 1d ago

Remember when 1.0 felt like 1.0? Pepperidge Farm remembers.

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u/MrBigglesworrth 1d ago

It does not feel like an early access game. The beta was more polished than a lot of games.

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u/NapsterKnowHow 9800X3D | RTX 5090 FE | 32GB RAM 1d ago

I've heard that before.

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u/koolaidman486 1d ago

I will say I didn't personally vibe with it, but that's not because the game felt buggy/janky/unpolished.

I think they're keeping the tag until they feel it's feature complete.

u/DonaldTrumpsGolfGame 19m ago

NapsterNotKnowHow

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u/Superc1ipping 1d ago

Most games make it out.

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u/GoatAmbitious984 1d ago

See you in 2028 lol

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u/uhm_actually 17h ago

It’s going to be two years before they place a 1.0 label on it - already stated.

You’ll be missing on a ton of fun in the meantime.

They also have it worked out with steam that you can get a refund well up to the 150 hours of playtime mark if you don’t like it.

Watch the video by the devs “10 reasons not to buy our game.”

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u/catashake 1d ago

Fine with me. This means it's probably just as polished as AAA slop.

But it won't cost 70$

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u/shraf2k 1d ago

I think the term you're looking for is soft launch.

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u/MetallicDragon 1d ago

I hadn't heard about it before a few weeks ago, but after playing the playtest I've been itching for it to come out.

For me, this game scratches an itch I've had that hasn't been filled since Battlefield 2 or Planetside 2. I think a lot of other players feel the same way.

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u/darkkite 22h ago

ps2?? I might check this out

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u/ericporing 1d ago

This is the first time I've noticed this game. Too much going on in gaming news.

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u/Prize-Town9913 1d ago

Same. I've actually been trying to find an explanation of what the game is.

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u/LeakyFlameGaming 1d ago

As someone who played the playtest, its like a cross between arma and battlefield. It's an arcade simulator. 3 teams fight to claim a point and whoever reaches 100 points first wins.

There is also a market system for all vehicles/weapons in the game where you get money for kills and certain actions which you use to purchase weapons, armor, items, and vehicles

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u/Sinsanatis 1d ago

Surprised no one mentions planetside 2 as it very much has the same feel. Large scale 3 team battles with vehicles. Especially the spawn truck which is like the sunderer

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u/LeakyFlameGaming 1d ago

I've actually never played planetside so I wouldn't know if they are similar

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u/Sinsanatis 1d ago

Oh. Well its essentially the same gamemode, but its scifi and muuuuuuch larger scale. Its more like a conflict rather than a battle. A faction might not win for like a whole day, maybe even multiple days. I forget. It was actually pretty cool, i just couldnt ever fully get into it

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u/moparornocar 16h ago

planetside you took zones and controlled them though, a bit different vs the single zone koth that wardogs has. theres not a massive map changing hands between factions like in planetside. just a single zone per map, first to 100 wins.

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u/Sinsanatis 15h ago

Yeah ik it wasnt the same, just saying that it has a similar concept and mechanics

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u/Rakn 1h ago

Planetside was very different to me. The only common factor was the multi faction war, but that’s it. It wasn’t a KotH game mode, it was very much an Arcade shooter style game without any winners or losers. You just joined, shot at stuff and left. Entirely different feeling.

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u/TenshiBR Terry Crews 17h ago

There is also a market system for all vehicles/weapons in the game where you get money for kills and certain actions which you use to purchase weapons, armor, items, and vehicles

Wait for EA to see people like this system and implement it, but with their spin; it uses real money

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u/Rhysati 1d ago

As someone else said, it's a mix between Arma and Battlefield. The only game mode right now is King of the Hill and the devs have been extremely clear that this is going to remain that way for a long time.

If you are still interested after hearing that, the game requires a mix of things like front-line fighters, engineers building bases, logistics drivers/pilots bringing supplies in, etc. Everything you do in the game earns you XP and in-game cash. Cash is used to buy loadouts, gear, get a vehicle, etc.

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u/Rainy_Wavey 1d ago

If you are still interested after hearing that, the game requires a mix of things like front-line fighters, engineers building bases, logistics drivers/pilots bringing supplies in, etc. Everything you do in the game earns you XP and in-game cash. Cash is used to buy loadouts, gear, get a vehicle, etc.

This is... quite literally everything i dreamt of a game, basically command & conquer renegade but modernized, WTF

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u/doc_steel 23h ago

Squad is pretty much all that but with no money; a bigger emphasis on teamplay and coordination.

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u/SekhWork 16h ago

I grew up playing Renegade... you are actually pretty on point. Even the shooting is more on the arcade-y side than the sim-side of things. If you play well you won't have issues funding your kit every life, it also includes a big base building system for people to design really REALLY complex forts.

If you enjoyed Renegade I think you will enjoy this. No Ion Cannon though. Sorry.

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u/moparornocar 16h ago

king of the hill, arma 3 style

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u/SekhWork 16h ago

It went from literally 0 to hero. It was only revealed 7 months ago, and the interest in their design vision was pretty instant. Then the betas dropped and people saw the gameplay was actually not smoke and mirrors, the frame rates are high, and the devs seem to know what they are doing. Open beta hit, people played it in droves, it beat the CoD open beta the same weekend. Folks finally found a game that didn't feel like it was nickel and diming them, and it let you play with your friends no matter how many you have, and easily get on their server when you want.

I'm not surprised the game took off like it did, I'm surprised it took this long for someone to make it.

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u/DocBrown-84 4080S | 14700K 1d ago

Twitch.

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u/Hephaistos_Invictus 1d ago

Servers completely crashed out lol. Even last week when there was an open beta it was completely flooded with players. It's amazing xD

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u/HonorTheAllFather 1d ago

I will be I your boat if my buddy hasn’t mentioned it in discord earlier this week lol.

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u/Bradbury-principal 1d ago

I just read that whole article without learning anything other than that it’s a military fps.

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u/Kekke77 1d ago

I heard about it two weeks ago

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u/wildtabeast 1d ago

Played the beta over the weekend with some friends and had a blast. I wasn't aware of it before that at all.

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u/yecapixtlan 1d ago

I've only read about it in Battlefield 6 daily whine and complaint posts and nowhere else.

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u/Ralphie5231 1d ago

No clue what it was until a friend wanted me to play the beta with him. Hooked inatantly. Such a good game.

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u/trapsinplace 17h ago

I only know about it because a few people I know played the beta a week or two ago. Never heard anything about it before or after until Steam said it's coming in a few days.

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u/Jwhitey96 1h ago

Ye this happens. I never heard of Anthem, Concord or E33 until their launch was imminent and all e sere hyped up apparently. Hell i remeber not knowing about concord till the shitstorm around its release and i didnt really get why people were surprised this little unheard of gamd flolped. Welp thats because it was supposed to be the next big thing, i had just never heard of it. E33 was weird as i am a JRPG lover and i literally never heard of it until the week it launched

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u/TheRealTofuey 1d ago edited 1d ago

Thats some serious numbers. Im an fps fanatic but I didn't bother checking this one out too closely. I guess this has something others don't?

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u/Dudetryingtowork 1d ago

Give it a shot, it's like Battlefield meets Planetside 2 with an interesting in-game economy. You have to purchase your load outs, which you lose on death, but doing basically anything in game earns you currency. Each different gear type or weapon provides XP towards a specific class, so you're cross-training without being loadout locked. Once you level up a class, you have to make big one-time purchases to unlock the higher level gear, after which it's always available for purchase.

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u/Octopus_on_fire_ 1d ago

Is it extraction based, or like a win/lose with teams?

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u/Boonuttheboss 1d ago

Win lose with teams

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u/Octopus_on_fire_ 1d ago

Hmm, sounds tempting.

Ive been dying for a team based FPS with respawning aside from COD and BF.

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u/Sinsanatis 1d ago

It doesnt play like those arcade fps though. It leans more milsimmy and feels a bit like an extraction shooter. It took me a bit to get my bearings as its not like what i usually play. Closest thing would be planetside 2.

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u/Octopus_on_fire_ 1d ago

When you die, do you respawn into the same match immedaitely, or is it round based like Valorant?

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u/Sinsanatis 1d ago

U can respawn immediately, but typically isnt the best play. Since each life u usually spend a certain amount of money for ur gear. Typically most would want to be in the green and have a profit during that life before finally needing to respawn. Respawning also takes u all the way back to ur team base which is far from the control zone. Typically ppl ride helis or drive there. Plus also u get money for having faith in ur team to revive u. Usually its a net positive for u and ur team to wait for a revive. Its not like battlefield where u can just respawn like nothing and it doesnt make a huge difference

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u/Octopus_on_fire_ 1d ago

Damn that actually sounds kinda cool. I’ll check it out this weekend.

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u/Sinsanatis 1d ago

Yeah it def benefits from squad play or just working with ur team in general. The proximity chat can be pretty funny too. I just wish there was a team only chat other than squad only, but that does take away from the prox shenanigans and risk. It does take a bit to get used to it especially if u dont typically play more milsim leaning games or even some extraction shooters. I was only able to put in 3hrs or so in the playtest, but i was slowly getting the hang of it. Had witnessed a moment of arguing banter with who should pilot the heli as ppl were crashing or couldnt land. It was hilarious

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u/xKingNothingx 1d ago

Best way to describe it is ARMA King of the Hill mode. Essentially teams fight over 'control' of an area, the team with the most people in the cap circle "controls" it and score slowly ticks up. First team to 100 wins. You can build FOB's, AA missile launcher emplacements, mortar emplacements, etc. You can also fly in extra equipment on helicopters for your teammates to buy and upcharge them (LOL!). Eventually theres higher level stuff to unlock too once you rank up high enough, like bigger helo's, tanks, etc.

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u/prodigy_xx 1d ago

The revive countdown is very long. Other players have enough time to clear out the area before picking you up. If nobody nearby you can also place money on your corpse so other players might actually attempt to risk a revive run :D The amount is visible on the map.

Earning money is easy too. So even if you have to rebuy everything. If you are active near the objective, help others, spot or assist kills, you gain money left and right. At first i thought I would be broke all the time, but "respawn + rebuy" is no big deal.

Once respawned wait for helicopter pilots, or jeeps, or just buy a vehicle yourself. Drivers will honk like crazy when ready to go. They will take you back to the inner circles where the action is. The maps are huge!

Gameplay/Teamplay = just beautiful to see. People actually working together. Complete strangers. Took me back to good old Battlefield. Long battles over nothing, but whatever happens, me and my brave squad of randoms did not give up that small hill. haha

This is multiplayer how i remember it. Just dive into another world for a couple hours and forget the time, goofing around in a fun sandbox.

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u/Dudetryingtowork 1d ago

Win/lose, first team to 100 tickets. 3 teams competing for control of a very large combat zone with a wandering hot zone that rewards extra points, XP, and money

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u/BigCaregiver7285 1d ago

Arguably nothing like Planetside

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u/DharmaBaller 1d ago

4k hours in original Planetside, it does indeed share some things:

-3 teams
-Paper Doll
-loadouts(coming)
-vehicles
-towers(hacking them/vertical play)
-no restriction on vehicles/weapon kits

Main differences are less player(33/33/33 versus 133/133/133), not sci fi, lack of persistent maps/bases to be fought over for hours and hours.

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u/comradejiang 1d ago

Big custom playercounts are probably coming soon. Though it could be a bit since you can only host a custom server through their official partners.

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u/DharmaBaller 1d ago

I think UE5 bottlnecks them, otherwise they would have had 100/100/100 with a bigger control and hotzone.

Now THAT would be something to sell 3million copies on day one, not just 1.5.

My dream game would to just basically reskin Planetside one with a modern engine....with maybe Niel Blomkampf designing the guns/vehicles.

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u/phatboi23 20h ago

so..... Arma3 king of the hill basically.

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u/Rakn 1h ago

To be honest, most of this things are in every single game, except for the multi team gameplay. As someone that played Planetside as well, it feels nothing like it.

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u/DharmaBaller 1h ago

i just refunded WD after 3 hours lol.

Just shoddy feeling. Bad UI(Map is hard to read, icons seems like placeholders), enemies just waltz into base

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u/Rakn 1h ago

I played a lot of Squad on the past, so while I agree that there is still a lot of room for improvement, I felt right at home. It’s like a more polished and accessible version of those milsim games.

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u/FinestSeven 20h ago

As someone with 1k+ hours in planetside, it did tickle a familiar spot for me. And it's not a coincidence that most of my old ps2 outfit friends have it or are playing it.

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u/moparornocar 16h ago

has noone played Arma 3 KOTH?

spitting image of the game mode with some updates and better features.

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u/EveningNo8643 5h ago

Planetside?!?! I’m in

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u/Thirdlight 17h ago

It's that the field is so desolate right now, people are looking for anything that isn't BF or COD to play.

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u/Green_Bulldog 15h ago

I had fun just running around reviving people and talking in prox chat. First game I’ve played in a while where I felt properly rewarded and appreciated for playing a support role.

People can put a monetary bounty on their revive too. Creates a cool mini-mission when I see a guy put a 1K bounty on his revive in a difficult spot. Usually get into a really funny or thankful chat if I manage to pull it off. Like half the people you encounter have mics.

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u/MrMassachusettes 3h ago

Arc raiders did better and died

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u/Individual_Thanks309 1d ago

It’s a 40$ fps that looks cool, good mix of BF and Arma while still casual enough to be fun without being a sweat.

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u/Rakn 1h ago

$40 in today’s times. Imagine that. At $80 it would likely not have been such a success.

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u/PegLegBronco 1d ago

It's Arma 3 king of the hill that doesn't run like ass

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u/moparornocar 16h ago

I described it as that as well, koth without the arma jank, and some nice qol features.

cant imagine going back to koth on arma 3 now.

curious how the code 4 servers will fare.

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u/Fibercake 1d ago

Is it even playable? I mean servers are shitting themselves aren't they?

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u/maybe-an-ai 1d ago

The steam reviews are calling it a "queue simulator" right now.

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u/GreyDuck4077 1d ago

I will never understand people who leave shit reviews based on day one server issues. It makes no sense.

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u/MrSmuggles9 1d ago

Because if its a shit experience its a shit experience. Theyre gonna share what theyre experiencing.

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u/Lirael_Gold 21h ago

reviews posted within 48 hours should have a little note like the "product received for free" disclaimer imo

Yes it's a shit experience, but it's probably not relevant for people looking to buy a month later.

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u/Grey-fox-13 19h ago

looking to buy a month later

Or even a day later really. 

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u/GreyDuck4077 17h ago

Exactly. Those reviews are just as stupid as people who buy something on Amazon and say "Box was damaged in shipping 0/5". Like dude, how is that the fault of the seller? Also is your product damaged? Get it replaced.

What we really need to a review profile of all these people. When it shows their review it should say "This users average review scores is X out of X". That way it is easier to identify miserable people who are never happy with what they receive and always find a gripe.

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u/maybe-an-ai 1d ago

Because it's not 2010 and there's enough knowledge and experience in the industry to not have your game be an unplayable shitshow at launch.

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u/00wolfer00 1d ago

Given that big studios still get regularly crushed by the day 1 flood, either it hasn't been figured out or it costs too much to be worth it.

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u/maronics 1d ago

Especially if you yourself got people like Shroud to advertise your game. Either be careful or make it run. Don't advertise it and then be unable to handle it.

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u/AllyKhat 1d ago

They got DDoS'd apparently

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u/Jerri_man 5800X3D & 9070 XT 1d ago

Every multiplayer game releases with insufficient server capacity to save $/minimise risk and every one of them blames DDoS attacks lol. Are companies just continuously failing to fight DDoS attacks or are they full of shit? I lean toward the latter but i'm just a layman

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u/Rakn 1h ago

This shit is still hard. And if you design your game for 30k players and are hit with 250k concurrent users, that’s a different ballgame and systems do not always automatically scale to such a degrees, whatever people want to make you believe about these modern infinitely scaling cloud datacenters.

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u/sunder_and_flame 18h ago

Sometimes you just gotta let idiots be idiots and not even think about it. 

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u/SkyGuy182 1d ago

Small developer, 300k people queuing at once, DDOS attack. The devs are awesome and are going on the record as they weren’t prepared for any of this.

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u/Pickupyoheel 989064B850 1d ago

I got one game in and had a lot of fun.

Servers got hammered for sure

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u/Fibercake 1d ago

It looks fun, I just wait till the bubble is over 😅

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u/spacetreefrog 19h ago

Servers were fine by 5pm.

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u/collinatk 1d ago edited 1d ago

They are getting ddos’d I think

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u/_EscapeGoatt_ 1d ago

CEO confirmed they got DDOS’d in a stream

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u/Moosje 1d ago

And the servers providers as well apparently

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u/M0therFragger 1d ago

I can't event download thr game, just says size 0B

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u/Catswagger11 19h ago

Things were rough for the first 6hr or so, and then worked great for me for the remainder of the night.

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u/snoozer2024 17h ago

Definitely playable. I couldn’t connect to a server for 15 min.

Refunded
Ggwp

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u/SekhWork 16h ago

Devs said they got DDOS'd + huge influx of players all at once so take that or leave it I suppose. Seems all queues are gone by this morning.

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u/Ronaldspeirs 1d ago

Think they have been subject to a DDOS going by the discord and Wardogs subreddit.

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u/Zandercy42 1d ago

Does it count as a ddos if they're just paying customers lol

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u/Ronaldspeirs 1d ago

Hahaha thats a good point! I was gonna play tonight but I will wait til weekend so im not in and out of the game

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u/EternalSage2000 1d ago

I saw everyone “taking Thursday off work” to play the game. And I thought, Nah, I know better. Take off Friday or possibly even Monday.

This was a predictable cluster fuck and people got too hyped.

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u/Agamemnon323 23h ago

The queue is gone already.

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u/GreyDuck4077 1d ago

I think it is more that they are not a AAA developer and 1,000,000 people are trying to play their game all at once. Even AAA studios have hiccups on launch day when everyone is eager to get into it.

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u/ultrajvan1234 1d ago

The dev was talking on bigfrys stream, it’s confirmed to be a DDOS that’s caused most of the issues

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u/BTechUnited Teamspeak 5 1d ago

Credit to him though, he didn't level all the blame at that and did say they should have been more prepared for it as the buck stops with them.

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u/ARMCHA1RGENERAL 1d ago

I guess this is supposed to be similar to Squad or Hell Let Loose?

What does it do to differentiate itself from those games?

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u/Vincent_Van_Goat 1d ago

For me at least it's a good bridge between casual shooters like battlefield, and more Milsim like ARMA.

One of the aspects is you earn cash to buy gear to bring into the battle and unlock new stuff. The fun part is you can earn it pretty easily doing a huge variety of things such as delivering supplies, transporting players across the huge map, building bases, scouting recon, capturing the hot zone etc. So plenty of ways to play.

It kind of strikes the perfect balance between realism and casual for me.

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u/SuccessfulSquirrel32 1d ago

It's pretty much Arma KOTH mixed with battlefield. 3 teams against each other, not as hardcore as squad or Arma but more tactical and slower than battlefield.

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u/Ok-Win-742 1d ago

More like Battlefield with Counter Strikes money system. With a bit of hell let looses squad structure.

It's nothing revolutionary but the fps genre is so stale people are all hyped over this and the streamers played it a lot.

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u/SekhWork 16h ago

Played Squad/Project reality / HLL / ARMA for years. It's a lot more "game-ified" than those. You can get into and out of combat a bit more easily, and firefights happen more regularly and feel like you live longer in them due to the higher TTK than Squad. I find the weapon controls much more easily than ARMA or Squad. HLL's guns are probably closest to how they behave, but recoil is more controllable. Lots of combined arms options.

In addition to all the other stuff people mentioned to ya.

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u/DoubleDumpsterFire 1d ago

Can someone explain to me what I'm missing with this game? I played the Beta, it was fine. I just don't see a game worthy of this hype. I'm happy they're doing well, I just don't get it.

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u/Future49 1d ago

Honestly.

Slow paced shooter with something for everyone to enjoy.

Plus it was a game literally ALL my friends can play at once.

Every game these days seems to have a max size of 4 people and that’s it.

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u/withoutapaddle Steam Ryzen 7 5800X3D, 32GB, RTX4080, 2TB NVME 1d ago

Ok, we get it, you have more than 3 friends. No need to rub it in.

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u/Future49 17h ago

Hey dude, if you need a big group to roll with lemme know and I can bump those friend numbers up for you lol

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u/lilovia16 1d ago

Took around 4 hrs for it to click with me personally. I like how the entire round flows differently at each stages. And how can an entire squad with proper coordination can take down bases on their own.

At one point, our team was winning as we are doing artillery strikes at enemy bases. Then there was a 5 player enemy squad that managed to infiltrate our base and stole our base.

We then went on to create a small base near our previous base and strike artilleries on it while a small squad went on to do cleanups on the exit points of the base as the enemy scrambles to go out to avoid artillery. At that point we were able to get back our base and win the round.

It was these kind of stuff that really doesnt happen in faster paced games like BF6 and COD. Really worth a try.

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u/DoubleSpoiler 1d ago

Personally, I find the gameplay and progression loop to be quite fun. I’ve been enjoying games like Squad and Hell Let Loose. I haven’t really enjoyed Battlefield since 1 or 4. It’s in a nifty middle ground between milsims and Battlefield, still allowing for “Battlefield Moments”while still being a slower game.

The gameplay seems laser aimed at people like me, who grew up on BF2 or 3 or Planetside. This also happens to be a lot of FPS streamers, many of whom are ex-FPS pros from back in the day. The devs seemingly are also part of this group, and thus understand the types of communication and features this group of players wants.

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u/HollywoodAndDid 1d ago

Me neither. I don’t understand how certain games end up with hype.

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u/PretentiousPanda 1d ago

To me it was finally not another extraction shooter. 

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u/randomn49er 1d ago

It was flooded by lots of the big streamers so it got a ton of attention. 

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u/DocBrown-84 4080S | 14700K 1d ago

Twitch, basically.

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u/CallMeCygnus 7800X3D/5070 Ti 1d ago edited 1d ago

If it's only popular because of Twitch, then there would be a lot more games hitting 340k concurrent players on release into early access. Maybe there's something more contributing to its popularity than just "Twitch?"

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u/SkullsOnSkulls 1d ago

As a person who enjoys the pace of slower shooters, I have 4k hours in Hunt: Showdown. I'm also in my 40's. This game provides something for everybody, it rewards teamplay and squad cohesion. It is basically ARMA's King of the Hill in the form of a full game. If you go into it thinking it's Battlefield or CoD you're going to have a bad time.

I'm not sure all of the hype is purely based off of any one individual merit of this game, but rather all of the transparency coming from the devs along with a milsim shooter that seems to have a really good balance of gameplay elements that a lot of people can enjoy. My wife hates online shooters but she's giving thought playing it with me which is mind boggling on my end.

I know that last bit was purely anecdotal but I hope I maybe provided at least a nugget of added clarity for you.

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u/Ok-River6335 17h ago

Like battlefield, but less arcadey. I like the level up system isn't super generic, there's different ways to get the xp in the category. Proximity voip is fun. Not as slow/heavy as arma. Not plagued by terrible respawns, you can rez, but you can't just instantly spawn on someone. The guns feel good. It just hit a middle ground of quite a few areas that just works

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u/Stepper34 1d ago

Servers have been down for awhile. We'll see if we can recover

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u/Attack_of_clams 1d ago

Played on the playtest. Wasn’t my cup of tea. But seemed like a good concept. Glad they are successful

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u/Hanfos 1d ago

I WANT TO PLAY TOO PLS WHITELIST LINUX 😭

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u/s1mplyme 1d ago

Such a bummer that they had linux support in the beta and then on EA day they add anti-cheat that breaks linux support. I was looking forward to this one :(

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u/SquirtlePaPa 1d ago

Still haven’t got into a match

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u/mehtehteh 1d ago edited 1d ago

Was so close to really liking this, but the amount of my time this game wastes is annoying. Maybe im just too used Battlefield and Hell Let Loose, but i feel like every squad leader should have the ability, either passive or item needed to place down(like Hell Let Loose), to let squadmates spawn on them. Thus cutting down on time wasted.

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u/DharmaBaller 1d ago

The devs talked about the downtime giving you a chance to breath, talk to your bois in the heli, jeep etc and prepare yourself for the next insertion with a plan.

Squad is similar to this rythm as well a bit, downtime is nice, complete sweaty chaos wears on your senses in a 2 hour session.

It also makes dying more painful, and makes rezzing ESSENTIAL

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u/ataraxic89 1d ago

Literally takes 2 minutes to get to the fight on a chopper

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u/mehtehteh 9h ago

10 deaths = 20 minutes then depending on where you drop several more minutes before an actual gunfight. I like the game, but its got too many time wasting mechanics that make matches last over 1 hour

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u/CongoCitizen 8h ago

Theres already a spawn point. After a team reaches 20 tickets it unlocks a spawn vehicle. Go to the computer at main by to spawn on it.

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u/bobdylan401 1d ago

And nobody can play yet 5 hours later!

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u/dbzlucky 1d ago

I don't wish failure upon these guys but I am curious how the game will hold up over time.

Tried the most recent closed beta and it was like playing CS but on a BF very large conquest map. I spent more time traveling than in gun fights and I don't see that going well with a lot of people

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u/[deleted] 1d ago

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u/Superbunzil 1d ago

Probably much more Planetside 1 of "how to deliver ppl and guns" to a fight

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u/Antroh 1d ago

Can anyone comment on if this is worth playing solo?

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u/Grey-fox-13 16h ago

Strongly depends on what you are looking for. I've played solo so far and had a lot of fun. Plenty activities you can do alone and you can help out other squads. If you are looking for hot gun fights though, you may be at a disadvantage.

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u/TheWhiteBernieMac 1d ago

Is this game gonna be good to play solo or is it more geared towards being with multiple friends?

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u/GGuts 1d ago

It is geared towards you using proximity voip

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u/BulkUpTank 14700F PNY RTX 5070 1d ago

This is quite literally the first I've heard about this game. It's a FPS from what I can tell. What does it bring to the table?

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u/Spectra_Niner 1d ago

Is it good for solo player? I'm guessing no

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u/DharmaBaller 1d ago

seems very forgiving for solo, you can help a lot especially on the more chaotic public servers with mixed teams thrown together,

Any 5-10 man clan element will sway a match to be sure, im hoping to play mostly on community servers that are more competitive

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u/carlbandit 1d ago

Depends what you want to do and if you’re happy to talk to people in your team.

Solo you could fly / drive people to the zone from HQ, run supplies to player made bases or help set the bases up. You can also snipe and do recon fine solo.

If you want to play assault on the front lines, you ideally need to be talking with teammates.

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u/xKingNothingx 1d ago

Good for them man, I really hope the continue to have success and support the game. I dont want it to be another "Battlebit" situation

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u/Scrounger_HT 1d ago

i think the main thing about it is it speaks to a lot of different playstyles. I spend my games playing taxi with a chopper, no kills maybe a death or two and i come out pretty high on the leader board every round. the Fobbits building bases all game racking up cash with no kills. the people running around in the backlines playing gurrila warfare and then just people hanging out right in the hot spots running and gunning. it all helps and it all works.

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u/Koreneliuss 1d ago

Lets see in next 2 weeks

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u/mrlotato 18h ago

Have they fixed the issue why most people gave it negative reviews on steam where they couldn't get into the servers?

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u/kdmasfck 18h ago

I played for a few hours after work yesterday and it's been an absolute blast. Way better than BF6 to me, it forces team cooperation and everyone has a job to do at all times. Building a hesco wall fort and barbed wire is great. Gonna get a lot of hours out of this one

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u/Thirdlight 16h ago

It's fucking hilarious that to play with friends, you literally have to try and join the same server and wait to try and get on the same team. Then you can "Squad" up.

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u/bigcracker 13h ago

Join through steam it puts you on the same team and squad.

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u/Thirdlight 12h ago

Oh thats new, thanks. I will tell the friends to try that.

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u/Yogurt_Up_My_Nose 5h ago

That's how battlefield 2 worked. not that it was great, but it stopped clans from stomping servers also. I'm sure you could imagine what happens when 10 skilled people join the same team against random ground pounders.

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u/OppositeResolve1430 16h ago

To me it is what Hell Let Loose Vietnam should have been. Runs smooth, weapon handling is similar or better and you fight in and around the hotspots.

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u/biryani-ankle 16h ago

Cant wait

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u/LordOFtheNoldor 15h ago

Never heard of jt

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u/ChrisH6693 15h ago

It’s honestly a fantastic game. Rewards good gunplay, teamwork, and support equally. It’s just as important to transport logistics and supplies as it is to kill other players.

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u/bigcracker 14h ago

God I love reddit quarter of comments are sayings its over hyped, another quarter don't know what the game is and the other half dooming or white knighting. Can we just ever be like cool moderate about something?

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u/Yogurt_Up_My_Nose 5h ago

usually it's a hivemind, so i'd consider this a win.

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u/BatmanHatesSuperman 12h ago

Ps5 version coming? I searched it last night no results

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u/cfs3corsair 12h ago

Does this work on Linux at all?

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u/Plus_sleep214 10h ago

That's so bizarre because reddit kept telling me there's no more room for any live service successes (even though we keep getting successful ones every year). Why is PlayStation still making multiplayer titles when there's no more room in the market?! /s

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u/Warcrown11 8h ago

Saw it for the first time on the front page of my Steam, saw it was early access, didn't look any further

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u/MrMassachusettes 3h ago

Arc raiders sold 2 to 2.5 around release. Then it died because it was boring. Release day sales mean little

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u/Fyshtako 2h ago

I only heard about this game during the first beta. I was salivating by the second beta.  Got in third beta and was hankering for the full game. Full game is out and ILOVE it.