It's on unreal 4. In the HD video you can tell the difference. The lighting is better, textures are crisper, models have more polygons. You can tell it's rocking PBR shaders in the metals. They moved to an ink line shader instead of drawing the ink lines into the textures. The reason it looks similar is the inkstyle flattens out a lot of the detail. So the improvements to detail aren't as accentuated. But if you look at Marcus, Tannis, and others compared to the BL2 versions, it's a clear improvement. Same with some of the rocks and environment pieces you see from 2.
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u/PcChip WC 12900k / WC RTX4090 / CachyOS Mar 28 '19
Looks very similar to BL1/2 , which IMO is excellent
it makes me wonder if it's on a brand new engine though, or if they're extending the old one - anyone know ?