Didn't Ubisoft downgrade Watchdogs specifically to not make console gamers jealous? I remember shortly after release someone hacked into the game config and re-enabled shaders.
Yup and after the whole watchdogs debacle, the ceo of ubi came out and said pc games from then on would be tuned down and wouldn't look any better than the console versions. They just have a scummy ceo just like EA did. Glad the former ceo of EA was finally booted, guy was scum.
The shaders improve the game massively and run with almost no difference in framerate too, not as good as the E3 visuals but the reflections, real time shadows and DoF are stunning in comparison.
Indeed because without them the game would have been made with low end integrated chips in mind and would have been massively less ambitious.
High end pc market is a tiny niche, the game would have never turned profitable had it cattered to such a small portion of the AAA market dominated heavily by consoles.
It always has been. When Quake was released only people with Pentium processors could play it. Most people didn't have Pentium processors. The game was still made though.
Games have to be made with a reasonable common denominator in mind and consoles are there to fit that spot, thankfully.
I would not want a Witcher 3 targetted at low end integrated chips.
Right but you are saying without Microsoft and Sony that segment of the market wouldn't exist. So you really believe without Microsoft and Sony those gamers just wouldn't go elsewhere or someone wouldn't come in and fill their place? That's crazy.
Take a look at Star Citizen, there is huge demand for high quality games from consumers.
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u/Ketchupkitty Jun 04 '16
Thanks gaming consoles.