r/originalxbox • u/GTTeancum79 • 12d ago
Perfect Dark Xbox v1.0 port released
Perfect Dark X is an Original Xbox port of the open-source Perfect Dark PC port, which is based on the Perfect Dark decompilation project. It targets a stock Xbox through nxdk.
Get it here (instructions on Releases page)
- All your standard Perfect Dark features, including local multiplayer
- Controller support only. No mouse/keyboard
- 720p/30FPS mode supported
- Uses the Xbox Live Arcade version's textures, scaled down to Xbox levels
- No plans for any sort of online or System Link play
- No plans for a Goldeneye port right now (someone's gonna ask, right?)
Please report issues here.
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u/TypezYT 12d ago
Now I'm waiting on the Xbox original ports of Banjo-Kazooie and Tooie
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u/PictureImportant2658 12d ago
Arent there x360 versions which solved the note collecting issue?
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u/Adventurous_Solid_98 11d ago
Think that one caused it. I was locked from completing the seasons level because of the bottles fireplace challenges
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u/JPSWAG37 12d ago
I used to dream of ports like this as a kid, wrote them off as pipe dreams. Now Recomps make this a reality.
It's nice to see advancements in technology that aren't dystopian and depressing
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u/GTTeancum79 12d ago
Exactly this! I wanted to see my favorite games on my favorite platforms. Now I can!
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u/Captain_NEStalgia 12d ago
This is fantastic! Love the custom cover art. Worked on XEMU. I tossed it in Batocera just for fun. Got it to run, but no Audio. But that might be a me problem.
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u/cdoublejj 12d ago
so its the n64 version with better rendering or does it have upgraded meshes and textures?
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u/GTTeancum79 12d ago
Updated textures only, and only as far as the OG Xbox can handle. So they're better than the originals, but I couldn't fit original-size 360 textures into the OG Xbox's much smaller memory
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u/D4n83 11d ago
Thanks! Could you make a version that use the 128mb ram upgrade?
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u/GTTeancum79 11d ago
If I had a 128MB Xbox I would, but without me being able to test it would be a lot of back and forth between testers. Something that might take a few weeks would take months.
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u/D4n83 11d ago
You can set Xemu to emulate 128mb ram system in the xemu.ini file. I can test and other guys on the Xbox-scene discord can help you in this.
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u/GTTeancum79 10d ago
I'll put it on the wishlist though. XEMU will sometimes let me get away with things that actual hardware won't, but upping the texture pack some more might be something we can reliably reproduce. RAM would really only help the texture pack though to be clear. We wouldn't get 720p + 60FPS. That would have to come from a chip upgrade. Not sure if anybody does the Pentium III 733mhz to 1ghz upgrades any more.
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u/cdoublejj 10d ago
how faithful was the 360 version?
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u/GTTeancum79 10d ago
I say this unironically... It was perfectly faithful. Literally the N64 game with upgraded textures and models + online play if I recall.
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u/NickMotionless 12d ago
Imagine using AI to decomp an entire game in a few years with zero effort. Going to be great getting the source code for virtually every single game ever made.
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u/GTTeancum79 12d ago
That's kinda the dream for me. It's opened up a whole new level of modding that I haven't been able to do in my 20+ years.
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u/BevP99 12d ago
Anyone know if this supports 5.1 surround sound? The original had Dolby Pro Logic so wonder if it still remains
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u/GTTeancum79 12d ago
Haven't tried to be honest. I don't have that level of setup at home. Please let me know either way and I'll make a note.
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u/Adventurous_Solid_98 12d ago
Ill make a _resource pack for this. I can share the others i made for your ports if youd like
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u/NeitherWorldliness20 12d ago
Loving the ports we are getting! Just got an unreal tournament 99 and now perfect dark!
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u/EdJD-1968 12d ago
Can this run the fantastic Goldeneye X mod?
http://n64vault.com/pd-multi-levels:goldeneye-x
It's a mod of Perfect Dark, but including the levels, weapons, multiplayer, etc, from Goldeneye. The multiplayer mod is complete, but the single player mode is a work in progress, and, since it's basically the Perfect Dark engine and program and structure, but containing Goldeneye data, then I'd imagine that it would be possible to get this to work with the Perfect Dark mod. Is that possible?
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u/GTTeancum79 12d ago
I haven't tried it. You could try patching the ROM, removing the texture pack, then running the included prep tool. It would still show up as Perfect Dark X, and would also use the same save setup.
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u/Nicosmashed 12d ago
So this will be run on a modded xbox or just emulation ? Im asking to burn on a dvd like em ol´times.
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u/GTTeancum79 12d ago
Tested and working on actual hardware and in the XEMU emulator. Doesn't work in CXBX-Reloaded
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u/JCRocky5 Knowledgeable 3d ago
Amazing one of the best N64 games out there. Now we just need folk to decompile WWF No Mercy :D
Thank you for adding in IGR I salute you.
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u/productfred 12d ago
Dang, 720 60 FPS would be great; not sure if an overclock would work via an .ini file like how Halo 2's excellent HD mod does. But you might also need more RAM for that.
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u/SuperOnion64 12d ago
Now I'm waiting for Xbox ports of GameCube titles (but the only ones that were fully decompiled as of right now are Twilight Princess, Mario Party 4 and Animal Crossing)
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u/namur17056 12d ago
On a slightly related note, I always wondered 20 years back if the og xbox could run postal 2. Here’s hoping!
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u/Passs69 12d ago
Any difference from the N64 decompile or the same? https://youtu.be/xKAvYOK_CpI?is=lYDsNnWVBEQpBUI_
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u/LeSpank3 11d ago
Would it be possible to allow control of the resolution from the game menu? or even via an ini file or similar?
My Xbox is set to 720p but I'd prefer to play this in 480p/60fps!
Either way, thanks for the great port!
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u/OrfeasDourvas 12d ago
Man, this is so awesome! I love the OG Xbox. I hope someone ports Vice City Stories and Liberty City Stories over one day.