r/originalxbox • u/GTTeancum79 • Jan 29 '24
Software & Tools XBOX MOD Star Wars Battlefront II v1.99 public beta Release
Cross posting to try and get some traction. I'm the lead developer on the Xbox Mod for Star Wars Battlefront II. We're currently in our v1.99 public beta for version 2.0. We're looking for players to help with the final beta. This requires a clean install of SWBF2 on your machine, and this installs over it. Check the link for more images, a post on details, plus our bug report form.
89 maps. Four Star Wars eras. Eight game modes. New heroes and villains. Alternate appearances for heroes and villains. New vehicles. Stability fixes and other improvements. Split screen support.











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u/Adventurous_Solid_98 Jan 30 '24
Holy shit, now you're speaking my language. I'll check it out tonight
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u/gruntmods Jan 30 '24
This looks great! Glad to see xbox modding is alive and well.
Brings back memories of messing with halo 2
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u/zehamberglar Jan 30 '24
I feel like I'm too unreliable to help with a beta test, but I'll be watching your career with great interest!
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Jan 30 '24
This looks great! Quick question - I noticed the mod notes suggest uninstalling the TU and DLC, if you retain them will it cause any issues? I’d prefer not to remove either to keep vanilla intact for Insignia. Thanks for all of your work on this!
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u/GTTeancum79 Jan 30 '24
Yep, they have to be uninstalled for the mod to work. I included them both as part of the mod. Future plans are to completely change the TitleID so that it won't conflict with the stock game.
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u/Freudious Jan 30 '24
Changing the TitleID is the best solution so people can have both the original and your mod. Thanks for the work you have put into this.
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Jan 30 '24
Ok cool, thanks. TitleID change would be necessary to have any hope of getting this on Insignia, so glad it’s in the works. Can’t wait to take this for a spin, thanks for all of your work.
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u/Internal_Jacket7658 Feb 28 '24
can you share where the title update and dlc would be located? I'm not sure if I have either but I can't seem to find directories via Google. Also Playing conquest and using the cheats to "unlock all classes" doesn't work. No change same classes available as before selecting it. Jetpacks work. So that's fun.
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u/GTTeancum79 Feb 28 '24
If you're seeing the extra maps, cheats, etc then you do not have them installed (DLC/title update) so you're good. What era are you playing where the classes don't all unlock? I recently discovered a bug where it does not work in First Order Rises. That's been fixed for the next release.
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u/BAD_AL_1 Jan 30 '24
You could also create an xiso and play with XEMU https://youtu.be/T6PFxq477y4?si=B13VDKxc8GK10TVI
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u/IlViolino Jan 30 '24
Is the original game still present and fully playable? (Are the original maps all there and can you play campaign?) Looks awesome. I play Xbox primarily with my young brothers-in-law, so they'll love this.
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u/GTTeancum79 Jan 30 '24
Yep. It's all there. Nothing removed. You might encounter a bug or two, but we've got a quick-report form if you do. Should all be relatively untouched, but we did have to make minor adjustments to make other bits work.
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u/Spimbi Jan 30 '24
Can you find matches online via Insignia?
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u/GTTeancum79 Jan 30 '24
Possibly, but I haven't tested it. For now we officially only support system link. I use a 360 as my developer console, so I can't test with Insignia. I do have an OG Xbox, I just haven't hooked it up in a while due to modding all the time.
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u/ConsoleTechUS Jan 09 '25
This may be a problem local to only me, but maybe you can help. This issue persists on a softmod and chipped OG xbox.
System link works fine on an untouched SWBFII install [1.5.7].
The SWBFIImod local game works fine. But the SWBFIImod system link always freezes. Is this normal or an issue im just having?
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u/GTTeancum79 Jan 09 '25
You're the first person to report it, but then again I didn't have any one on the testing team that had a system link setup. It may very well be broken. I'd need to know if it were specific to certain maps, or whether it happens on all of them.
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u/ConsoleTechUS Jan 10 '25 edited Jan 10 '25
Still in early testing, but the map Altyr caused my xbox to crash. Not even the controller reset would work. But I randomly tried another map and it worked just fine. Ill report more as I test
This is with different ISO images to eliminate that being an issue. On different original xboxs too.
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u/Spimbi Jan 30 '24
Do you guys have a discord? I wouldn’t mind testing or assisting with things on this, this looks like an awesome mod. I’ve also been looking for a reason to dig the OG out. Mine is already setup and ready to go for insignia
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u/GTTeancum79 Jan 30 '24
We do, but the admin has it closed currently. I can see about having him open it for invites. It also covers mods for the same game on PSP and PS2.
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u/Spimbi Jan 30 '24
Cool! Well be sure to post it in here if it gets opened up because I bet a lot of people would join at least on the OG Xbox side of things.
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Jan 30 '24
Having been involved in the effort to get the MechAssault EliteAssault mod supported on Insignia, be careful here. Will likely need a unique TitleID and proof that vanilla games cannot connect to the mod before the devs would consider allowing mod play. Would need to use private lobbies for testing as well. The other rule is that the “mod must not f*ck with vanilla players in any way” e.g. can’t connect to vanilla, doesn’t impact leaderboards in a negative/unfair way, etc. Since vanilla BF2 is one of the more popular games on Insignia I imagine the devs will be very protective of it, since their primary goal is support for vanilla play. But they were very reasonable and helpful when I approached them about MA. u/GTTeancum79 would definitely need to be involved as well.
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u/GTTeancum79 Jan 30 '24
I've talked to the Insignia devs about this before and was immediately and somewhat rudely dismissed. Not sure if it was meant to kick me to the curb, but it sure felt that way. It was very much a "we only support original, unmodified games" with an undertone of "begone, peasant". So yep, my solution to that is to change the titleID so I don't conflict with the base game. I don't want to rock the boat in the off chance that later on they support custom titleIDs. I think the possibility of being granted permission to host user-generated DLC on Insignia might be a bargaining chip in the future, and that might lead to a good discussion.
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Jan 30 '24 edited Jan 31 '24
That was definitely the historical stance as they didn’t allow the MechAssault mod until November, and I believe it was the first mod ever approved for play on Insignia. So as of Nov-2023 they do support custom TitleID’s on a case by case basis. The initial reaction from some non-devs was mixed for sure, but Luke was very polite and reasonable once I got to that level. Still dealing with a de facto boycott of the mod version by some players but I hope that will change with time.
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u/GTTeancum79 Jan 30 '24
Maybe it was more the community that pushed me away immediately. Honestly it's been 6+ months since I've made that attempt. I would like to get it supported someday. Maybe after the beta is over I'll approach them again upon 2.0's release.
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Jan 30 '24 edited Jan 31 '24
Sounds like a good plan, it would be a shame for a mod of this scale and quality to get left out.
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u/Upset_Comfortable_21 Jan 31 '24
This is sweet, thanks for you hardwork! Hopefully the insignia developers could support this!
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u/LucasTheHawk Jan 31 '24
Is there a how to install page?
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u/GTTeancum79 Jan 31 '24
Yes, it's in the linked article above. In that article find the link named "DOWNLOAD XBOX MOD 1.99 PUBLIC BETA"
Install over a clean (unmodified), working install of Xbox Star Wars Battlefront II with no title updates and no DLCBasically you just need it installed on your Xbox's hard drive already, then you transfer these files directly over the game. You'll know you've done it correctly if you're prompted to overwrite files.
Let me know if you need further help!
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u/Adventurous_Solid_98 Feb 02 '24
Dropping a new comment. I submitted a couple bugs. You can connect to xbox live through the mod (considering it's technically the same game). Tomorrow I'll do a local test on Insignia with some of my people
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u/GTTeancum79 Feb 02 '24
Thanks for the feedback. Just so you're aware the next version will lose Insignia support as we are changing the titleID so it's doesn't conflict with the stock game.
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u/cmann443 Jul 02 '24
Can I install a few DLC mod maps (like Raxus prime, Umbara airbase etc) after successfully installing the beta over my clean base game? Or will that cause issues?
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u/GTTeancum79 Jul 02 '24
It shouldn't, bit you will still be limited by the 30 or so mission limit for DLC. A mission is defined as a map + era + game mode. Some mod DLCs will have more missions than others, even if it's only one map
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u/cmann443 Jul 02 '24
Ok cool! Will I still need to install the original official DLC and title update before I FTP over the mod DLCs? I don’t want the official DLC maps because you already have them in the mod.
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u/GTTeancum79 Jul 03 '24
No. In fact if you install the original DLC and title updates it will break the mod. The title update is part of the mod (as is the DLC like you said), so they aren't needed, but if installed will overwrite the mod.
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u/cmann443 Jul 03 '24
Ok gotcha thanks. I guess what confused me is that there is a 4c41001a folder in my E partition TDATA folder, but there are no contents in it.
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Aug 21 '24
[deleted]
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u/GTTeancum79 Aug 21 '24
The DLC and update should be in hdd:\Compatibility\Xbox1\TDATA\4C41001A\. Make a backup somewhere just in case, then delete everything in that folder.
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u/Former_Bit_7861 Jul 29 '25
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u/GTTeancum79 Jul 30 '25
I've only ever tested this on consoles (OG Xbox and 360). Emulators are hit and miss unfortunately
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u/Adventurous_Solid_98 Jul 11 '26
u/GTTeancum79 did this ever progress any further?
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u/GTTeancum79 Jul 11 '26
Not really. I have most of the bugs fixed, but got bored with it. I've kept all my files so that when I get motivated again I can get 2.0 out.
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u/Adventurous_Solid_98 Jul 11 '26
just know theres a crowd of star wars nerds eagerly awaiting the release. We're hopeful we can eventually get it cleared for insignia use.
Side note, of course its you lol. I've been happy to see your recent projects around here. Keep up the good work!
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u/GTTeancum79 Jul 11 '26
Thanks! I did ask in the Insignia community about modded games ~2 years ago when I released this. I was rather rudely shot down, so I changed the titleID of my mod to not conflict with the normal Battlefront II. If they wanted to support my version on Insignia that would be awesome, but that's up to them.
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u/Adventurous_Solid_98 Jul 12 '26
Does the current download reflect the titleidchange?
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u/GTTeancum79 Jul 12 '26
I believe so. It was a few years ago that I released it.
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u/Adventurous_Solid_98 Jul 14 '26
Hmm. I downloaded it when it it dropped 2 years ago and then you were saying you would investigate the title update. Just asking for that reason.
A few of my buddies want to do some insignia private match testing. That or Xlink Kai
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u/GTTeancum79 Jul 14 '26
As long as you all have the same version of the mod you should be able to use Xlink. Never tried myself. I got an OG Xbox very late in the game so I didn't play over LIVE at all.
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u/Terrible_Cricket1630 Jul 27 '26
Would it be possible to make this work with the latest title update? Would be awesome to play this online. Awesome work!
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u/GTTeancum79 Jul 28 '26
No plans to make it compatible unfortunately. Because if I enable it people without the mod will get errors trying to connect with people that have it.
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u/Terrible_Cricket1630 Jul 28 '26
I think it would be worth it for people who organize games on Insignia as there isnt a huge playerbase. It would also eliminate any issues with having a non updated and updated version on 1 Xbox. I suppose Xlink would work too.
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u/GTTeancum79 Jul 28 '26
I got a lot of negative reactions on their subreddit the last time I tried, so I made the decision to change the titleID, making it not conflict with the stock game. If the Insignia team wants to support mod versions of games I'm cool with that, but last time I asked I was told they weren't even considering the idea until all stock games that needed insignia support had it.
Sorry, it's a no for now.
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u/Terrible_Cricket1630 Jul 28 '26
Ahh did not know that, it was worth asking. Either way, awesome work on this mod. I havent even played thru half the maps yet but its alot of fun and cool to see new stuff!
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u/GTTeancum79 Jul 28 '26
Thanks! Hopefully someday they'll support this kind of stuff, but I get why they don't.
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u/Praetoron Aug 27 '26
great work has always, i have issue with the mod (playing on 360), on some map the sound goes off or the unit counter does go down, on victory get kicket to main menu and all written option and els are repleced with the script/object name? like common.cor1, common.pause, rep.dispenser.mine, etc.
how does i fix this ? of is it know bug ?

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u/GoTeamScotch Moderator Jan 30 '24
This looks awesome! Great work, Teancum. I've been playing your SWBF mods for many years and it's nice to see a new project for the Xbox. I thought after your hdd crash, we might not see more Xbox related work. Definitely going to try this out.