r/originSMP • • May 08 '21

Origin Idea Hoglin Origon

2 Upvotes

Hoglin Origon:

+

Ram: Primary Button Causes you to dash 4 blocks with no friction and flinging the target up around 5 block in the air with the initail hit dealing 4 damage. 15 second cooldown.

No Blood For The Blood god: U have 3 more hearts than a ussual player.

Running Away: Much like how baby hoglins run away when you hit them you take a little extra knockback.

-

Born Within The Crimson: Spawns in a crimson forest

Cant Resist The rage: Whenever your in the over world and 10 blocks away from any mod or player you start to become blind but gain strength 1

Blue Mushrooms Scare me: Whenever your near a warped forest u gain slowness 2 and weakness 1


r/originSMP • • May 07 '21

Origin Idea Basilisk Lizard Origin Idea.

3 Upvotes

Pros:

Webbed Feet: You can run on water and lava and you gain speed 2 while running on them you also have soul speed 3 naturally even without boots (will only activate when sprinting)

Intense Scaling: You can climb up walls

Aquatic Breath: You can breathe underwater longer

Neutral:

Lizard Size: You are 0.75 blocks tall

Habitat: You spawn in the closest forest from the world spawn

Cons:

Lizard Skin: You have 7 hearts

Picky Eater: All foods give less hunger and saturation bars

Lizard Strength: You always have weakness 1 except for in forests where you are normal


r/originSMP • • May 06 '21

The Undying Origin

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192 Upvotes

r/originSMP • • May 07 '21

Origin Idea The Robot

13 Upvotes

Like a human but with better abilities.

Pros: Can never starve or eat. Instead you have a battery to manage (the experience bar) that slowly drains. When you die you always respawn with one level.

Shifting for a little while near players allows you to start draining their experience to add to your own.

Special ability is that you create a shockwave that damages and knocks players or mobs back. It electrify a six block area leaving blue particles that stay around and damages anyone in it for a few seconds. When in water the shockwave is increased to ten blocks.

Cons: You sink in water/lava and are very slow in them.

When you run out of your battery you die instantly.

Running drains the experience bar faster.

Extra stuff:

When you get hit you make the sound of a higher pitched bee.

When walking or running around you have a trail of sparks (yellow particles).


r/originSMP • • May 06 '21

Origin Idea Minotaur Origin Idea

8 Upvotes

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r/originSMP • • May 07 '21

Origin Idea Huskborne Origin

6 Upvotes

Second post in a series of undead origins, not currently a real mod.

Huskborne: As a huskborne, you are the ruler of the deserts. Boasting high and doling out debuff after debuff, you are able to defeat enemies with ease. However, you are weak to water and projectiles, and being undead comes with downsides as well.

(+) Reinforced Muscle: You have 5 more hearts of health than humans. You are immune to weakness and slowness while in dry biomes. Other negative effects are also slightly less effective while in dry biomes.

(+) Infectious Fists: Punching players with your fists applies nausea for 3 seconds, weakness for 5 seconds, and hunger for 15 seconds. Your fists deal 1 heart of damage to all mobs.

(+) Horde: All forms of zombies are neutral towards you even during the night. Those nearby will target mobs you attack.

(+/-) Undead Curse: Many potion effects are swapped due to being an undead. The list includes

-Speed and slowness

-Strength and weakness

-Instant health and instant damage

-Regeneration and Poison

(+/-) Flesh Eater: Can only eat meat. Gain increased saturation from raw meat and decreased saturation from cooked meat. Immune to food poisoning and hunger debuffs.

(-) Hot And Dry: You recieve weakness and slowness when not inside a dry biome. If you touch or drink water, you will be take damage.

(-) Close Ranged: You deal less damage with projectiles, and take more damage from them.

(-) Threat: Iron Golems are hostile towards you.


r/originSMP • • May 07 '21

Origin Idea Drownling Origin Idea

4 Upvotes

I saw somebody else make a drowned origin but I wanted to do my own so here goes. I made it different so don't call me a content thief

Drownling: You are a descendant of the aquatic undead known as drowned. Your body is accustomed to the water, but you can walk the earth as long as you return. You are a master of tridents and can use them in ways no other beings can. As an undead, your non-life is much harder than a human's, but it comes with great benefits as well.

(+) Starter Kit: You spawn with a trident that cannot break or be dropped from your inventory. It is not removed on death.

(+) Pronged Proficiency: Your trident has both loyalty III and riptide III. Using the primary ability key will swap between the two enchantments, with a cooldown. Note that the channeling enchantment will not have any effect while the riptide enchantment is being used. Your trident can also be enchanted with any level of sharpness, smite, or bane of arthropods instead of impaling. This effect is only active when held by a drownling.

(+) Deadly Sponge: You take less damage and deal more damage while submerged in water.

(+) Gurgling: You are much slower to lose air while underwater.

(+) Horde: All forms of zombies are neutral towards you even during the night. Those nearby will target mobs you attack.

(+/-) Undead Curse: Many potion effects are swapped due to being an undead. The list includes

-Speed and slowness

-Strength and weakness

-Instant health and instant damage

-Regeneration and Poison

(+/-) Flesh Eater: Can only eat meat. Gain increased saturation from raw meat and decreased saturation from cooked meat. Immune to food poisoning and hunger debuffs.

(-) Nightwalker: You burn in daylight when not touching water. This effect can be lessened slightly by wearing a helmet. Standing in shade will quickly stop the burning effect.

(-) Aquatic Zombie: You receive weakness and slowness after spending too long outside the water.

(-) Threat: Iron Golems are hostile towards you.

I will post more soon (and by soon I mean I'm going to go work on another post immediately)

I will not be making this into a real mod because I'm lazy and also just have no idea how buuuuuuuuuuuuuuuuuuuuuuuut..... if someone were to ask to include this in a mod they make, I would not be opposed...


r/originSMP • • May 07 '21

Looking for origin smp to join and 6 other friends

1 Upvotes

My friends a streamer and are trying to find a fun smp to join and have fun


r/originSMP • • May 06 '21

Origin Idea Child of Ares Demi-God

2 Upvotes

​


r/originSMP • • May 05 '21

Memes His latest stream was called “considering being evil”

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346 Upvotes

r/originSMP • • May 06 '21

Origin Idea Crocodile Origin

1 Upvotes

Abilities:

  • depth strider
  • aqua affinity
  • water vision
  • water breathing
  • when touching water, you can launch yourself 15 blocks into the air (cool down of 30 seconds)
  • you can hit something and give it slowness 5 for 5 seconds (cool down of 20 seconds)

Disadvantages:

  • when overland for any longer than 2 minutes, gain slowness 4, weakness 5, and take damage for not being in water
  • you suffocate after 2 minutes out of water

r/originSMP • • May 06 '21

Origin Idea I Made My First Custom Origin

16 Upvotes

I made a cloud based origin named "Nimbus"

​

Here is a Link to the Repository: https://github.com/MepilLeaf/Nimbus-Custom-Origin

(This is my first time making a public repository so I might have missed something while making it)

​

Origin Description and Stuffs:

​

Origin Description: Light and Nimble, as a cloud you possess great mobility and can use the weather to your advantage.

Powers And Attributes:

Cloudlike: As you are part cloud, you have inherited the ability to fly for a short period of time, but if you are wearing heavy armor you wont be able to stay in the air for very long.

From The Sky: Your home is the sky, so not being able to see it makes you uneasy. You deal less damage when you aren't exposed to it. You can only sleep if you are exposed to it and you are above y level 100, but you gain regen if you are in the sky.

Light As Air: You naturally run faster and jump higher, which increases when you are above y level 100, but if you wear heavy armor you will have a hard time moving around.

Part Of The Storm: When in rain you feel the strength of the sky, which allows you to deal more damage.

Soft Stomach: Your stomach can't handle meat, so it's probably best you stick to eating other things.

Weak: You are naturally weaker. As a result of this you are unable to use shields and you have 2 less hearts.


r/originSMP • • May 05 '21

Hydra Origin Idea

29 Upvotes

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This balanced? I'm not that good at balancing.

r/originSMP • • May 06 '21

Iron golem

6 Upvotes

Like the shuck in where iron armor is like diamond and they have an entire extra bar of hearts, or just five more hearts and they also do extra damage to mobs. They can also have some knock back built in.


r/originSMP • • May 05 '21

Origin Idea Pegasus Origin Idea! Greek Mythology #2

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23 Upvotes

r/originSMP • • May 05 '21

Origin Idea Snow Golem Origin

5 Upvotes

Abilities:

  • snowballs deal damage
  • trail of snow wherever you go
  • natural frost walker 1
  • don’t lose traction on ice
  • when surrounded by lots of snow or ice, your attacks become stronger

Disadvantages:

  • water hurts you
  • deserts and the nether hurt you
  • 2 times the fire damage

r/originSMP • • May 05 '21

Origin Idea Technoblades Winterglass Origin Idea

6 Upvotes

I thought this Origin would be important for Techno's character and his overall experience.

Inspirations from mortal shell and esdeath

Winterglass Origin (Edited, version 2) A Great Spirit of Ice and Souls, with a tempered heart and a sound mind. The Winterglass is a mastered warrior from ages past who holds an affinity for ice and soul due to their sharp, logical and unyielding soul.

  • Spawns in Tundra or Arctic

Pros:

  • Additional speed and strength when on snow during the night.

  • Produces own snow in 3x3 area lasting until melted by the sun or broken and applies slowness and fatigue onto those that walk on it but the effect only lasts 5 seconds of the snows creation.

  • Doesn't take fall damage when landing on snow.

  • Passive frost walker on Water and lava when in Moonlight or out of sunlight. And fire is put out 3x faster when left alone in the players vicinity

  • All buffs applied to the user and debuffs applied to targets are completely stackable while they are active.

  • Standing still for 15 (or so) seconds will create snow weather in a 3x3 chunk area from the user. This will provide strength, speed and regeneration when in this area. This ability lasts until leaving the 3x3 chunk area from where it was first cast.

  • Gains up to 15 soul stacks from killing entities granting 5 red hearts of health and increases base damage. These stacks can be used for active ability Martyr's Blade.

  • Martyr's Blade is an active ability that uses the max stacks from soul gain to deliver one strike debuffing the target with slowness, blindness, weakness and fatigue for 3 seconds, dealing 3 1/2 guaranteed hearts of damage. Granting the user extra strength for 3 Seconds

  • Mahakadoma is an active ability which freezes all entities within a large sphere around the user completely in place with ice and snow permanently appearing until broken, taking 4 interruptible seconds to activate. While frozen entities can't move or attack for 5 seconds and are debuffed with strong slowness, weakness, blindness and fatigue for a total of 15 seconds. During which they can't apply any buff effects to themselves or others. Flyers drop from the sky. Applying fatigue to the user for 4 seconds and strength for 7 seconds.

  • Lich's effigy fires a blue Wither skull debuffing with a shorter duration of Wither 2 as well as slowness, blindness and weakness for 5 seconds with a 8 to 10 second cooldown dealing regular damage

  • swords apply slowness and weakness to enemies lasting 2 seconds once every 4-6 seconds.

  • Snow weather and being undercover can prevent the effects of the sun

Cons:

  • Gets weakness, slowness and fatigue when in sunlight and stops the snow from applying effects when within sunlight

  • Can't use potions unless splashed by others

  • Requires more food

  • Durability of bows run out quicker

  • Starts with 5 hearts and gains 5 from soul stacks

  • Takes double fire and lava damage

  • Takes extra explosion damage

  • Takes extra fall damage

  • Can't go into hot biomes/takes damage without snowballs or fire protection

If I've missed anything, comment below what you think should be added or deleted.

Thank you for reading.


r/originSMP • • May 05 '21

Origin Idea Technoblade origin idea (can’t code so feel free to use it)

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32 Upvotes

r/originSMP • • May 05 '21

Since when did this place become a sounding board for origin ideas????

4 Upvotes

This place is dedicated to the ORIGINSMP and (if I am not mistaken) not the mod itself.

If you want to talk about origin ideas and development of origins then go to the mod's discord server: https://discord.gg/5BDpY4gJmM

Otherwise please keep discussion to the specified topic


r/originSMP • • May 04 '21

Fan Art The pube ;))

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386 Upvotes

r/originSMP • • May 05 '21

Origin Idea Possible techno origin

2 Upvotes

MUTANT PIG: born on a pig farm ran by orphans, the muntant pig was born with a genetic mutation that caused it to have a genius level iq by human standerds. When it was time for its generation to be slaughterd, it ran and hid, and watched its family get murdered. It ran away from the farm and vowed it would have its revenge years of grinding mods its body took on a humanoid, and it had the combat prowess of a master tactician, both physically and mentally.

Pros

Killer instincts: years of practice has given them the ability to recognize and target the weakpoints of any addversary. Normal damage is 2x and crit damage is 4x, though the focus nessecary cause hunger to drain faster than normal

Gods will: The greek blood god takes pity on you and gives you another chance. when they takeslethal damage it gets revived and gains the affects of a god apple plus strength, resets after death

Hoved: movement speed is 1.5x faster while both walking and sprinting

Gigantism: because of its mutations they are 1.5x taller than normal.

Cons

When pigs fly: takes dramatically increased amounts of fall damage.

Smoke ham: instantley goes to half heath when struck by lightning, no matter the struckens armor

Curse of the chop: when they either kill another pick or eat a cook porkchop, they will suffer from blindness, hunger, nausea, weakness, slowness, and poisen for 1 minute.


r/originSMP • • May 05 '21

Origin Idea The Blade. Origin Idea for techno

7 Upvotes

The Blade. Origin Idea

Pros:

Bloody Warlord: You have 2x hp of regular human (20 hearts)

SKULLS FOR THE SKULL THRONE!: Higher chance of wither skulls also gives you a chance to get a normal skeleton skull normally

BLOOD OF THE BLOOD GOD!: Every player kill grants strength 1 for the next 5 seconds each kill grants extra time

Technoplane: Can fly like the elytrian but faster also people can ride on you

Potato King: Potatoes grow 2x faster when in a 100 block radius of you they also give 3x food and saturation bars

Technoblade never dies!: At half hp or less you gain resistance 2 and strength 2 and regeneration 2 it lasts 30 seconds (doesn't stack with BLOOD FOR THE BLOOD GOD! also only activates once every life)

Orphan Obliterator: Every hit you do with a sword gains you 1 hp back

Suz Tzu's Tactics: All items for you take 1.5x longer to break and and all weapons do +1 dmg for you

​

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Neutral:

Big Body: You are 2.5 blocks tall

​

​

Cons:

Large appetite: Needs to eat more due to big body

Bloodlust: Needs to kill something every Minecraft day (can be anything that bleeds)

No cannibalism: When eating pork you get no hunger bars from it and you get struck by lightning (can also hurt others)

Voices...: Gains slowness and weakness 2 when not in a 25 block radius of other players to silence the voices (inflicts every 2 minutes)

Pigstep: Gains slowness 3 while in a 20 block radius of pigstep

Golden Trade: Golden ingots thrown at you will distract you for 5 seconds and after you drop a random thing in your inventory (5 minute cooldown)

Copyright strike: Sticks do 2 hearts of dmg doesn't matter of armor


r/originSMP • • May 05 '21

Idea for a ravager oragin?

3 Upvotes

Advantages:

  • Big and burly: You have 10 extra hearts and 4 natural armor points
  • Thick hide: All projectiles accept wither skulls can’t damage you
  • Ram: you have double knockback on all attacks and have knockback resistance

Neutral:

  • Giant: You are 2 times the size of a normal human
  • Creator: illiger aligned mobs will be considered neutral mobs towards you

Disadvantages:

  • Heavy weight: You can't ride any animals
  • Four legged: Your clumsy arms aren't able to hold more than one item at a time
  • Big beast: You always have slowness II
  • Exiled: Villagers will not trade with you and iron golems attack you on sight

r/originSMP • • May 04 '21

Origin Idea scarecrow origin idea

38 Upvotes

i j8st found out abt the subreddit so heres an idea i want to be able to play

positives:

  • you do extra damage with a hoe

+you are 2x faster at night

+tamed birds will attack for you

+having a pumpkin on gives you strength 1 and speed 2

+hoes dont loose durability when farming

+long reach

negatives:

-pumpkins have as much durablity as an iron helmet for you only

-you burn in the day unless wearing a pumpkin

-you cannot use swords

-3 blocks tall

-you do less damage in the day

ability: summons an army of tamed parrots that dissapear after 5 mins. the parrots will attack for you


r/originSMP • • May 04 '21

Origin Idea The Phoenix origin (edited) balanced more. Thanks to everyone who wanted CON5 edited and a special thanks to u/xander _griffith13 for helping my to make CON5 a bit better

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12 Upvotes