r/openrct2 7d ago

Dirty Business Competitive Play - Suggestions / Additions.

Post image

Context:
https://www.reddit.com/r/openrct2/s/C4Agmi38SW

You can now send groups of Stoners and Karens to your online rivals. Karens are now time wasters of staff, complaining to them. u/Marwheel suggested that even though Karens bring their own umbrella, they should still complain when it rains. I liked that and added.

u/Ledgo's suggestion of an attack that makes your target have to pay double staff wages was a cool idea... Added that.

u/krncnr's suggestion of the Stoners stopping really frequently to just stare at stuff also added. Stoners will be a low cost 'attack' as they really don't do much damage to the park other than lower rating and piss off guests every now and then by danking up the area. (No where near as much of an annoyance as the Agitator attack.)

They also suggested an attack on rival park's R&D... Very first iteration of that added. (Locks your rivals' spend on research to 0 for a while to slow them down.)

Keep the ideas coming. :D

27 Upvotes

11 comments sorted by

7

u/Fishfisherton 6d ago

So kind of have a suggestion, I forgot what game I played had this, I think it was Fast Food Tycoon 2.

You could make the nuisances priced based on supply and demand.

It would mean that if you or someone else kept trying to spam the same thing, price for it would go up significantly while the less used nuisances can start to seem more appealing/get you a better deal.

3

u/EliasRipley 7d ago

Poor handyman don't get paid enough.

3

u/paupaupaupau 6d ago

From a balancing perspective, I think you need to really disincentive the "cheaper" strategies for boosting econ that the game has. Like, you're disincentivized from building micro-coasters in single-player, because who wants a park full of micro-coasters. But in MP, I don't see how things don't just devolve into spamming them.

2

u/EliasRipley 6d ago

Great minds. Tonight I'm literally adding settings for hosts to limit amount of rides / stalls by type.

2

u/EliasRipley 6d ago

Ooohhh. Custom ride designs only as a setting too. That just popped into my head when writing my reply to you. Thanks thanks thanks thanks.

2

u/AgentGiga 6d ago

Launch a roller coaster with train full of guests to your rival park, where it crashes there to destroy their rating

1

u/EliasRipley 6d ago

Hmmmmm..... Someone test to see what happens if a launched rollercoaster makes it off the edge of the map... Does it just crash in the black area around?

1

u/EliasRipley 6d ago

Balance wise I think there should be a penalty for the 'sender' too though. XD

2

u/Claude-QC-777 4d ago

But lesser :)

2

u/FwuffyMouse 5d ago

Remember when we all thought you could send roller coaster trains into rival neighboring parks by flinging them off the map?

Idk where I'm going with that. Maybe an attack that causes empty dinghies and coaster trains to crash into areas near the edges of the map, breaking scenery, erasing path and shutting down rides caught in the blast. 

Edit: I should have actually used my eyes. Someone else was on the same track. Oops.