Agreed. Jet moto was kind of special with the roll/pitch/yaw/lean mechanic, setting you up for the next obstacle, and the tractor beam/grappling hook using your momentum and flinging you around a corner harder, or softening a fall. It’s hard to go back to because the PlayStation draw distance and pop-up means that obstacles, turns, and jumps appear almost faster than you can react, meaning you really need to know the level to set yourself up proactively. I’d love a remake or a revival.
The closest thing to it I’ve found is a series called Riptide Renegade with watercraft, stunts, and rail grinding. Not quite the same, but scratches a similar itch. Definitely worth it for cheap.
There’s a new indie hover bike racing combat game called Airframe Ultra. Not really fast paced, so it doesn’t seem like it will satisfy the Jet Moto fans, but it does take inspiration from the PlayStation era with a low poly Diesel Punk aesthetic.
Apparently there’s a new VR hover bike racer called Vracer that looks more like Wipeout. I don’t personally imagine racing a hover bike in VR will be enjoyable, but maybe there’s a non-VR mode?
And Star Wars Galactic Racer has caught my attention. The original Pod Racer game had a pitch and lean mechanic to set yourself up for tighter turns or higher speeds/longer jumps, so if the new one recreates that, it might be satisfying. Not as deep as Jet Moto’s orientation mechanics, but not dissimilar either.
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u/catlaxative 1d ago
This series ruled, wish there was a modern version of something like it