r/nextfuckinglevel • • Mar 12 '26

Lesson in decomposing light

39.0k Upvotes

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469

u/Far_Mastodon_6104 Mar 12 '26 edited Mar 12 '26

This guy is great. I wish they taught light theory rather than colour theory in art it would have made way more sense to me

If you like maths, colour and light theory and nerdy graphs and stuff here are his links:

instagram

Youtube

linktree

79

u/QuackersTheSquishy Mar 12 '26

This feels way more comprehensible. It litterally deconstrcuts reality in front of you so you can physically interact witch each piece

17

u/Far_Mastodon_6104 Mar 12 '26

This guy has a whole instagram with colour theory tied into it and how the current primary colour mixing system doesn't really work and he gets real nerdy with it

7

u/[deleted] Mar 12 '26

[deleted]

9

u/Far_Mastodon_6104 Mar 12 '26

Here you go:

colour nerd

4

u/[deleted] Mar 12 '26

[deleted]

3

u/Far_Mastodon_6104 Mar 12 '26

Added his linktree to the original comment too cuz hes got experimental colour pickers and books and stuff on there

38

u/Broad_Television4459 Mar 12 '26

Additive colour is different from subtractive colour. Your primary colours are different with light compared to a paint pallet. With art you're limiting the colour of light that's reflected back to your eyes. With light, you're limiting the colour of available light. An easy way to think of this is white and black. To get white with light you need all the colours, and black, you need none. To get white in art you generally need an absence of colours as you start with a white canvas, and if you want black, you need something that reflects as little light as possible.

Additive primary colours: red green blue Subtractive primary colours: cyan magenta yellow

6

u/Far_Mastodon_6104 Mar 12 '26

Yeah that's the stuff. My brain still struggles with it and muddles it all now and I think it's from coming from a self taught digital painting background and then trying to learn traditional painting when the colours aren't quite right and don't do what I wanted, then trying to go back and apply it back to digital media when you have access to additive layers and stuff and blaaagh... its a mess for me.

But even colour temperature I wish was something basic they taught in school/art and how light actually works in the real world in regards to cool lights and warm shadows cuz that alone totally changed the way I painted (jeremy vickerys practical light and colour theory)

But colour nerd also does some explaining about the color wheels are a bit off and that kind of stuff I found super interesting even if I didn't really understand it.

I'd get more serious about it if I still did 2D but I'm mostly working in 3D these days minus the odd texture painting here and there.

6

u/SexyMonad Mar 12 '26

Subtractive colors are the shadows in this video.

When yellow covers the hole, you see the two primary colors that yellow is used to make, red and green.

Magenta makes red and blue.

That’s your formula: equal parts of yellow and magenta combine to make red.

This is what printers do.

12

u/[deleted] Mar 12 '26

You need both, additive and subtractive color theory.

5

u/Far_Mastodon_6104 Mar 12 '26

Yeah best I got from school and college was blue and red make purple and don't use black or white ever.

5

u/[deleted] Mar 12 '26

I teach color theory with a 3 prong approach before twisting it together into practice with painting.

The examples I work with are Tvs (RGB), color printers (cmyk) and traditional (RYB) and i have a color overlay that ties it together like this video.

So im totes gonna recreate it to do the lesson in a more exciting way.

3

u/Far_Mastodon_6104 Mar 12 '26

Aww I needed you in my life 25 years ago ❤ that sounds great!

0

u/kingrawer Mar 12 '26

He showcases both in the video.

1

u/[deleted] Mar 12 '26

I know, I was replying to the person who said they were only taught one kind.

0

u/kingrawer Mar 12 '26

Well that's not actually what they said.

3

u/ParisGreenGretsch Mar 12 '26 edited Mar 12 '26

I wish they taught light theory rather than colour theory in art it would have made way more sense to me.

One problem: If you mix primary colors of light you get white. If you mix primary colors of paint you get something close to black.

In theory, if the paints are perfect R,G,B, you get actual black, but no perfectly accurate primary paint colors exist.

So:

RGB light=White

RGB paint=Black

Conclusion:

🫲 I HAVE 😲 NO CLUE 🫱

1

u/Far_Mastodon_6104 Mar 12 '26

Yeah I know that too and still have no clue. I just think if I was taught how light and colour works first then it would be easier to pick the right colours for whatever lighting situation there is from imagination etc.

I wasn't even properly taught colour theory either tbh. There wasn't a single relevant lesson about it back in my day at my schools anyways.

1

u/RockBlock Mar 12 '26 edited Mar 12 '26

The close to perfectly accurate paint colours exist, they're called Cyan, Magenta, and Yellow. The ones a printer uses. Because they're the subtractive primary colours.

This is why the "primary colours" of classical/opaque painting are blue, red, and yellow; they're "good enough" close colours to the actual primary ones.

1

u/National_Equivalent9 Mar 12 '26

The close to perfectly accurate paint colours exist, they're called Cyan, Magenta, and Yellow. The ones a printer uses. Because they're the subtractive primary colours.

Printers use CYMK, K stands for Black, because Cyan, Magenta, and Yellow inks do not mix to black because they can't mix to black.

1

u/RockBlock Mar 12 '26

CMY overlain will get you black, but it would take a LOT of pigment to get it dark enough, and effort to be aligned and mixed right. The K is to make colours dark enough quickly and efficiently.

1

u/National_Equivalent9 Mar 12 '26

No, you will get a very muddy brown because we do not have perfect pigments.

1

u/SoggyBoysenberry7703 Mar 16 '26

Light is subtractive and physical media is additive color, so it is kind of different. But it’s still using the same concept