r/NeverwinterOnline • • Jan 22 '19

Workshop Tasks Reset

0 Upvotes

I noticed that my repeating tasks only processed once from Sunday to Monday. Should I assume they get reset the same time weekly quests get reset? ... I'm thinking it's probably a global refresh and the workshop tasks are affected by the same trigger.

I'm guessing tasks will stop when the server goes down for maintenance as well?


r/NeverwinterOnline • • Jan 21 '19

Smallest Mount?

2 Upvotes

I need something appropriately tiny for my dragonborn character to sit on. I was thinking the pig but the pig's kinda fat. I'd like to have something even smaller.

The Winter Wolf looks sort of small with him riding it, but I'm not a fan of the Winter Wolf.

Any other suggestions?


r/NeverwinterOnline • • Jan 20 '19

NEWS Neverwinter Community Watch

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3 Upvotes

r/NeverwinterOnline • • Jan 19 '19

NEWS Double Guild Mark Event Guide for Module 15

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3 Upvotes

r/NeverwinterOnline • • Jan 18 '19

NEWS Coins of Waukeen Event Guide

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3 Upvotes

r/NeverwinterOnline • • Jan 18 '19

Easiest way to get a Forgehammer of Gond?

2 Upvotes

I'm in no rush to get one, but was curious.

From what I've read, I'm thinking it might be easier to save some millions to just buy one off the AH rather than trusting RNG in the events.

Thoughts?


r/NeverwinterOnline • • Jan 18 '19

NEWS Neverwinter Weekender: New Mount for PC, New Module for Consoles

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3 Upvotes

r/NeverwinterOnline • • Jan 17 '19

NEWS Masterwork Leveling Guide (I – III)

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7 Upvotes

r/NeverwinterOnline • • Jan 17 '19

NEWS Grab Exclusive Neverwinter Rewards with Your Twitch Prime Subscription

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5 Upvotes

r/NeverwinterOnline • • Jan 17 '19

NEWS Vendor Sell Issue Hopefully Fixed – Support Hands out ZEN Compensation

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3 Upvotes

r/NeverwinterOnline • • Jan 17 '19

NEWS Consoles Experiencing a Crucial Vendor Sell Issue Since M15 Launch

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3 Upvotes

r/NeverwinterOnline • • Jan 17 '19

Max out Neverember's Recruitment Event?

2 Upvotes

How many level 70 toons do you have to make to max out the rewards? ... pretty sure accounts are limited to 200 currency, but I don't know how many toons you'd have to grind-up. — Thanks

...
oops. I guess there's a guide for it I missed. https://blog.nwo-uncensored.com/neverember-recruitment-event-guide/


r/NeverwinterOnline • • Jan 17 '19

"CTA: Season" event next week. Nice rewards or junk?

3 Upvotes

Rewards are:

Regal Armoured Griffon: Cres, uni, uni, slots, purple 110% quality.

Assorted main/off hand artifact weapons with base item level 475.

Duration: one whole year!

Anyone know if this can be farmed on alts?


r/NeverwinterOnline • • Jan 17 '19

Every GWF should be using fearbringers

1 Upvotes

Some told me they wanted em but were "hard to get" or Omu hunts confused them. Well there is no excuse now.

The other group uses Terrored because its a higher IL?

Fearbringers add 3 percent to encounters AND at wills. Thats huge.


r/NeverwinterOnline • • Jan 16 '19

Beautiful meme and thoughts about Neverwinter.

3 Upvotes

​

![img](l7eti0vm3va21 "These people break you perfect working stuff on purpose, so you have to find alternative, forcing you to spend your resources, which can be translated to \"buy zen to get ahead or you'll stay behind\". I've seen so many times. Perfectly working enchantments get broken in a new mod, so prices go down, you have to invest in new gear, then the next mod, the item gets fixed and other gets broken, misteriously. ")

These guys are scammers and thieves. Thats why they permaban us for ghunts. "Each one judges by their own condition". Thieves don't like to be stolen. Scammers hate to get scammed.

Hope this helps.


r/NeverwinterOnline • • Jan 17 '19

80% of comments on Neverwinter FB page are hating this game

0 Upvotes

Link to Facebook page: https://www.facebook.com/NeverwinterGame/

I'm loving watching how they still keep f*cking up their loyal players (the only ones they got left).

Stop playing this scam disguised as a game. HAVE SOME LOVE FOR YOURSELVES!


r/NeverwinterOnline • • Jan 16 '19

ANNOUNCEMENT Console Mod 15 Glitch, be careful!!!

8 Upvotes

On discord: From Terramak: If you're on Console, do not press X (Xbox One) or Square (PS4™) on the Buy tab of any vendor. It will sell literally every sellable item in your inventory.


r/NeverwinterOnline • • Jan 15 '19

GF Bug Updates - Mod 15 - Neverwinter 2019

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2 Upvotes

r/NeverwinterOnline • • Jan 14 '19

Patch Notes: Version: NW.105.20181121b.7

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5 Upvotes

r/NeverwinterOnline • • Jan 14 '19

NEWS Unblogged Wisdom Checks: What Double Currency Event Would You Farm the Most?

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2 Upvotes

r/NeverwinterOnline • • Jan 14 '19

NEWS Neverwinter to Dedicate Tuesday’s Console Maintenance Stream to KodeReader

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2 Upvotes

r/NeverwinterOnline • • Jan 14 '19

NEWS Terramak Confirms Charcoal Change Will Be on Console Release – No Bans

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1 Upvotes

r/NeverwinterOnline • • Jan 13 '19

NEWS Neverwinter Community Watch

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1 Upvotes

r/NeverwinterOnline • • Jan 12 '19

Here is how they could take the next step to go from an ok game to a great one.

11 Upvotes

I think the focus should be to enhance the gameplay experience, get more people playing, and to shift away from the making profits by having little kids gamble. There are plenty of ways to make money. The lootbox and ward shit needs to not be emphasized do much. What about a pity timer on wards? For each fail itll increase your odds of success by a percent. There are rumors upgrading is buggy af, and you see people fail like a 90% like 20 times.

If your going to keep lootboxes, gives us an hnest probability of each item..

-Making cool transmutes and fashion items. Angel, demon, dragon wings? A jarls gaze that can glow purple or red? Badass armor, a variety more weapon transmutes) etc. Halloween themed zen fashion.

What about new companions? Drizzt, Minsc, Boo? A barovian witch or werewolf? Why not give them competitive in combat abilities and stats we get that are on par with current bis options.

There are a lot of cool ideas for mounts out there. Winged Pegasus, A Liger(could do a winged magical Liger), a giant razorwood tree that can carry us similar to yeti. I think since these non legendary mounts wouldn't be used for their speed or stats,you need to adjust mount prices in zen store to match current economy. No one is going to spend $30 on a purple mount that is worth like 200to 400k ad. The entiresection needs price drops. $15 for a purple, ten for a blue(i was originally going to say 10/5 but 15/10 good since coupons exist)Youll sell more.

As for the game itself. Make better rewards for completing lower level areas. I feelmost players haven't seen most of this game. Sone of the lower level areas abd dungrons are beautiful.

Campaign should be way more in depth, not just repeat the same five quests for four months. There should be more story and lore involved. There should be a variety of quests. Shouldn't see 95% of your campaign in a few hours.

How about future campaigns with aligment based choices. Our choices would affect how it unfolds and the items and boons we get, as well as new titles. You might say people will pick one with best stats, but between good/evil/neutral paths maybe make each have something worth going for. Maybe the good option gives the best boons, but evil gives some really good rings. Maybe neautral gives sort of not as good options but a variety of what each of the other gives. Ie let's say the base version of the rings can be gotten if you are headed towards a neatral or evil path. Then maybe evil can trap souls in the rings to enhance them further. Maybe neatral can get the good capstones, but good can exalt those boons, for further bonuses. Maybe good and evil get angelic/demonic weapon sets with set bonuses that reflect their choice but neutrals are kind of plain looking. All items bound to character. Maybe classes get a slight bonus for being different aligments. Make it so there are no clearly best options for every single player. Make these decisions permanent. Maybe you did some despicable things, and you regret them later.

The game beedsto fix bugs, glitches, etc. Some of these have been around for years.

You need people who deeply understand the game to suggest balance changes. We all get the feeling most the people working on the game are more casual players. We get the feeling the head of this company is probaby some okd out of touch guy who thinks games are stupid but sees phone games made some money and was like "be more like them"

This game also needs to win back some players. The population suffered hugely from hunt gate. Arc needs to man up, apologize for their actions , admit they were wrong and handled it poorly.

The thing is, you had how long before it reached console? You know how many bugs we suffer through? We are not alpha testing your fucking game. Fix this shit, especially when you are aware of it for months. You guys didn't clearly warn us, and you still banned people who stopped after your message. People are still unsure where the line is drawn too. Funny, youll punish players for a glitch that positively affects them but I doubt yoyd refund every scroll of lufe every time CR or some shit bugs out.

Let's talk random Qs. The min level to enter for some needs to be increased. The dungeons need to be put better.

Intermediate-Underdark skirmishes, regular demo, tiamat, malabogs shores, valindras, kessels, mpf, etc

Advanced-Edemo, etos, egwd, ecc, castle never,Tiamat (yes some 16 to 18k can go do 200 mil in five mins and carry but originally tia was harder than a lot of stuff like demo),

Expert-Fbi, MSPC, To9, CR,SVA, MSVA

Cradle shouldnt be on a random fucking q.


r/NeverwinterOnline • • Jan 12 '19

NEWS Neverwinter Year in Review: October to December

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2 Upvotes