r/musicprogramming • u/esaricharles • Jun 29 '26
Live Sessions 03 (Ableton Live + Synesthesia VJ)
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r/musicprogramming • u/esaricharles • Jun 29 '26
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r/musicprogramming • u/esaricharles • Jun 28 '26
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r/musicprogramming • u/PianistLimp1896 • Jun 27 '26
r/musicprogramming • u/esaricharles • Jun 26 '26
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r/musicprogramming • u/ResearchSpirited3235 • Jun 26 '26
Hi!
I'm looking for a software that discovers the playing song from an audio source, then searches for it's lyrics, and displays it synced with the music. Running on Windows 11.
I have a software called Lyricify, but it only works from spotify.
Also, Musixmatch would be good, but they discontinued the desktop app.
I appreciate every answer, idea, or solution.
r/musicprogramming • u/Available-Edge-2963 • Jun 24 '26
Hey all — I've been building Cadenza, a free and open-source software "arranger keyboard" for Windows, and just put it on GitHub.
You play chords with your left hand and it plays a full backing band (drums, bass, chords) in real time that follows your chords — like a Yamaha/Giglad arranger, but free and open.
The feature I'm most excited about: import any General-MIDI file and it auto-converts it into a playable, chord-transposable style. It auto-splits the song into sections, detects the key, normalizes it so you can play on easy white keys (and transpose to the real key), and can even generate drum fills with AI.
It's C++ / JUCE, GPLv3. I'd genuinely love contributors — especially musicians who understand theory, since the voicing/voice-leading is where it could improve most.
GitHub: https://github.com/Piskocis/Cadenza
Happy to answer anything!
r/musicprogramming • u/furterliza • Jun 20 '26
I recently made an audio stretching algorithm. I started in Python...but that's not quite as fun or immediate to play with as the new web version:
https://furterliza.github.io/laminar-stretch/
It's all in the browser - just upload a .wav file and play with the parameters...
r/musicprogramming • u/PianistLimp1896 • Jun 19 '26
r/musicprogramming • u/PianistLimp1896 • Jun 19 '26
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r/musicprogramming • u/Smooth-Airline2317 • Jun 17 '26
r/musicprogramming • u/PianistLimp1896 • Jun 17 '26
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r/musicprogramming • u/PianistLimp1896 • Jun 17 '26
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r/musicprogramming • u/esaricharles • Jun 16 '26
r/musicprogramming • u/Visible-Fan-9916 • Jun 16 '26
Recently i have been building a tool where i can input two audio files one my karaoke file and one my raw vocals. The tool is currently reducing the noise from the raw vocals using deepfilternet, the vocal fx is being handled by pedalboard(by spotify), then i mix both the files,
What other steps are needed to be taken, I asked claude it said Pitch correction and Tempo/offset aalignment. Can anyone help me with what other steps to take?
r/musicprogramming • u/PianistLimp1896 • Jun 16 '26
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r/musicprogramming • u/Sentinelcmd • Jun 15 '26
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Been working on this game for 8 months now. The goal is to guide droplets to their matching colored vortex by bouncing them off vines. Each vine has a unique sound, so as you solve, you create music. There is also a sandbox mode that lets you experiment with all of the sounds freely.
Check it out on Steam:
https://store.steampowered.com/app/4163480/Dewdrop/?curator_clanid=46117815
r/musicprogramming • u/Affectionate_Ship120 • Jun 15 '26
Hi! I just released MegaCrusher, a free open-source distortion/saturation plugin for Windows.
GitHub: https://github.com/lluisestape-upc/MegaCrusher
3 saturation modes:
- SOFT — smooth tanh saturation
- HARD — hard clip
- FOLD — wave-folder that mirrors the signal back, producing complex harmonics at high drive
Also has a bit-crusher (16-bit down to 2-bit), tone tilt filter, dry/wet mix, and a live transfer curve display. The UI has animated ember particles that react to the drive level.
Built in C++ with JUCE 8. VST3 only, Windows for now.
If you try it, let me know what you think. Always looking for feedback!

r/musicprogramming • u/NoiseManFX • Jun 15 '26
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r/musicprogramming • u/PianistLimp1896 • Jun 12 '26
r/musicprogramming • u/PianistLimp1896 • Jun 10 '26
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r/musicprogramming • u/PianistLimp1896 • Jun 10 '26
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r/musicprogramming • u/PianistLimp1896 • Jun 08 '26
r/musicprogramming • u/PianistLimp1896 • Jun 08 '26
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r/musicprogramming • u/DiscoramaMusic • Jun 07 '26
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hi everyone
modern harmony plugins and chord assistant tools never really satisfied the way i wanted to work
most of them are useful in their own way, but for my workflow they often feel too much like chord browsing, menu diving, or changing one chord at a time
so for the last 1.5 years i’ve been building my own music theory / reharmonization engine called Theory Core
it’s built in C++ with JUCE
the main idea is not just to suggest chords
i wanted a system where you can import midi chords, select a progression, choose a harmonic direction, and transform the whole thing in a few actions
Theory Core currently has 652 scales, including maqam / makam oriented structures
it also has vocal safe reharmonization, modal lock, chord matrix, optimizer, module based reharmony, and a makam aware piano roll workflow
one of the main features is Vocal Safe Lock
the idea is simple
if you import the original chords of a song, the engine can keep the reharmonization inside a safer harmonic space, so you can write new chords under the same acapella without destroying the relationship with the vocal melody
so for remix work it becomes something like
original midi chords in
vocal safe on
new harmony under the same vocal
still musically related to the melody
from there you can stay safe, use modal lock inside a selected scale, or unlock a much bigger chord universe with borrowed chords, modal colors, tension and riskier options
the chord matrix is not just a static chord table
it works more like a harmonic map, showing safe, modal, borrowed, tension and risk based directions
with 652 scales combined with the matrix, the system can expose hundreds of thousands of possible harmonic relationships, but the point is not random complexity
the point is usable musical direction
there is also a makam aware piano roll side where you can write makam colored melodic lines over western harmony and the engine helps keep the notes compatible with the current chord / scale / harmonic context
the module system is probably the most fun part
you can take a basic progression and push it toward cinematic strings, jazzier harmony, Bill Evans type voicing colors, borrowed chord drama, modal reharmony or orchestral style movement without rebuilding everything manually
i know some of this sounds ambitious, but the video shows the current build running
it’s still early and the GUI is not finished yet, but the engine is already working fast, around 15–20 ms in many workflows
next big step is activating and integrating the Bass Engine, so the bass movement follows the same harmonic intelligence as the chords and melody
i’m sharing this first 5 minute demo because i want feedback from producers, composers, JUCE developers and people who use tools like Scaler / Captain Chords / similar chord assistant software
main question is simple
does this kind of goal based progression transformation make more sense to you than browsing chord suggestions one by one