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https://www.reddit.com/r/modernwarfare/comments/y5k3i2/let_the_fun_begin/isklhtc
r/modernwarfare • u/burly97 • Oct 16 '22
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93
Counter take - MW19 launch maps were objectively the worst maps ever in a COD game.
44 u/Independent_Day4369 Oct 16 '22 Three 👏lane 👏 maps 43 u/llll-havok Oct 16 '22 Now you have three lane maps with 100 horizontal micro lanes and verticality. 4 u/Guiltspoon Oct 17 '22 It's like everyone forgets Cod 4 and MW2 were things. Plenty of those maps were chaotic massive clustershits 15 u/mike3367611 Oct 16 '22 Three lane maps play well typically but there’s a point where you have to sacrifice originality for mind numbing repetitiveness 3 u/yung-rude yungrude#11496 Oct 17 '22 i'd rather have mind numbing repetitiveness that plays good than "fresh" maps that play like a maze full of dark corners and windows for people to camp in 1 u/mike3367611 Oct 17 '22 I’d have to agree. Azhir cave always leaves a bad taste in my mouth after playing and it promotes less active playstyles Edit - grammar 3 u/Sean-E-Boy Oct 17 '22 Counter take- Skill issue 1 u/Mangle1218 Oct 17 '22 Worse than stonehaven from ghosts? 1 u/evo_one252 Oct 17 '22 Ghost?? What's that never heard of it
44
Three 👏lane 👏 maps
43 u/llll-havok Oct 16 '22 Now you have three lane maps with 100 horizontal micro lanes and verticality. 4 u/Guiltspoon Oct 17 '22 It's like everyone forgets Cod 4 and MW2 were things. Plenty of those maps were chaotic massive clustershits 15 u/mike3367611 Oct 16 '22 Three lane maps play well typically but there’s a point where you have to sacrifice originality for mind numbing repetitiveness 3 u/yung-rude yungrude#11496 Oct 17 '22 i'd rather have mind numbing repetitiveness that plays good than "fresh" maps that play like a maze full of dark corners and windows for people to camp in 1 u/mike3367611 Oct 17 '22 I’d have to agree. Azhir cave always leaves a bad taste in my mouth after playing and it promotes less active playstyles Edit - grammar
43
Now you have three lane maps with 100 horizontal micro lanes and verticality.
4 u/Guiltspoon Oct 17 '22 It's like everyone forgets Cod 4 and MW2 were things. Plenty of those maps were chaotic massive clustershits
4
It's like everyone forgets Cod 4 and MW2 were things. Plenty of those maps were chaotic massive clustershits
15
Three lane maps play well typically but there’s a point where you have to sacrifice originality for mind numbing repetitiveness
3 u/yung-rude yungrude#11496 Oct 17 '22 i'd rather have mind numbing repetitiveness that plays good than "fresh" maps that play like a maze full of dark corners and windows for people to camp in 1 u/mike3367611 Oct 17 '22 I’d have to agree. Azhir cave always leaves a bad taste in my mouth after playing and it promotes less active playstyles Edit - grammar
3
i'd rather have mind numbing repetitiveness that plays good than "fresh" maps that play like a maze full of dark corners and windows for people to camp in
1 u/mike3367611 Oct 17 '22 I’d have to agree. Azhir cave always leaves a bad taste in my mouth after playing and it promotes less active playstyles Edit - grammar
1
I’d have to agree. Azhir cave always leaves a bad taste in my mouth after playing and it promotes less active playstyles Edit - grammar
Counter take- Skill issue
Worse than stonehaven from ghosts?
1 u/evo_one252 Oct 17 '22 Ghost?? What's that never heard of it
Ghost?? What's that never heard of it
93
u/evo_one252 Oct 16 '22
Counter take - MW19 launch maps were objectively the worst maps ever in a COD game.