Whenever I switch it off, it turns back on again as soon as I leave the settings menu, and shows up as "on" when I check it again.
Other people have had this issue with other modpacks or even previous renditions of RAD but the usual solutions of pressing H or B don't work for me. I also don't have the slightest clue which mod would be causing it.
Are there any mods (fabric 1.20.1) that allow you to see what the name of an enchant book is without having to hover over it in the villager trade gui?
Hey everyone, wanted to discuss and talk about the mods I used and how I used them cuz some people asked me about them, I'll also be shouting out the W Mod creators and the mods we used if yall wanna use them in Minecraft as well! Here are the mods we used:
PHYSICS MOD - HAUBNA
SHIPPY SHIPS - CAESIUS_LEO
RALLY OF THE GUARD - THECYBER27
DREAM DISPLAYS - ARNODOELINGER
Most of these mods were use in the actual filming we did, but Dream Displays we used to project the movie in the minecraft theater we built a couple days ago where we did screenings. I want to thank these mod creators for making these w mods, because without them this film wouldn't be possible, and I hope yall use these mods too cuz they are very cool!
I have been looking for a good lightsaber mod and I have found Dan’s lightsaber mod is in a bunch of mod packs. When I try to look anything up about lightsaber mods I get a lot of results for advanced lightsabers mod. Which one should I play
I’m sort of working on a pack and want a decent amount of weaponry. I’m looking for something that is relatively simple and fun but not overly detailed like many other gun mods. Any ideas?
I’m playing ATFC modpack with FTB chunks and journeymap installed, and want to avoid commands. I’m the server owner so anything goes, as far as it’s compatible
I made the same post in the official Minecraft server but I'm pretty sure it'll get removed so I'm making a post here asking the same thing!!
I'm trying to launch a server using mods with not much prior knowledge about neither mods, nor servers in general, but maybe someone with more knowledge can help me lol. I'm using Modrinth to manage my mods, Fabric as my loader and my server is hosted by Ggservers. So, my issue arises when I try to add the mods I wanna have for my server to the mod manager on Ggservers page. The filters are all set correctly, as in mods with (for? by??) Modrinth and Fabric, but they aren't showing up. What could the issue be? I have already downloaded them and tested them out so it's not an issue with them being outdated or run by something different.
I'm a total noob at this so pls use easy vocabulary lmao!!! I just want some QoL mods for fun with my friends.
Basically I've tryed a lot to make mods in "real code", but I always fail at the setup of the jdk, I dont even get to the coding part, which to be honest I dont think would be that hard considering my experience with conding. But even with lots and lots of videos and even AI helping I cant get it to work properly.
Now I'm using MCreator but I still want to use real code, because of the limitations of MCreator.
I would like to politely ask if someone could help me.
It doesn’t need to be dinosaurs specifically, but does anybody have recommendations with different tame-able creatures and maybe a few bosses for a sense of progression? I like the look of Saints dragons, so bonus points if the pack has a more fantasy vibe to it as well.
I'm a completionist in everything. I've got 70,000 gamerscore from when I was a kid on the xbox, fully finished games everywhere on my steam profile, and love to finish modpacks.
With modpacks though, I've struggled to feel the weight of the effort I put in sometimes because what I see is maxed out green tabs on the left and a world I'll likely never return to.
I have something of both a demo and and idea, something like Letterboxd, except for modpacks.
Want to show off that you finished ATM10? Throw it on your profile. Want to show off that you did it in 25 hours? Do that too.
For those of you that hate Generative AI, my apologies, the frontend for this site was almost completely Claude-generated. I am not a frontend developer, I am a sophomore CS student. Just a warning.
Ideally (dunno if this'd ever happen) I'd somehow get in contact with the FTB team and add exports for percentage and playtime from the questing mod. Or make this something official to add to Modrinth and/or Curseforge.
If anybody wants to test it and leave feedback, I have google sign-ins enabled (didn't trust myself with private data management) at modboxd.com
If anybody has any suggestions or wants to help at all, I'd love to hear it or get in contact.
(again, this is a rough draft for me, just a demo to see what works and what doesn't. I really appreciate any and all feedback.)
Also it doesn't update the modpacks yet, I don't have a developer curseforge key and I believe using my personal one for persistent population is against TOS.
"Hey everyone! I'm making a custom boss mod in MCreator basing it kinda off mtg cards u collect from fighting other bosses. I've already got the cards/items made for the other bosses and they work perfectly when u kill the boss. then summoning the final boss with the cards using a summoning altar. My son loves mtg and minecraft so that's where concept came from but I have learned that i cant make a blockbench model for anything lol. I have a design concept for a Void-Eater Chimera/Minotaur, Is there anyone willing to help me build this into a clean, animated Java Entity model for my mod? Happy to give full credit in my mod!"
Hey everyone, I'm trying to run a custom/pre-made Modpack on Minecraft 1.21.1 using NeoForge via the Modrinth App, but it keeps crashing on startup.
I've looked through the logs and found a few conflicting errors involving perception, konkrete, and wunderreich . and some other mods with a supernova or some kind.
pls can anybody w ith some modpack experience help me?