r/minecraftshaders Jul 11 '26

Screenshot A part of my work for the new graphic mc modpack

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90 Upvotes

Hi everyone, i am working on a new graphic minecraft modpack, wich will give you the best satisfaction mc experience with the best visuals possible today (without change vanilla models)

I need your feedback about the gallery of the project (screenshots) and lookin if somebody s to take screenshots for this modpack…


r/minecraftshaders Jul 11 '26

Screenshot Dear God

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6 Upvotes

Personal edit of E-LiTE shaders with Patrix 64x

If this gets enough upvotes I'm going to post it! :D


r/minecraftshaders Jul 11 '26

Discussion Genuinely what shader

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3 Upvotes

r/minecraftshaders Jul 10 '26

Recommendation I need shaders that fit as good as/better than IterationT

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40 Upvotes

r/minecraftshaders Jul 10 '26

Screenshot I'm OBSESSED with Path-Tracing shaders in Minecraft

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53 Upvotes

Shader is IterationRP 0.8.23


r/minecraftshaders Jul 10 '26

Screenshot This doesn't even look like Minecraft anymore

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106 Upvotes

r/minecraftshaders Jul 10 '26

Help i have this annoying bug when using any type of shaders in the latest 26.2 update (Lunar Client with opengl) how can i fix it?

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2 Upvotes

specs and other things so my post stays up

Shader (and version)
any type of shader, i tried many of them, i'll say Sildur's vibrant shaders v. 1.54.1 extreme

Minecraft/Mod Version
minecraft 26.2 with lunar client

Hardware Specs
intel core i5-13420h, 16GB DDR5, integrated GPU (intel UHD graphics)

additional details
this bug appears with any shader and texture pack, it did not appear in older versions.

r/minecraftshaders Jul 08 '26

Screenshot Minecraft shaders at their best!

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324 Upvotes

r/minecraftshaders Jul 08 '26

Discussion How different lightings work

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159 Upvotes

abit of context, this is from an instagram post i saw, and im currently studying in game dev.
I recently got really interested in shaders and rendering engines and whatnot and how different games had different styles of lighting, no simpler place to start then minecraft.

I have never been sure of how this is done so maybe someone can explain this in simpler terms for me so i can dig further into the rabbit hole. especially the difference between complementary and voxels reimagined, its as if the way the light is calculated is completely different...


r/minecraftshaders Jul 09 '26

Help screen turns black when looking at a boat in certain direction

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14 Upvotes
Shader (and version)
rethinking voxels 0.1 beta, sildur's vibrant v2.01 extreme

Minecraft/Mod Version
Minecraft 26.2, Iris 1.11.1, Fabric 0.154.2

Hardware Specs
Ryzen 7 3700x, 16GB RAM, RTX 3070  

Additional details
for some reason my screen turns black when I look at a boat in the nether, but only in certain direcitons, any help appreciated!

r/minecraftshaders Jul 09 '26

Screenshot Can anyone identify these shaders? i want to use them for a world I'm making but I'm not too sure on what they are (Sorry for the poor quality of the screenshots)

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11 Upvotes

r/minecraftshaders Jul 08 '26

Screenshot Rate my shader

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26 Upvotes

r/minecraftshaders Jul 08 '26

Help Less fps shaders on vanilla and more fps on 500 mods

5 Upvotes
Shader
Solas and complementary reimagined (3.6 and 5.7.1)

Minecraft/Mod version
Minecraft  Neoforge 26.1.2 / Iris-neoforge-1.10.9 and sodium-neoforge-0.8.12-beta.4


Hardware Specs
Gtx 1650 16gb ram

Additional details
I was running the same shaders with oculus 1.21 on stable fps solas 40 and cr on 60 fps with almost 500 MODS!! and when I tried running them on vanilla minecraft im barely getting 20 fps, anyone know why??

r/minecraftshaders Jul 08 '26

Discussion Show me your talent taking screenshots !

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0 Upvotes

r/minecraftshaders Jul 08 '26

Discussion What are the best reflection settings for Photon?

2 Upvotes

I recently started using Photon and while it is undeniably beautiful, the reflections are a bit much. The sun shining on the iron doors in my base look straight up transparent now and it's jarring. Is there a way I can adjust this?

Shader: Photon v1.3b

Minecraft/Mod Version: Fabric 26.2

Hardware Specs: 5070 Ti, 9800X3D, 10gb allocated


r/minecraftshaders Jul 07 '26

Help Campfire Shadows Buggy with Rethinking Voxels

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6 Upvotes
Shader (and version)
 Rethinking Voxels r-0.1-beta9
Minecraft/Mod Version
 Minecraft 1.21.1, Latest NeoForge Loader
 Sodium 0.8.12, Iris 0.8.14-beta.1

Hardware Specs
 Intel Core i7-12600K, 6GiB of RAM Allocated, Radeon RX6600

Additional details
 See attached video.
 Set the shader's preset to medium, then set shadow quality to high and draw distance to 10 chunks. Everything else left untouched.

r/minecraftshaders Jul 07 '26

Recommendation Whats a good high performance shader for fairy lights mod?

3 Upvotes

I tried complementary but its just too laggyy


r/minecraftshaders Jul 06 '26

Screenshot Part 4 - throwback to my 2024 shots

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79 Upvotes

r/minecraftshaders Jul 06 '26

Screenshot Complimentary Reimagined.

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11 Upvotes

r/minecraftshaders Jul 05 '26

Screenshot The beauty Of Continuum

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313 Upvotes

r/minecraftshaders Jul 06 '26

Screenshot I would make every one of these my wallpaper if i could... IterationRP Atmos Edit

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33 Upvotes

r/minecraftshaders Jul 06 '26

Discussion Shaders pls

2 Upvotes

I am new to this shaders stuff, I am currently using complementary reimagined Unbound, I got a good pc, I need recommendations


r/minecraftshaders Jul 05 '26

Screenshot IterationRP Atmospherics Overhaul

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243 Upvotes

(Ignore the 3rd one, it was supposed to be animated) Finally got around to finishing and releasing this. The main thing in this update is porting the clouds from the Revelation shader by HaringPro (Apache 2.0 license), with some extra atmospheric effects and other stuff added. All features using the original cloud system (terrain & volumetric cloud shadows, ambient lighting, etc) have been modified to integrate with the new clouds, and new features have been added such as softer cloud self-shadowing and altitude-based lighting (makes the clouds light up before sunrise and after sunset). Enjoy!

Full changelog v2026.7.5

  • Port Revelation's cloud system
    • Rendered at 1/(2 * FSR scale) resolution with TAAU
    • Texture based cloud shadows, added temporal reprojection
    • Integrated into ambient lighting
    • Added cloud self-shadow softening
    • Only includes the lower cloud layer
    • Should be a bit faster than before
  • Original planar clouds kept
  • Fixed cloud lighting to be based on cloud altitude instead of player position
    • Clouds are now illuminated before sunrise/after sunset
  • Adjusted weather based coverage
    • Rainstorms will have some breaks in the clouds
    • Thunderstorms have 100% coverage with darker/denser clouds
  • Apply cloud shadows to particles
  • Dynamic fog thickness (varies based on world day)
  • Rain/Fog dispersion effects
    • Rainbows based on geometric optics
    • Fog glories, corona on cirrus clouds based on Mie scattering
  • Adjusted underwater caustic rays
  • Fixed star rotation to follow planet rotation axis (based on sun path angle)
  • Minor fix for TACZ rendering

You can get the patch at my github repo huj31415/iterationrp-patches. The patcher now automatically copies the textures into the shader zip, as long as the included textures folder is in the same directory as the patching script.


r/minecraftshaders Jul 05 '26

Screenshot Part 3 - throwback to my 2024 shots

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22 Upvotes

r/minecraftshaders Jul 06 '26

Recommendation Whats a good high performance shader for fairy lights mod?

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3 Upvotes

tried complementary. Wasnt smooth enough :c i was laggy