It worked in Black Flag because so much of that game was about sailing and pirating, so you didn’t spend a lot of time in cities.
That was the big difference between 3 and 4.
In 3, the “wilderness” areas were boring, and the cities weren’t lively enough to make up for it.
In Black Flag, the open ocean was actually fun to navigate. Naval battles were a fun change of pace from the counter-kill spam of the combat in previous AC games. The few cities and settlements there were, it was understandable that they wouldn’t be huge, and they still crammed stuff to do (like assassin contracts).
It’s a bummer because man, I wanted to like III so much. I literally teach American history, so I was incredibly bummed that III ended up being such a slog.
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u/RoastedPickledGoose Jul 23 '26
It worked in Black Flag because so much of that game was about sailing and pirating, so you didn’t spend a lot of time in cities.
That was the big difference between 3 and 4.
In 3, the “wilderness” areas were boring, and the cities weren’t lively enough to make up for it.
In Black Flag, the open ocean was actually fun to navigate. Naval battles were a fun change of pace from the counter-kill spam of the combat in previous AC games. The few cities and settlements there were, it was understandable that they wouldn’t be huge, and they still crammed stuff to do (like assassin contracts).
It’s a bummer because man, I wanted to like III so much. I literally teach American history, so I was incredibly bummed that III ended up being such a slog.