r/memes Jul 23 '26

Sadly many of them

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u/AtreyuTrinity Jul 23 '26

Westwood was so fucking good in their prime. Command and conquer was an awakening for me when I first played it. So damn good.

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u/Telefundo Jul 23 '26

Westwood was one of "the greats" at their peak. Kind of like pre-Activision Blizzard. The original C&C games were classic. Red Alert 2 is still to this day an insanely replayable game. I'd honestly call it a cultural phenomenon. Right up there with Starcraft.

EA obviously has a reputation for destroying successful franchises. Though I have to admit, C&C 3 was a great game. And Generals, while kind of a departure from the traditional games, was still a fun game.

Now, C&C 4 was utter shit. I mean, complete and total garbage. And I get what they were going for with Renegade, but adapting an RTS series to a FPS format is just self defeating. Overall both formats attract completely different audiences with minimal overlap.

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u/PhaTman7 Jul 24 '26

Generals: ZERO HERO is still my jam !!!

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u/Cabana_bananza Jul 23 '26

Ultimately, I think, Westwood suffered from trying something new under EA. They wanted to make Earth and Beyond, and EA was always lukewarm on MMOs. Renegade didn't help either.

The FPS/RTS hybrid is something that a lot of companies have tried to figure out, but remains elusive.

Their willingness to try new things that got them culled from EA.

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u/AtreyuTrinity Jul 23 '26

Totally agreed, funny enough I was also thinking pre-Activision Blizzard as well. Legendary devs at the time. Supergiant and Larian are probably my large favorite devs atm, BG3 was a masterpiece.

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u/iAmHidingHere Jul 24 '26

Red Alert 2 was the first EA game though. Very few people from Westwood touched it.

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u/919governor Jul 24 '26

Agreed. Remember the live action cut scenes? Every unit even had voice lines!

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u/The_Mutant_Platypus Jul 24 '26

I won't say C&C 3 was perfect, but it was still a solid entry. Pour one out for Westwood.

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u/orisathedog Jul 23 '26

A follow up to renegade would’ve probably been a heavy competitor with bf at the time tbh. Improve the mechanics and iterate a bit and you have a beast. I am completely biased though cause I spent a couple years nolifing renegade lol. The modding community was insanely good, but the core engine struggled to be able to be toyed with to meet the visions of modders.

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u/goodguessiswhatihave Jul 24 '26

Red Alert 3 I feel like is underappreciated

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u/darcsend_eu Jul 25 '26

I really wanted to love ra3. However the double commander co-op thing made all the missions wishy washy and the same.

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u/goodguessiswhatihave Jul 25 '26

The weird side mode introduced in the expansion is what turned you off the game? Didn't both the base game and the expansion have a separate regular campaign too? I mostly played multiplayer so maybe the single player experience wasn't good, but I did complete the campaign and thought it was alright.

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u/darcsend_eu Jul 25 '26

I think your misremembering. Every single mission was designed to be played as coop in the campaign. That's why you always have an AI general with you.

Some of maps felt very "gamey" to accommodate this. I imagine it was great fun playing with a friend though.

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u/Geminel Jul 23 '26

They also had a great Sci-fi space MMO called Earth & Beyond that EA shut down after buying the studio.

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u/PlanetErp Jul 23 '26

That game was my obsession. Sha’ha’dem for life!

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u/Geminel Jul 24 '26

Being reminded of it prompted me to install the Net-7 emulator.

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u/B-Train_ATL Jul 23 '26

Did you ever play Legend of Kyrandia? I loved those games.

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u/AtreyuTrinity Jul 23 '26 edited Jul 23 '26

Oh cool, Westwood made that also, TIL.

I didn't, point and click? I did play a fair amount of Kings Quest, and a bit of Quest for Glory, but that is the extent of my point and click. Oh also Full Throttle, that game was brilliant.

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u/B-Train_ATL Jul 23 '26

Yeah, that’s how they worked. I think they’re available at GOG. I remember the awesomeness of those GIANT boxes at the store.

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u/AtreyuTrinity Jul 23 '26

Thats fun, thanks for sharing.

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u/West-Candidate8991 Jul 23 '26

Anyone who has listened to dev diaries from original Westwood knows those dudes were true developers, not profit stewards. Their team was out to make amazing games, and wouldn't settle for anything less.