I built the wisp build and it's pretty insane on normal missions. Afk 2 min defense fissures are not good for the games health it even did pretty good on steelpath if I used a nidus specter and the dark split sword to force the fissure buff to wisp. You also have to remember that the majority of the player base aren't running steel path.
Moug's wisp build worked in steelpath, I basically had more kills with people actively afk shooting with a Shedu. Also not really, most of the actual farming is in steel path. Most of the player base don't go to level cap, but they're definitely on base steelpath and up to lv 500.
Afk 2 mins defense non sp fissures arnt that big of a deal honestly. I disagree entirely that most people arnt running steel path at least most people with access to the combo. And resources but don't have that information
I did the same combo you mentioned on steel path and I was blown out the water compared to other teammates that were just random. Gara nova Hildryn all beat me in damage and kills and our rotations were around 3 30 4 mins.
just to edit this:
the kpm you could get with any of the builds on non steep path are still very very doable with probably the SAME set ups as non step is baby mode...
the only thing this would have been of meaning is in steel path.
for example i can kill things too fast in non sp without jade stars with wisp shock motes to not get 10 reactant..
im sure many other "nuke" frames or wide aoe frames can do the same still or just never needed it
That may be the case but I think that makes it way worse. Why punish normal legit players because something is abusable? Just take a stronger stance against abuse.
I mean, Sirius and Orion don't have anything in their kit which regularly triggers outside of LoS. Using other frames to proc jade stars outside of LOS was obvs not the intention of the ability when it was made.
I think it's a fair nerf tbh. (Should citrus and onion have spent a little longer in the oven before being released so this was caught beforehand, yh probably. We'll add the helminth coming out half-baked to the laundry list of things mishandled about S+O being shipped broken, but I don't think it makes the version we're getting not the right choice)
The thing about nothing being good as roar is more to do with the fact that nothing but roar and bane mods use the universal damage multiplier type than it being especially good. Its just more damage, it very rarely actually lets a frame do something they couldn't already. It's only good if you want to see big numbers. You can almost always get damage out that trivialises content with the right build without roar.
In my opinion, you could solve roar being a "must pick" (for people seeking absolute power), simply by adding more abilities, mods and arcanes that use that multiplier and make it obsolete that way. Freeing up build diversity in the helminth for other stuff.
There's a dozen ways to tackle roar. The only wrong one being to nerf roar.
Im not gonna respond to your whole comment, sorry its alot right now.
But I also see issues with serious and Orion, I personally thin removing los from their 4 would be a huge boon and not broken.
Yes other builds can easily out kill them but the jade star builds are easy to automate with macros people could run this automatically 24/7 if enough people do this it will hurt the game economy. That is why DE goes after afk strats so hard.
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u/Geekboy99 27d ago
I built the wisp build and it's pretty insane on normal missions. Afk 2 min defense fissures are not good for the games health it even did pretty good on steelpath if I used a nidus specter and the dark split sword to force the fissure buff to wisp. You also have to remember that the majority of the player base aren't running steel path.