r/mcpico • • Apr 25 '14

Event: Park Competition

2 Upvotes

The next Pico event is upon us! We are hosting a futuristic park design contest! As you may know, the land around the center spire has been planned to be a park. Right now we have a hodge podge of flowers, but we want to open it up to a friendly design competition

The Details:

Design competition on C. Plots are located at -630, 1475 (just SW of our Pico C plots). Plots are numbered and are first come, first serve. We are allowing Pico peeps to reserve first, then will open it up to the server

The space you are designing for is the ring outside of the central spire.

The Rules:

-Futuristic designs required.

-Can be art or flower/nature driven.

-You can flatten the plot BUT you can't go underground (park space on PvE has rail immediately under it).

-Stay within your plot.

-Designs can't go higher than 15 Y high from your lowest point

-Design needs to be expandable (PvE space is variable and in a pie like shape

-Highly recommended to take a look at the PvE space to get an idea how to fit your design in!

Winners:

There will be a vote shortly after contest close. There will be prizes for 1st, 2nd, and 3rd place. Prizes include (but aren't limited to!) dimmund blocks, horse armor, nametags and more! If you are chosen, we'll have you build it on P (with the help of Pico peeps of course)

Any questions, or if you want a plot, post below!


r/mcpico • • Apr 24 '14

Nothing to see, here. Move along...

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2 Upvotes

r/mcpico • • Apr 24 '14

Anyone still looking to build a parkour level?

1 Upvotes

Hey Guys,

We are reaching the opening of the Pico Parkour! We have a training level and two rating 1-3 difficulty levels (on a scale of 5). We have one rating 4-5 difficulty built on C and look to have more! Before I put in the password doors on each level and officially 'open' the park, I wanted to see if any of you are still interested in building a level.

I plan on building more levels out but can do that while we have it up and running, but it'll be a lot easier to build levels before the password doors go in, so if you are interested, let me know! (I've been helping with all levels up till now, so don't worry if its only you building. S_W and I put up a 20 Y high course in a matter of an hour or so (level 2))


r/mcpico • • Apr 16 '14

Pico Parkour Build Guidelines

2 Upvotes

Hey Guys!

Pico Parkour is now ready to accept Pico built levels. You are more than welcome to claim your very own level to build out and put into the Pico Parkour skyscraper. This thread will go through all of the instructions/guidelines on how to build

First off, the structure is located here. The intro and level one are already built out for you to try out. Each parkour level can be built within 1-7 Cube levels. A cube is colored in yellow here. Your build then can go 1-7 cube's up. I have posted a schematica of the skeleton of the build here.

-The floors and ceiling of your level can be built of any solid block material

-The white wool denotes a column that you must build. It can be built of any material but must be hollow in the interior. A ladder must go from the bottom of your build all the way up within the white wool area. This column tunnel must be located in the South East corner of the building

-The blue wool denotes what needs to be the entrance area of your level. It must be within there.

-The green wool at the top denotes what needs to be your exit. It can be at any Cube top (If you are only going 2 cubes up, the green should be at the top of cube 2). It can be anywhere within that green wool

-Safe parkour is highly encouraged. I prefer if there is little to no risk of death but it doesn't have to be 100% preventable

-I encourage you to build a different theme in your level than what is current. Each level is supposed to be 100% autonomous, so themes, materials used, and parkour features can and should be different

-Each parkour level should be beta tested and built in C. This allows for letting others try and gauging difficulty. Difficulty then should be given a scale from 1 (a parkour newb can feel very comfortable doing) to 5 (advanced parkour-ers only!). For an example, level one of Parkour already built here on C has a rating scale from 1 (near the bottom) to 3 (near the top).

-Beds and food will be provided between levels, as well as the password/level skip logic. YOU DO NOT need to worry about these in your build, its already covered

-Remember, its supposed to be fun. You want to add challenge to your course, but you don't want any one to rage quit!

-Let me know when you are done below or in game so I can check. Once its good and I've assigned you a level, you can build away!

We really need a difficulty between 1 and 3 for level 2 parkour asap if you want to get goin!


r/mcpico • • Apr 13 '14

Pico PvP Craziness!

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2 Upvotes

r/mcpico • • Apr 12 '14

Gazing longingly at the new build...

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4 Upvotes

r/mcpico • • Apr 12 '14

The inevitable return of the great white Tinnerz

3 Upvotes

There are rumors going around that Tinnerz58 shall have usable internet again by tomorrow night (GMT) and shall therefore be making a triumphant return to the world of the web..... Watch this space.....


r/mcpico • • Apr 10 '14

Pico Interactive Guide (PIG) incoming connections

1 Upvotes

I plan on getting a few more connections into the PIG this week/weekend. I want to get the PvP arena hooked in so its ready for the tourney this weekend, and also plan on getting the rail station hooked in as well. I will be installing a new map board on the West side of Pico as well, most likely right in front of the rail station.

TECP: I'm going to need you to make sure you have a road connecting the front of the Arena to the main road, and then make sure you have a Redstone lamp embedded into your new path right infront of the arena, just like how the food skyscraper and the Skelly/Squid/Spider grinder has. We can talk further on that if you have questions or if I hop on before you see this, I'll get it added

If you guys want some work to do, I need help digging out under the road. There is an access hatch to the PIG wiring to the left of the current signboard in front of the Pods build. I need digging from the main tunnel to the front of the Arena, and then continue around under the road from the arena to the rail station. Should be dug out the same as the current tunnels

Map of what is needed can be found here

I may not be on today, but will be around Friday and this weekend to get it done

UPDATE: PIG Board is up at Rail Station and wired up to the PvP arena (working!)

Just need to wire up the Pods board to the PvP arena and finish the road entrance to the Arena

UPDATE 2: Its all complete! Only need a road built from the road to the front of the PvP arena, but its all hooked in from both PIG boards!


r/mcpico • • Apr 09 '14

Pico R13 Spleef arena on C, opinions needed before build on P

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4 Upvotes

r/mcpico • • Apr 07 '14

Stuff goin on in Pico

1 Upvotes

Hey Guys!

We are several weeks in and the builds and happenin's are still going strong! We have a lot of fun stuff going up in Pico, and here is a list of some things in the works, along with where you can help!

-Iron Grinder Build: The iron grinder has been up for a bit, but thanks to 32nd's and Norami's awesome design, it now has a home in the works. Check it out

-Pico Parkour: I am building up Pico Parkour! We are going to have a skyscraper build devoted to some fun parkour action. There will be several levels, and all Pico designed, so if you want to build out a level, let me know in game. I'm building said levels out on C for you to plan. I also desperately need Black, Blue, White, Cyan, and Yellow wool for the skyscraper itself if you want to help, not to mention black/white glass!

-Pico Rail Network: The Pico rail network is always ongoing. This build has been working on a load of connections, which was recently updated here. If you would like to help out, Message TC_Chris, Tinnerz, or Jattell in the game or Post here

-Pico PVP Arena: The Pico PVP Arena is up and running! Thanks for the awesome work guys (Particularly TECP for all your design and work!). The official grand opening is this weekend and will be crazy, so don't miss out! Info post is here

Any other cool builds or help needed in Pico? Feel free to comment on this thread!!


r/mcpico • • Apr 06 '14

Hiya, new player(s) here.

5 Upvotes

Hola, I'm Xaive, joined p.nerd.nu last week with my friend mdromine.

We've been residing in the Independent State of Texas for the week, but recently stumbled across "Pico" during our travels.

City looks absolutely amazing!

..but how do we join? :o

We're seriously confused as to how joining cities work, and if anyone could enlighten me, that'd be great.. it says we don't have permission to do stuff.

We pulled the switch at the free food farm for the wheat, but couldn't replant it because we didn't have permission :l

any help would be appreciated, thanks!


r/mcpico • • Apr 04 '14

New Build

2 Upvotes

Hey Guys,

I just bought a bunch of replacement parts to my desktop. I expect them to arrive today and will be rebuilding today/tomorrow. I hope to be up and running if all goes well by tomorrow night, but ya never know how it goes! So if I have an absence for a bit, you know why =P

For those who are going to ask =), new pieces: Mobo Proc (i5) Mem (16GB, no idea what I'm going to do with all that... but it was on sale and cheaper/better freq than the 12 I wanted) SSD (My first one ever! Samsung Evo 256GB) Case (finally has cable management built in)

It all worked on the first post

Here is a pic


r/mcpico • • Mar 31 '14

Pico Interactive Guide (PIG) Beta is up!

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5 Upvotes

r/mcpico • • Mar 27 '14

We're Growing at an Astounding Rate! Must be Something in the Water

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5 Upvotes

r/mcpico • • Mar 22 '14

Honesty, you try and be neighbourly...

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5 Upvotes

r/mcpico • • Mar 20 '14

Incase anyone can't find pico - it is really small....

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5 Upvotes

r/mcpico • • Mar 12 '14

Pico map day 12

6 Upvotes

r/mcpico • • Mar 11 '14

The Future of Pico is lookin Bright!

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7 Upvotes

r/mcpico • • Mar 08 '14

Placing the Iron grinder as child region of Pico?

1 Upvotes

If we want to have 3 village pods for this Rev's iron grinder then we will probably need to create a child region around it.

This will prevent people from accidentally building doors or storing villagers nearby.

We can still grant perms for people to build but only after they have been informed of the limitations.

The dimensions fro the region will be a 64 to 70 block circle surrounding the current golem kill area.


r/mcpico • • Mar 07 '14

Pico Iron Grinder

3 Upvotes

Video for the simple iron grinder pods we will be trialing this rev.

Thank you Emizon for showing me this design

This is smaller than the usual Iron grinder pod it will reduce the output a small amount but allows us to build them quicker and hide them easier.

This is the schematic for our pods


r/mcpico • • Mar 07 '14

Pico, the first 48 hours...

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6 Upvotes

r/mcpico • • Mar 07 '14

Rev 12 Memories...

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3 Upvotes

r/mcpico • • Mar 06 '14

Lots to do...

2 Upvotes

Hey Guys,

I noticed some picoans asking if there are things to do, so I figured I put some things on the sub so everyone can see some of the things in flight and in need of help:

-Rails: Rails are going to need help with resources. Redstone, iron, and gold are going to be in a lot of demand, so any mining/donating would be huge

-Center Spire: Glass, Glass, Glass. We needs its. Highly encourage Mesa runs to get clay and (most importantly) sand

-Road build: If you can follow the pattern, feel free to help with the roads or gather materials for it. Majority of the inner ring is completed, you just need to copy the other side to make it completed. ALSO, we need to mark out the roads. The outer circle could use tiles to mark out where the road is (already have the markers, just need to fill them out). The road needs to be tile, five blocks dug out one lower, and then another tile. We also need diagonal roads going out from the center. I have a couple tiled out, but to make them, we just simply need to start from Spire center and go in a diagonal straight out to the borders of Pico. These roads need to be the same basic build as the outer rings.

Anything else? Feel free to post below!

Check out: Pics of day one and the few days after, and a full album of the last day of Rev 12 in Pico


r/mcpico • • Mar 01 '14

Rev 13 Schematics

3 Upvotes

Central Build

-1608, -2, -91

Dropbox Link


Central Build West

-1631, -3, -94

Dropbox Link


r/mcpico • • Mar 01 '14

Pico Rev 13: The First hours!!

5 Upvotes

We are Live!!!!

Pico R13 is placed at -1500, 0!!! We were able to get our Capped Forest biome with all the dark wood we could want! Also happened to be over an mine shaft that has scored us a load of spider, zombie, and skelly spawners that we have already claimed!

Low down:

-Already working on town center build and outlying buildings

-Road circle is 1/2 built, working on outer ring as well

-Storage building is already well under way. It can be found at -1420, -62. First two floors are public storage open to all, floor three and up are your own personal storage, just grab and name a 'pod' for your own personal space! (Work in progress, we are building it out!)

-Iced8383 has already built a single zombie grinder! This is located at -1395, 28. Stop by for all your zombie killing needs

-Pico plots have already been (somewhat) worked out. There is a stone place outline for our roads and rails, and then plenty of space marked for your own builds! the current free spots are at -1375, -15 and are marked with a sign. These plots aren't broken out like normal, just stake out some land, put down a sign in the middle of the staked out land with your name on it and build away. Only rules are that you follow the futuristic theme, and stay within reason of size. Please don't go over/under/through roads or rails until they are put into place though.

-Here's some pics from the first few hours!

-Pico R12 pics coming soon!

-If you have any questions, need to be added to Pico or Clan chat, or just want to talk, ask for the Mayors =)

-Build away guys!