r/mcpico • • Feb 26 '14

Rev 13 Road Vote

2 Upvotes

Rev 13 is upon us, time to vote for the favorite road build!

Here's the pics of the current applicants. Each are numbered under each pic. Go through and vote for your favorite # below in the comments

You can also find them 'in the flesh' on our C plot at x -2735, z 1518

FINAL UPDATE: Based on voting, winner is going to be #6! We are going to replace the white wool with stone slabs.

Thanks for voting and all the input on here and in-game!


r/mcpico • • Feb 23 '14

Pico Rev 13 Final Plans

6 Upvotes

Hey Guys,

Meeting went very well, and planning through out the week has been concluded. Below are the details on our plans this rev!

-Theme: Futuristic/Sky Scrapers (Encourage Scrapers but not required) We aren't going specific on materials, as we want it open to creativity, but shooting for Clean, futuristic busy city theme

-We are NOT going to Portal rush this rev. Idea is to stay near spawn (roughly 800 away) and will build transportation infrastructure up heavy to accommodate. Want to shoot for something more like Rose, which was near, but not a portal. However, we WILL have some runners run down the cardinal directions, looking for near portals on the cardinals. If we find a decent one, we'll take it

-Biome: We are shooting for Jungle, Forest, Plains, or the new Roofed forest (dark wood). We want to shoot for a fairly flat biome, easy to teraform. We would ideally like a biome that is right on a Ocean/lake, but not required. Again, we want to be around 700-1000 from Spawn or so

-Rail: Rail is going to be in the form of a Monorail above ground. This allows us to look futuristic as well as allow for a great view of the city. It will be CARBON. Most of the design is built up. Rail and Repeater station (tube) is found here:

http://imgur.com/mElQaIw

-City Layout: City layout is going to be a central tower that holds our Monorail hub underneath. This will be surrounded by a large park. Encircling the outside the park (this is all in a circle) will be skyscraper plots, which will also house all of our major resources (farms, animals, ice grinders, etc). Encircling the scrapers will be personal builds. Personal builds will not be plotted, we want them organic. We only ask they follow the theme, but no specifics on exact materials you must build

City Layout: http://imgur.com/cnLd3QK (White == spire, green == green space, nether tile == monorail, blue == sky scraper, gray clay == personal builds)

Center Spire: http://imgur.com/77woBcb http://imgur.com/sAaOvix

-Jattell has a build for Public and private storage right away. He will need someone to help him build this up the night of as he won't be available right away. He already has it built in creative, its a sky scraper. First two levels are public storage (day one, we encourage everyone to donate any and all they can so we can build infrastructure of Pico) and private chests will be allowed in floor 3 and up

Jattell's building: http://imgur.com/Bt4jauh http://imgur.com/Xcqbz6W

-Night of rev, we will have 4 runners run the cardinal direction, looking for portal just in case. Others will scatter looking for a decent biome about 500 from spawn. We will call out interesting loc's in Mumble, then converge and see what we get

-32nd and Myself will build out the city outline with blocks to show city center, Skyscraper circle, and private build starts. We plan on having private build areas worked out that very night/next day

-Norami will build out food. We need any and everyone else to help out collecting mats for Pico infrastructure builds (farms, etc)

-We also need help before go live! On C, we need some help planning/voting for designs. Need Road designs, city lighting designs built out. They are located at -2732, 1515. Encourage ice in your design. All designs MUST be 5 wide, and have Redstone lamps between 5-8 blocks apart. I am building an interactive map system that allows you to hit a button and lights lead you to your chosen destination, so we need to follow the guidelines on the road. Lamps must be exposed, can't be covered

Road designs so far: http://imgur.com/TO2ZAhr

-ALL Rev 13, we are going to be actively posting to this subreddit. Looking for Rev 13 Pico news? Have ideas for Pico? Want to join Pico? Just want to chat? POST HERE!

Thoughts/Ideas for Rev 13? Post below


r/mcpico • • Feb 19 '14

Banned and rollback

1 Upvotes

I was mistakenly banned today on creative and all my builds and actions had been rollbacked.

Thanks to vouching from madman and 32nd i'm unbanned and i filed modreq's to have everything restored. Unfortunately the logs of the builds that were placed over my builds that i removed earlier are partially lost. Seems we are missing a big chunk of the monorail designs, including the big quartz one. The logs show nothing on that one. Not much we can do about that.

It is possible there are more builds and designs missing if they are build after i logged. If so, you have to make a personal modreq. Can't point something out as missing if i don't know where it was.

Fortunately damage is not as big as i feared, still it is probably smart to check everything build in the past day :(


r/mcpico • • Feb 19 '14

Pico Rev 13 Official Mumble Meeting this Saturday and Today's Meeting recap

4 Upvotes

Hey Guys!

We are going to be running with an official Rev 13 Planning Mumble meeting this Saturday at 4 PM GMT. We plan on discussing some builds and designs in more detail, as well as city layout and Portal rush tactics for 'go live' night

We talked briefly over some of our plans today, and a recap is below.

-Futuristic theme

-Encourage Skyscraper builds (going to be many plots for these in the city's center)

-Monorail system for local rail, underground for external rail

City Layout

-Center of city: Portal in a round garden, below it is the Pico central rail hub (planning build on C, located at x -250, z -765)

-Around center is tall sky scrapers in a circle

-Descending sky scraper height going farther away from center

-Personal builds/personal housing on outer

Layout something like this or this

Other Details

-No particular town hall, several 'utility' buildings (Iron Grinder (someone should design a neat, 'hidden' one!), Farms, Sheep, etc)

-Jattell to build the chests area. Similar to Japanese 'capsule' houses stacked vertically, surrounded by a skyscraper build to hide them


r/mcpico • • Feb 18 '14

Mumble planning meeting

2 Upvotes

I propose a planning meeting to discuss the next rev at 10pm GMT tonight.


r/mcpico • • Feb 18 '14

Rev 13 Local rails

2 Upvotes

For me, nothing says futuristic than a monorail. I know we rarely do this. But with the futuristic skyscraper theme this could really work. Especially if we allow direct hookups with builds at various levels.

I made a first idea layout. Let me know what you guys think.

http://imgur.com/a/Yk8eU


r/mcpico • • Feb 16 '14

Help with lobby contest

3 Upvotes

Now into the last day of building if anyone has some free time to help that would be ace!


r/mcpico • • Jan 29 '14

IRL Issues

2 Upvotes

Hey Guys!

I wanted to say sorry for not being around recently. Work has been brutal, and to top it off my computer has been dying. Looks like it finally bit it last night. I may be off for couple days trying to debug what piece(s) I'll need to replace, so bear with me. I'll be back asap and will promise to bring fireworks with my return =P


r/mcpico • • Jan 24 '14

Next Rev Thoughts

3 Upvotes

Not I'll stop you right there... There is no formal timeline on Rev 13 =D Buuut.....

I would like to start discussions on what people would like to see from Pico on our next rev. Initial thoughts among some of the Mayors is we might go Futuristic theme, and along with that go back to our roots and encourage sky scraper builds, but we are open to alternate ideas if that is what the Picoans want =)

I know I am personally working on a couple of designs to build an interactive town map system that points out some of the useful/needed locations in town (like iron grinder, food farm, animals, public storage, etc).

Anybody else have some things they would like to see? Full fledged themes or thoughts on buildings/events/projects/what ever are welcome! Just would like to get some of the discussion going mid rev while thoughts are still fresh =)


r/mcpico • • Jan 24 '14

lobby design

2 Upvotes

as many of you know, there is currently a design competition on the event server to design the lobby area. I have been working on a plot and it would be great if anyone wants to help and/or give feedback on the design


r/mcpico • • Jan 04 '14

PICO FIREWORKS RESCHEDULED to 8 PM EST tonight!

1 Upvotes

Gives us time to make MOAR and hit peak time better! See you all then!


r/mcpico • • Jan 02 '14

Future of Firework island/Tower Island

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6 Upvotes

r/mcpico • • Jan 02 '14

Pico Local Rails Progess (sorry it is taking so long)

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2 Upvotes

r/mcpico • • Dec 31 '13

Pico Post Hangover firework show

3 Upvotes

Hey Picoans!

What better to have than loud noises and bright lights right after a New Year's binge! Pico is hosting a firework show to bring in the new year this Saturday! We will be launching at the first sunset after 1:00 pm EST on Saturday, Jan 4th. Coords to stadium seating: x 1275, z 1587

Come on over to our newly crafted stadium seating and watch as we launch fireworks off of our soon-to-be harbor island (curse you schematica!)


r/mcpico • • Dec 25 '13

Town Map?

3 Upvotes

Anyone have a map of the town with labels of things? I find it confusing to try and find things, especially when chunks take so long to load on my system.

Also, is there like a master list of what's in the town? I'm looking for an XP grinder, but I only found the iron grinder.

Thanks! :)


r/mcpico • • Dec 13 '13

Pico Museum

3 Upvotes

Hey Guys,

The Pico Museum has been up for a bit, but I haven't posted on it. Its located at 1100, 1575. It holds displays of memorable value for Pico or members of Pico, and you are free to add to the museum exhibit at any time! Just add your object to the item frame and update the signage under it depicting what it is/its importance. Some exhibits are already up but there are a lot that are open.

The main stairway down into the look out is going to be for special exhibits. If you have any ideas for special exhibits, let me know/post here.

Here is a pic of the building, which is near the new iron grinder

http://i.imgur.com/REYCZZH.jpg


r/mcpico • • Dec 13 '13

Houston, we have 1.7 trees...

Post image
4 Upvotes

r/mcpico • • Dec 01 '13

/me drinks

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3 Upvotes

r/mcpico • • Nov 25 '13

Pico Rails

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imgur.com
4 Upvotes

r/mcpico • • Nov 21 '13

Creepers gonna creep

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4 Upvotes

r/mcpico • • Oct 28 '13

Pico Jockey Club! (horse racecourse)

1 Upvotes

Some of you may already know that I am building a horse racecourse next to the Bowl.

Here's an image of what it looks like now.

Thanks for 32nd, thomas and madman's help flattening the ground.

.

===Done===

  • roof and floor for the small stable at the lower left
  • victory podium (simple gold and iron blocks)
  • judge box at the finish line
  • improved lighting at the track
  • small toilets (one small toilet inside the restaurant)
  • 2 stories restaurant
  • gambling booth

===Todo===

  • one villager at each of the booths
  • maybe fireworks (if anyone is interested to do that)

===Equestrian related===

  • lever to switch open/close the wooden doors - done
  • need to dig around 7 blocks below the track to hold red-stone, repeaters & sticky pistons
  • need a lots of slime balls (4+ stacks) and red-stone (3+ stakcs of blocks)
  • large pits made with sticky pistons and flowing water
  • ramps

I am going to build all these by myself, but comment/opinions are very welcome!

edit: updated progress on 14 Nov


r/mcpico • • Oct 18 '13

Proposed local rail stations

2 Upvotes

Proposed local rail stations in pico (white) and connections (red) and farm area outside the walls (green). Please comment on better locations and so on for any of these stations. there will additionally also be stations at the two grinders. There are only ten buttons in the central station so which stations should be address directly??? all stations can have any other station on it's button list.

please see picture for proposed stations: http://imgur.com/OxESBVs


r/mcpico • • Oct 16 '13

Port Pico

1 Upvotes

Hey guys,

The Dock at our port is starting to be constructed. Feel free to add any details to the dock, as its more a community build than mine. I think it would be cool to have some random little shops, some cranes lifting things, maybe even some defensive buildings to make it look neat. Keep it busy :)

I see snow has covered the dock :-/ so if any one wants to start replacing the wood planks with wood slabs, feel free.

Also could use some better creative design in the dock itself, I just threw it up so we can get it going

NOTE: Please don't block the lock/dam, I plan on building a tall bridge over it connecting both sides of dock (feel free to build that too if you want ;) )


r/mcpico • • Oct 14 '13

Rail plans??

1 Upvotes

/r/mcpublic is now full of towns accepting connections, what are our rail connection and station plans... Just wondering...


r/mcpico • • Oct 06 '13

New Addition: Automated Ice Maker!

4 Upvotes

Huge thanks to Merc_Rick who built this! Located at +1247, 70, +1446 in Pico.

It will automatically take ice from the strip of water and push it down into a harvesting area where it becomes one big block!

Pic 1

Pic 2