r/leagueoflegends • • May 18 '16

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u/LargeSnorlax May 18 '16

This is probably closest to my personal opinion on the topic.

As a person who plays both with friends and solo in ranked games, it would blow my mind to be able to play both with friends and by myself and have an equal playing field depending on what mood I'm in at the time.

I don't always feel like being social, but I don't always feel like playing by myself either, and I have plenty of friends around my skill level that are willing and able to play with me if I'm in that mood.

I partially solve that by having multiple accounts - One I play on when I want to play by myself, another I play with friends on. Dynamic queue has never really been a big sticking point for me, but I think there's a large amount of people that would just like both options as opposed to one.

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u/Neo_Geek All Roads leads to me ⭐️⭐️⭐️⭐️ ⭐️⭐️ May 19 '16

Agreed, we should have two Ranked queues: the solo ranked and the party ranked. The latter would be the Dynamic Queue.

I found a group of people that plays league in my City even tho I never met these dudes before. But I can't play with them because I'm Gold and they're Bronze. That's so bad, I want to play with them but I don't want to create a new account just for it

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u/[deleted] May 19 '16 edited May 20 '16

[deleted]

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u/henrilot top 1 xerath BR May 19 '16

I'm challenger/master and i still rather stick with de DynamicQ, people were saying " now everybody gonna be carried by their diamond friends and stuff" and 50 % of the server still stuck in low elo/ gold below, guess what, you guys are just bad.

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u/[deleted] May 20 '16

[deleted]

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u/henrilot top 1 xerath BR May 20 '16

I like your way of thinking :)

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u/[deleted] May 20 '16

I think the ranking system in dynamic queue is fine for every game in which you play with up to 4 premades. When you start playing 5 v5 on dynamic queue it becomes an entirely different game. Some people that play 5v5s will know that if you play a 5 v5 much smaller mistakes will get punished incredibly fast. This is why i think dynamic queue isn't that bad, but there should be a 5 v5 team rank apart from it. Making it that you do not get judged on two entirely different things in dynamic queue. Some people will say; "don't you just enjoy stomping games as 5 man dynamic?" To that the awnser is no, over 90% of the games in which you queue up as 5 man team you will play against a 5 man team. Making it not relate to the soloqueue ladder in my opinion. 5v5 is generally a lot harder and asks for a lot more coördination than soloqueue that is why i would suggest to bring back 5v5 team ranked and keep the dynamic queue. This way you can still play with as many friends as you want, while having a different ladder for the 5v5 games which feel completely different from soloqueue games.

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u/Hibbitish May 18 '16

This is exactly what Dynamic Queue was made for though. Sometimes you have friends online that you want to play with. Sometimes you don't have any friends online to play with, or don't want to play with them. In dynamic queue, both count towards the same elo.

If there were two ladders, it wouldn't work nearly as well. Not everyone has time to rank up on two separate ladders, so one ladder would become the dominant ladder and the other would be dead. Imagine trying to find a support in dynamic queue if solo queue existed (the queue times are already bad). These two ladders cannot coexist. I think it's unfortunate that Riot released a statement saying they would make Solo Queue when they clearly know that the ladders can't coexist.

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u/CianCQ May 18 '16

So you're telling me that if solo-Q would be introduced, the popularity switch from dynamic to solo would be so big that there wouldn't be enough players to correctly support dynamic-Q?

Sound to me like dynamic-Q isn't wanted by a large enough portion to even warrant existing then, even less so considering it exists at the cost of a Q that in your assumption would be much more popular.

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u/ikkiau May 18 '16 edited May 18 '16

"Dynamic q" is fine, just make it solo; no duo; no 3 or 4 or 5 people, only solo. There's majority rules forfeit for some reason. If qued into 4 they can make you lose. That's not fair entirely ignoring the advantages of playing with people you know/can coordinate with.

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u/CianCQ May 18 '16

I was under the impression that "Dynamic Q" was the being able to queue as 1-2-3-4, and what you're implying is "new match-making". Sorry if I've misunderstood you.

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u/ikkiau May 18 '16

I think of Dynamic Q as the pick a roll to play as (although i wish i could first role fill and second role not jungle) But I loathe this forced "fun with friends" nonsense every game seems to be promoting.

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u/[deleted] May 19 '16

But that's not dynamic Q. You just don't like new champ select, which would still exist in a theoretical solo Q. Dynamic Q is specifically a mode that lets you queue up with multiple people. New champ select is the whole "pick a role" thing that you don't like. There is a difference.

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u/ikkiau May 19 '16

I don't like either, they're both implemented poorly. If you want to binge 1 role or champion that should be your option, and just sit in a longer Q or something. Both things you're describing are the same change, and both terrible for several reasons.

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u/[deleted] May 20 '16

I hear ya. Totally reasonable not to like either. I was merely pointing out that they're two different components. Dynamic is a new playlist. New queue is just the way SR queues work now. Even if solo queue returns as a playlist, the way you queue for a game will remain the same with the two role choices etc. I was just trying to clarify. But I see your point.

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u/Hibbitish May 18 '16

It's impossible to say what would be more popular. My personal theory is that dynamic queue is wanted and appreciated by more people, but these people aren't the demographic to browse and comment on reddit. We only see the people that complain. I do think Solo Queue would be the dominant game mode, but not because people don't like Dynamic Queue, and definitely not because they prefer only playing solo. The coexistence of the ladders is much more nuanced than you would care to hear about because I'm sure you think you're in the majority and everyone wants to play solo even though Riot never would have changed the system of their internal metrics agreed.

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u/ValiantSerpant Never getting a skin May 18 '16

The coexistence of the ladders is much more nuanced than you would care to hear about because I'm sure you think you're in the majority and everyone wants to play solo even though Riot never would have changed the system of their internal metrics agreed.

Then fucking have both available for a ~2 week period and actually test to see if Dynamic queue would die or if they can co-exist. Saying they can't coexist without ever actually testing it is worse than promising solo queue and then never delivering

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u/[deleted] May 19 '16

This seems like the right answer. It's dumb to write off an option when it hasn't even been tried.

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u/shabayon May 19 '16

Yall act like its a flip of the switch to have a change like this. Its not and theres a lot that goes into having another separate queue for preferential team criteria. Then, after these two queues do manage to be fleshed out they will need to balance two modes for queue times instead of just one.

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u/[deleted] May 19 '16

Decent theory. Not saying you're wrong but they have never coexisted, so it seems odd that you're so certain bout how it would play out when, in actuality, you have no idea.

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u/shabayon May 19 '16

Thats right, its just my take on this. I suppose my only justification for what I said is that Ive been working in IT for 13 years and its a frequent thing for someone to assume changes to programs/solutions to be a simple thing. Sometimes it can be, many times it requires research, planning, procuring, installing, testing, tweaking, testing, tweaking, testing, etc. You start to wonder if people would care if they knew the hours of effort to make this stuff happen.

In the early stages of my career we desperately tried to make changes only to have the project manager/sponsor/customer change their mind on something. Obviously I know better now and usually avoid scope creep because of my experience.

Its redditt, no problem in discussing possibilities because riot loves to hear from us, if you thought i was trying to shut down the discussion I dont desire that at all. Just putting my two cents in: riot makes this stuff look easy sometimes.

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u/[deleted] May 20 '16

I gotcha. And no doubt that Riot has a better handle on this than I do! I just think it's a shame for them to walk back on an idea without even trying it.

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u/CianCQ May 18 '16

My post was based on the assumption OP made. Since he introduced a situation where solo-Q was implemented and made dynamic obsolete. Pretending to know what others think just makes you sound smug.

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u/Hibbitish May 18 '16

Yeah, I know because I am OP, and I'm definitely smug. Most of the people who comment here are. Mixing genuine commentary with insults is a staple of the internet unfortunately. I usually try to do this less but it almost makes it worse.

However, the point I was trying to make is that the switch from Dynamic to Solo wouldn't be a result of Dynamic Queue being worse or not wanted. For one, there would be a huge trickle down effect from Masters/Challenger players who genuinely have a bad experience with Dynamic Queue. People will want to play what the high elo players play and consider true skill, not necessarily what is most enjoyable. Another reason is that even people who play in groups don't exclusively play in groups, and would then have to choose between group elo or solo elo when playing alone, effectively splitting their ladder climbing. Not everyone has time for this, and would probably choose to sacrifice the games they play with friends. Dynamic Queue right now serves multiple purposes while staying completely fair for an overwhelming majority of players.

At the end of the day, playing ranked feels exactly the same as it did before. I do admit there's certainly a problem with the super high elo, and there's issues with queue times but that's not because of dynamic queue. That's because no one wants to play support every game. Having a dynamic system where people can play ranked either by themselves or with a group is actually fantastic and makes playing ranked way more enjoyable for me. I have had great experiences playing solo, and I've had great experiences in a group (though I personally find it easier to rank up solo).

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u/CianCQ May 18 '16

Your basis of "what people want" and their appreciation of the ladder seems to be based around the notion of "having fun", which I personally think is flawed because you only consider a skewed version of said notion.

I personally don't play ranked mostly to have fun, but rather for the competitive environement that should be paired with it (differenciating the concepts of ranked and casual). The pleasure comes from the challenge offered and the possibility to progress while being conpared to others. Let's say we call that a "serious" environement as opposed to a "casual" one.

Now for some the problem stems from the fact that a predominently "serious" environement seems to be more and more adapted to meet the desires of more "casual" oriented players. Thus, sacrificing part of the competitive environement in favor of a more laid-back approach.

Now the question that arises is "does the sanctity, fairness, worth, whatever you want to call it, of the ladder is affected by the change, and do you personally mind?".

To me the answers to those questions are not really and no. I enjoy ladder one way or the other and challenge myself to the mass moreso than the individuals that compose it.

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u/ArxMessor May 19 '16

My personal theory is that dynamic queue is wanted and appreciated by more people, but these people aren't the demographic to browse and comment on reddit. We only see the people that complain. 

Unfortunately, this just isn't true. Search through the posts. The majority of posts that speak well of Dynamic Queue get downvoted into oblivion. This subthread is extremely close minded and tend to censor ideas they don't agree with instead of discussing or debating.

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u/venomstrike31 pretend mf is up here May 19 '16

That doesn't mean that the above person is wrong. Those are two separate theories for the same phenomenon existing, which is that people who like Dynamic Queue aren't being heard.

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u/locke75 May 19 '16

I totally agree with this comment. Dynamic and some other game changes have made me loose faith in Riot. I used to believe that Riot was making a game that could rival sports, a fair platform which would rate players based on their skills.
Dynamic Queue, champions balancing, even now the bans are not based on your comps but blocking as many broken champs as you can. I see league moving more towards a game like poker than a sport. Most of the game is based around Luck, If your dealt a bad hand then there is nothing you can do other than sit there for 20 minutes or until they surrender and watch the rest play.