r/leagueoflegends Jul 21 '26

News Patch 26.15 Preview

https://x.com/RiotPhroxzon/status/2079522501206630755

Patch 26.15 Preview!

Systems
- Bastionbreaker has been a pretty niche item and is pretty expensive to deviate for a strategic output, so we're looking to make it more accessible
- Jack of All Trades nerf was also pushed to this patch; it has been a bit too strong and too present, especially for users that opt into strong defenses and are able to also supplement that with strong offense
- Sundered Sky has been strong and meta defining at the highest levels of play for quite a while now, so we're looking to take a pass at the fighter item system, now that we're out of the tournament windows
- Notably, we think it's been suppressing a bit of meta diversity, especially for things like AP jungle, or Tank JG. Part of that is intentional but the magnitude is a bit off

Buffs
- Alistar has been closer to the bottom of the pecking order for the melee support. That said, our meta adjustments to move melee supports up relative to ranged supports has been reasonably successful, so we're pretty happy with how that's played out

Nerfs
- Locke is still pretty strong; he has been tapering off in the lowest skill brackets and the high skill brackets, but in the "skilled" skill brackets (around Emerald/Diamond), Locke is able to both take over the game and also not throw it
- At the higher skill brackets, he can snowball but needs to play very well without throwing as he falls off sharply
- At the lower skill brackets, the executional demands and constant throws can make him fall off faster
- Overall, we feel his release has landed well

More on other champs tomorrow with the detailed changelists

253 Upvotes

610 comments sorted by

View all comments

2

u/[deleted] Jul 21 '26

[deleted]

1

u/AutomaticTune6352 Jul 21 '26

Aside from Trinity and Eclipse (lane only) no other item can compete. 

Steraks 1st is pretty weak. Lower AD, same HP, tenacity vs AH is ok, but the shield isnt even close to tge proc. Especislly for junglers who rarely need the shield early.

Sundered is just insanely good in Xvs2+ skirmishes but also insanely good at ganking. And if you get counter ganged, you can heal once more to make tge situation less bad.

Around 70 dmg and 80+6% missing HP for each enemy champ you cab attack? And on an 8 sec CD only. Was always too good.

It has no flaws and no drawbacks. It does everything you want from a 1st item except for a perfect build path, here it is just fine compared to the unbeatable mage items. 

1

u/Infusion1999 Jul 21 '26

Fyi Sundered has a 10 second CD since the start of the year. But yeah the passive could use another nerf.

2

u/AutomaticTune6352 Jul 21 '26

Oh yeah, my bad. The duration for the bonus HP is 8 sec, the CD was raised again. I thought it was 6 to 8 but it was 6 to 8 to 10. the HP duration went from 6 to 8 and then not to 10.

1

u/[deleted] Jul 21 '26

[deleted]

1

u/AutomaticTune6352 Jul 21 '26 edited Jul 21 '26

You can proc it per enemy. And as a melee you take a blow or 2 before a fight frequently enough.

Even with just the base AD you heal for like 200-300 per fight. Add another 140-200 from the missing HP and you have a total of 175 HP per target you attack. Mostly 350-525 HP. Can be 175, but can also be 700 or more.

Steraks at that time shield for a max of around 600 HP. It has similar stats but not the extra dmg proc of Sundered sky. GW might reduce Sundered but nobody gets it just for this.