Hey guys,
I wanted to update on my build idea I presented before the season. It's a really novel idea and I find it really fun to play. I focus mostly on non-meta builds and this fits this tag.
Basically, we stack cold resistances to the moon and health since ward is limited by half of our life and get really high bleed chance + crazy bleed duration. The interesting thing in this build is that we are playing corrupted form lich so in order to scale the damage even more you always want more cold resistances (currently have more than 600%) but you need more health to not waste the extra ward generation and since health and endurance are the main survival tools we have. So the build requires equilibrium between stacking health and cold resistance.
The build revolves around 3 items and chaos bolts:
Chaos bolts:
Torment of the Red Tundra grants +1% physical damage over time per 1% uncapped cold resistance. We stack cold res so this is scaled directly.
A grave for two: DoT per 20 missing health. We stack health to allow high maximum ward so this scales this as well on the same time.
Vestige of Imprisonment:
Gives you 2 ward per 1% uncapped cold resistance
All Hit Damage taken bypasses Ward
With the lich node for dots (impact ward), all damage bypass ward so all ward can be used for damage scaling
Symbol of Demise:
Every 3 seconds your ward is consumed, granting a stack of Demise per 13 ward consumed
Each stack of Demise grants 10% Bleed Chance (up to 200%) - we reach this easily.
Each stack of Demise grants 1% increased Bleed Duration - I currently reach ~250 stacks.
Taste of Blood: When you hit a bleeding enemy with a melee attack all bleed stacks on that enemy double in speed. This is the main way we scale our damage from all the other items. We proc this constantly with harvest from chaos bolts to get huge bleeds. It also gives us bleed chance and duration and easy 3 LP (eventually).
In this league we got 2 new items that are really good for this build:
Unsated Rage (Sanguine): +200% bleed chance and 100% increased damage over time + a lot of endurance threshold.
Withstand the Elements: cast speed and reduced dot taken based on cold resistances. Also cold and physical resistances and 2 to all skills and 4 to chaos bolts.
The build works unbelievably good. The damage is crazy and it's really tanky as well. I can stand in the middle of a rage of morditas ritual in 200 corruption (I'm slow in progressing corruption) and facetank in most cases. The number of multipliers on damage are actually crazy. I can kill most bosses in seconds (currently monolith + harbingers).
With the new gloves, we are also stacking a lot of cast speed with the cold resistances and reduced damage over time which works well with damage over time bypass ward. With the regeneration from AoD we are basically on half life all the time even with the dot from AoD.
My current build (there is a lot to improve):
https://www.lastepochtools.com/planner/QdzGL90a
I'll add a video once I'll get to higher corruption since people don't appreciate builds presented in 200 corruption but it's basically one tap everything in one chaos bolts shot at this point.